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Me/Mo JQ punisher

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OQNDAqgOP+MBnpbDIDupAAAA High Damage JQ build . Its for killing Moloch's/Turtles and killing Npc's.

Attributes and Skills Edit

<pvxbig> [build prof=Primary/Secondary Attribute1=12+1+3 Attribute2=10+1 Attribute3=8][1st skill][2nd skill][3rd skill][4th skill][5th skill][6th skill][7th skill][8th skill][/build] </pvxbig>

  • Heal Area - for self healing (drop fast casting to 11 and Healing Praysers to 5)
  • Patient Spirit-(do the same like in Heal Area)
  • Orison of Healing-(do the same like in Heal Area)
  • Healing Breze-(do the same like in Heal Area)
  • Castagian Signet-if have prob with energy
  • Smite Condition - to smite and unmaintain snare sonditon
  • Smiting Signets are recomended( i am using Casagian and patient spirit)

Equipment Edit

  • Radiant Armor 1+1 for fast casting and +2 for domination Magic
  • Insingful Staff
  • 55 or more energy recomended

Usage Edit

-When killing Quarry/Ranger Station 1->2->3->4 -When killing Moloch/Turtle Spam 5 and 6 and other dmg skills without Roj but 6 maintain - Kill the running Necro bomb with 2,3,4,5,6

Counters Edit

Single Meele with high dmg and other Interrupt Mesmer.


Variants Edit

Notes Edit

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See also Edit

Link to any articles that are related to your build. Omit this section if it is not needed.

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