This build is part of the current metagame.
The community has decided this build is in the current meta game and deserves to be stored. The frequency section describes how often the build is used. This build has also been rated in the range from 4.75 to 5.0, placing it in the highest category of working builds: Great .
This build has been designed for the following use:
This is a Hero Necromancer set-up designed to handle extreme pressure, notably in Hard Mode. It has been successfully used for Vanquishing and acquiring Protector titles with much ease and minimal hero micro-managing.
Composition Edit
SS Necromancer Edit
Attributes and Skills Edit
Prophecies
Necromancer. Curses 14
Spiteful Spirit
Elite Hex Spell
For 19 seconds, whenever target foe attacks or uses a skill, Spiteful Spirit deals 33 shadow damage to that foe and all adjacent allies of that foe.
Core
Necromancer. Curses 14
Barbs
Hex Spell
For 30 seconds, target foe takes 14 more damage when hit by physical damage.
Core
Necromancer. Curses 14
Enfeebling Blood
Spell
Target foe and all nearby foes suffer from Weakness for 19 seconds.
Core
No Profession. Unlinked
Optional
Optional
Optional.
Factions
Ritualist. Channeling Magic 10
Splinter Weapon
Weapon Spell
For 20 seconds, target ally has a Splinter Weapon. Target ally's next 4 attacks deal 35 damage to up to 3 adjacent foes.
Nightfall
Necromancer. Curses 14
Rip Enchantment
Spell
Remove 1 enchantment from target foe. If an enchantment was removed, that foe suffers from Bleeding for 24 seconds.
Nightfall
Necromancer. Soul Reaping 9
Signet of Lost Souls
Signet
If target foe is below 50% Health, you gain 64 Health and 6 Energy.
Nightfall
Ritualist. Restoration Magic 2
Death Pact Signet
Signet
Resurrect target party member with your current Health and 26 % Energy. The next time that ally dies within 120 seconds, so do you.
Reckless Haste Factions
Necromancer. Curses 14
Reckless Haste
Hex Spell
For 12 seconds, target foe and all adjacent foes are Hexed with Reckless Haste. While Hexed, they attack 25% faster but have a 50% chance to miss with attacks.
for NM
Mark of Pain Core
Necromancer. Curses 14
Mark of Pain
Hex Spell
For 30 seconds, whenever target foe takes physical damage, Mark of Pain deals 38 shadow damage to adjacent foes.
for additional damage which can be triggered by minions and splinter weapon
Weaken Armor Core
Necromancer. Curses 14
Weaken Armor
Spell
Target foe and foes adjacent to your target have Cracked Armor for 19 seconds.
strong choice for Hard Mode
Defile Defenses EotN
Necromancer. Curses 14
Defile Defenses
Hex Spell
For 19 seconds, the next time target foe blocks, that foe takes 114 damage.
for areas where foes have block skills
Ancestors' Rage Factions
Ritualist. Channeling Magic 10
Ancestors' Rage
Skill
For 1 second, nothing happens. When this skill ends, all foes adjacent to target ally are struck for 75 lightning damage.
for additional damage
Equipment Edit
Armor: Survivor Insignia, Vitae and/or Vigor Runes
Weapons: Any Curses weapon, preferably a 40/40 Curses wand and offhand.
Counters Edit
Variants Edit
Replace Rip Enchantment Nightfall
Necromancer. Curses 14
Rip Enchantment
Spell
Remove 1 enchantment from target foe. If an enchantment was removed, that foe suffers from Bleeding for 24 seconds.
with Rend Enchantments Core
Necromancer. Curses 14
Rend Enchantments
Spell
Remove 9 Enchantments from target foe. For each Monk Enchantment removed, you take 27 damage.
.
Replace Death Pact Signet Nightfall
Ritualist. Restoration Magic 2
Death Pact Signet
Signet
Resurrect target party member with your current Health and 26 % Energy. The next time that ally dies within 120 seconds, so do you.
with Flesh of My Flesh Factions
Ritualist. Restoration Magic 2
Flesh of My Flesh
Spell
Lose half your Health. Resurrect target party member with your current Health and 7 % Energy.
.
Necromancer Healer Edit
Attributes and Skills Edit
Core
No Profession. Unlinked
Optional
Optional
Optional.
Factions
Ritualist. Restoration Magic 12
Weapon of Warding
Weapon Spell
For 7 seconds, target ally has a Weapon of Warding, granting that ally +4 Health regeneration and a 50% chance to block.
Factions
Ritualist. Restoration Magic 12
Mend Body and Soul
Spell
Target ally is healed for 96 Health. That ally loses one Condition for all Spirits within earshot.
Factions
Ritualist. Restoration Magic 12
Spirit Light
Spell
Target ally is healed for 156 . If any Spirits are within earshot, you don't sacrifice Health.
Factions
Ritualist. Restoration Magic 12
Protective Was Kaolai
Item Spell
Hold Kaolai's ashes for up to 51 seconds. While you hold his ashes, you gain 10 armor. When you drop his ashes, all party members are healed for 70 Health
Factions
Ritualist. Restoration Magic 12
Life
Binding Ritual
Create a level 11 Spirit with 220 Health and 68 armor . When this Spirit dies, all non-Spirit allies within its range are healed for 6 Health for each second this Spirit was alive. This Spirit dies after 20 seconds.
Nightfall
Necromancer. Soul Reaping 14
Signet of Lost Souls
Signet
If target foe is below 50% Health, you gain 94 Health and 9 Energy.
