OQNDAqgOP+MBnpbDIDupAAAA High Damage JQ build . Its for killing Moloch's/Turtles and killing Npc's.
Attributes and Skills Edit
<pvxbig> [build prof=Primary/Secondary Attribute1=12+1+3 Attribute2=10+1 Attribute3=8][1st skill][2nd skill][3rd skill][4th skill][5th skill][6th skill][7th skill][8th skill][/build] </pvxbig>
- Heal Area - for self healing (drop fast casting to 11 and Healing Praysers to 5)
- Patient Spirit-(do the same like in Heal Area)
- Orison of Healing-(do the same like in Heal Area)
- Healing Breze-(do the same like in Heal Area)
- Castagian Signet-if have prob with energy
- Smite Condition - to smite and unmaintain snare sonditon
- Smiting Signets are recomended( i am using Casagian and patient spirit)
- Radiant Armor 1+1 for fast casting and +2 for domination Magic
- Insingful Staff
- 55 or more energy recomended
-When killing Quarry/Ranger Station 1->2->3->4 -When killing Moloch/Turtle Spam 5 and 6 and other dmg skills without Roj but 6 maintain - Kill the running Necro bomb with 2,3,4,5,6
Single Meele with high dmg and other Interrupt Mesmer.
Add any additional notes pertaining to your build. Omit this section if it is not needed.
See also Edit
Link to any articles that are related to your build. Omit this section if it is not needed.