Vanguard Assault Platform
Core Mesmer. Unlinked Arcane Echo Enchantment Spell If you cast a Spell in the next 20 seconds, Arcane Echo is replaced with that Spell for 20 seconds. Arcane Echo ends prematurely if you use a non-Spell skill. Core Mesmer. Unlinked Echo Elite Enchantment Spell For 30 seconds, Echo is replaced with the next Skill you use. Echo acts as this Skill for 30 seconds. EotN No Profession. Ebon Vanguard rank Ebon Vanguard Assassin Support Spell Summon a level 14..20 Ebon Vanguard Assassin that has Iron Palm, Fox Fangs and Nine Tail Strike. This summoned Assassin Shadow Steps to target foe. If that foe is a Charr, the Assassin lives for 24..30 seconds. If target foe is not a Charr, the Assassin lives for 12..15 seconds. EotN No Profession. Ebon Vanguard rank Ebon Vanguard Sniper Support Spell Target foe is struck for 54..90 piercing damage and begins Bleeding for 5..25 seconds. This attack has a 10% chance of doing an additional +540..900 piercing damage. If this attack hits a Charr it has a 25% chance of doing an additional +540..900 piercing damage. EotN No Profession. Ebon Vanguard rank Ebon Battle Standard of Wisdom Ward Spell You plant an Ebon Battle Standard of Wisdom at your current location. For 14..20 seconds, non-Spirit allies in this area have a 44..60% chance to halve skill recharge of spells they cast. Nightfall Necromancer. Soul Reaping 13 Signet of Lost Souls Signet If target foe is below 50% Health, you gain 88 Health and 9 Energy. Core Necromancer. Curses 16 Barbs Hex Spell For 30 seconds, target foe takes 16 more damage when hit by physical damage. Core Necromancer. Curses 16 Mark of Pain Hex Spell For 30 seconds, whenever target foe takes physical damage, Mark of Pain deals 42 shadow damage to adjacent foes. |
use the echo chain to send 3 assassins into the fight
use the echo chain to spam the sniper support in charr areas where the chance to "Headshot!" is higher
- -can be used to apply bleeding before echoing assassins as a prereq
use ebon battle standard of wisdom to increase the likelihood of decreasing recharge on echoed skills
use signet of lost souls to maintain energy
use barbs on single targets to increase assassin damage output and as a prereq for iron palm
use mark of pain on target in the center of a tight group so sins can aoe the group and as a prereq for iron palm
note-the mark of pain and barbs should be used on the called target before echoing to ensure max damage output of sins