The community has decided this build is in the current meta game and deserves to be stored. The frequency section describes how often the build is used. This build has also been rated in the range from 4.75 to 5.0, placing it in the highest category of working builds: Great.
This build has been designed for the following use:
For 4 seconds and 1 second for every 2 ranks in Leadership, all party members within earshot take 20..35% less damage. Affected party members are healed for 35..60 Health when this Shout ends.
You plant an Ebon Battle Standard of Honor at your current location. For 14..20 seconds, non-Spirit allies in this area strike for +8..15 damage and an additional +7..10 vs. Charr.
For 4 seconds and 1 second for every 2 ranks in Leadership, all party members within earshot take 20..35% less damage. Affected party members are healed for 35..60 Health when this Shout ends.
You plant an Ebon Battle Standard of Honor at your current location. For 14..20 seconds, non-Spirit allies in this area strike for +8..15 damage and an additional +7..10 vs. Charr.
For 4 seconds and 1 second for every 2 ranks in Leadership, all party members within earshot take 20..35% less damage. Affected party members are healed for 35..60 Health when this Shout ends.
20
15
, as well as provide additional damage or defense.
You plant an Ebon Battle Standard of Honor at your current location. For 14..20 seconds, non-Spirit allies in this area strike for +8..15 damage and an additional +7..10 vs. Charr.
For 4 seconds and 1 second for every 2 ranks in Leadership, all party members within earshot take 20..35% less damage. Affected party members are healed for 35..60 Health when this Shout ends.
You plant an Ebon Battle Standard of Honor at your current location. For 14..20 seconds, non-Spirit allies in this area strike for +8..15 damage and an additional +7..10 vs. Charr.
20
1
10
strategically to increase you and your allies' damage.
Exploit target corpse to create a Well of Silence for 10..26..31 seconds. Foes within the well cannot use Shouts or Chants and suffer -1..3..4 Health degeneration.
For 8 seconds, all allies within earshot gain 11 Health per second while moving and move 33% faster. "Fall Back!" ends on an ally affected by this Shout when that ally successfully hits with an attack.
20
10
to decrease time spent during the run between mobs with an expense of losing some DPS; it can also be used on recharge to maintain AR.
Invest 8 pts in Tactics (or 9 if you want a Tactics shield) instead of Command and add "To the Limit!"
Prophecies
Warrior. Tactics 8
"To the Limit!"
Shout
For each foe within earshot (maximum 4), you gain one strike of adrenaline. For 15 seconds, your maximum Health is increased by 37.
For 4..6 seconds, all other party members gain 100 armor.
8
charged instantaneously should your party encounter foes in greater numbers than 3. It is also useful if your attacking is disabled (Blind, Blurred Vision etc). It is also a very good skill to maintain Aggressive Refrain
Nightfall
Paragon. Leadership 12
Aggressive Refrain
Echo
For 21 seconds, you attack 25% faster but have -20 armor. This echo is reapplied every time a chant or shout ends on you.