Factions
Ritualist. Restoration Magic 12
Flesh of My Flesh
Spell
Lose half your Health. Resurrect target party member with your current Health and 17 % Energy.
Optional Elites Edit
Xinrae's Weapon Nightfall
Ritualist. Restoration Magic 12
Xinrae's Weapon
Elite Weapon Spell
For 8 seconds, the next time target ally takes damage from a foe that damage is limited to 5% of that ally's max Health and that ally steals up to 68 Health from that foe.
Weapon of Remedy Nightfall
Ritualist. Restoration Magic 12
Weapon of Remedy
Elite Weapon Spell
For 8 seconds, the next time target ally takes damage or life steal from a foe, that ally steals up to 63 Health from that foe and loses 1 Condition.
for additional condition removal.
Icy Veins Factions
Necromancer. Soul Reaping 14
Icy Veins
Elite Hex Spell
Target foe is struck for 85 cold damage. For 33 seconds, if target foe dies all nearby foes are struck for 104 cold damage.
Equipment Edit
Armor: Survivor Insignia, Vitae and/or Vigor runes
Weapons: Not important - this hero will be carrying Protective Was Kaolai most of the time.
Counters Edit
Variants Edit
Minion Bomber Necromancer Edit
Attributes and Skills Edit
Nightfall
Necromancer. Death Magic 18
Jagged Bones
Elite Enchantment Spell
For 30 seconds, whenever target undead servant dies, it is replaced by a level 18 jagged horror that causes Bleeding with each of its attacks.
Core
Necromancer. Death Magic 18
Animate Bone Minions
Spell
Exploit nearest corpse to animate two level 14 bone minions.
Core
Necromancer. Death Magic 18
Death Nova
Enchantment Spell
For 30 seconds, if target ally dies, all adjacent foes take 115 damage and are Poisoned for 15 seconds.
EotN
Necromancer. Soul Reaping 11
Masochism
Enchantment Spell
For 32 seconds, you have +2 to your Death Magic and Soul Reaping attributes and sacrifice 4 % of your maximum Health when you cast a spell.
EotN
Necromancer. Death Magic 18
Putrid Bile
Hex Spell
For 23 seconds, target foe suffers -3 Health degeneration. If that foe dies while under the effects of this Hex, all nearby foes take 97 damage.
Core
Monk. Protection Prayers 10
Protective Spirit
Enchantment Spell
For 17 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or Spell.
Core
Monk. Protection Prayers 10
Aegis
Enchantment Spell
For 9 seconds, all party members within earshot have a 50% chance to block attacks.
Nightfall
Monk. Protection Prayers 10
Shield of Absorption
Enchantment Spell
For 6 seconds, damage received by target ally is reduced by 5 each time that ally is hit while under the effects of this Enchantment.
Dwayna's Sorrow Variant Edit
Nightfall
Necromancer. Death Magic 18
Jagged Bones
Elite Enchantment Spell
For 30 seconds, whenever target undead servant dies, it is replaced by a level 18 jagged horror that causes Bleeding with each of its attacks.
Core
Necromancer. Death Magic 18
Animate Bone Minions
Spell
Exploit nearest corpse to animate two level 14 bone minions.
Core
Necromancer. Death Magic 18
Death Nova
Enchantment Spell
For 30 seconds, if target ally dies, all adjacent foes take 115 damage and are Poisoned for 15 seconds.
EotN
Necromancer. Soul Reaping 12
Masochism
Enchantment Spell
For 34 seconds, you have +2 to your Death Magic and Soul Reaping attributes and sacrifice 3 % of your maximum Health when you cast a spell.
EotN
Necromancer. Death Magic 16
Putrid Bile
Hex Spell
For 21 seconds, target foe suffers -3 Health degeneration. If that foe dies while under the effects of this Hex, all nearby foes take 89 damage.
Factions
Monk. Healing Prayers 8
Dwayna's Sorrow
Enchantment Spell
For 30 seconds, target ally and all nearby allies are Enchanted with Dwayna's Sorrow. If an ally dies while under the effects of Dwayna's Sorrow, your party is healed for 29 .
EotN
Monk. Healing Prayers 8
Cure Hex
Spell
Remove one Hex from target ally. If a Hex was removed, that ally is healed for 78 Health.
Nightfall
Necromancer. Soul Reaping 12
Signet of Lost Souls
Signet
If target foe is below 50% Health, you gain 82 Health and 8 Energy.
Equipment Edit
Bloodstained Insignia either on head or hands or boots, Survivor Insignia on the remaining armor pieces, Vitae and/or Vigor runes.
A 40% HCT/20% enchantments Death staff.
Counters Edit
Enemies consuming corpses, see Variants for help.
Variants Edit
If there are not any corpses available use a different hero, such as the SoS Channeling Ritualist .
If you do not own Eye of the North, replace Putrid Bile EotN
Necromancer. Death Magic 16
Putrid Bile
Hex Spell
For 21 seconds, target foe suffers -3 Health degeneration. If that foe dies while under the effects of this Hex, all nearby foes take 89 damage.
with Rising Bile Factions
Necromancer. Death Magic 16
Rising Bile
Hex Spell
For 20 seconds, this Hex does nothing. When Rising Bile ends, that foe and all foes in the area take 6 damage for each second Rising Bile was in effect.
.
Put these three heroes on -Guard Mode-
Call a target so all necromancer heroes lock onto it.
The SS Necromancer will start putting hexes on, while the MM will accumulate minions to do damage through Barbs and Death Nova
Vanquish the mission/area while repeating the previous steps.
This team build is often called Sabway by the community, after the first person to make it popular on GWGuru.
See also Edit
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