From PvXwiki
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The PvXwiki community finds this to be a good build.
Through the PvX vetting system, it has reached an overall Rating in the range from 3.75 to < 4.75 and thus qualifies for the medium category of working builds: Good.
This build has been designed for the following use:
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Uses Primal Rage to apply continued pressure against kiters.
[edit] Attributes and Skills
Core Warrior. Swordsmanship 14 Sever Artery Sword Attack If this attack hits, the opponent begins Bleeding for 24 seconds, losing Health over time. This attack skill has 13% armor penetration. Core Warrior. Swordsmanship 14 Gash Sword Attack If this attack hits a Bleeding foe, you strike for 19 more damage and that foe suffers a Deep Wound, lowering that foe's maximum Health by 20% for 19 seconds. This attack skill has 13% armor penetration. Factions Warrior. Swordsmanship 14 Sun and Moon Slash Sword Attack Attack target foe twice. These attacks cannot be blocked. This attack skill has 13% armor penetration. Core No Profession. Unlinked Optional Optional Optional. Core Warrior. Strength 13 Bull's Strike Melee Attack If this attack hits a moving foe, you strike for +27 damage, and your target is knocked down. This attack skill has 13% armor penetration. Factions Warrior. Strength 13 Primal Rage Elite Stance For 13 seconds, you attack and move 33% faster, but you take double damage. Prophecies Warrior. Strength 13 Rush Stance For 18 seconds, you move 25% faster. Core No Profession. Unlinked Resurrection Signet Signet Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost. |
[edit] Equipment
- Full Survivor except Stonefist on Hand/Feet. Rune of Sup Vigor.
- Vamp/Zealous/Ebon Swords of Fortitude (15^50)
- Sever Artery -> Gash -> Sun and Moon Slash to spike.
- Use Bull's Strike to KD fleeing foes.
- Use Primal Rage for an IAS/IMS.
- Use Rush as a cancel stance.
[edit] Counters
[edit] Variants
- Savage Slash
Core
Warrior. Swordsmanship 14
Savage Slash
Sword Attack
If this attack hits, it interrupts the target foe's action. If that action was a Spell, you deal 37 extra damage.
- Rending Touch
Nightfall
Dervish. Unlinked
Rending Touch
Spell
You and target touched foe lose 1 Enchantment.
- Rip Enchantment
Nightfall
Necromancer. Curses 3
Rip Enchantment
Spell
Remove 1 enchantment from target foe. If an enchantment was removed, that foe suffers from Bleeding for 9 seconds.
- Conjure Frost
Core
Elementalist. Water Magic 10
Conjure Frost
Enchantment Spell
For 60 seconds, if you're wielding a cold weapon, your attacks strike for an additional 15 cold damage.
or any other conjure.
- Sprint
Core
Warrior. Strength 13
Sprint
Stance
For 13 seconds, you move 25% faster.
over Rush
- Song of Concentration
Nightfall
Paragon. Command
Song of Concentration
Chant
For 10 seconds, the next Skill used by each ally within earshot cannot be interrupted.
- Disciplined Stance
Prophecies
Warrior. Tactics 11
Disciplined Stance
Stance
For 3 seconds, you gain +10 armor and have a 75% chance to block attacks. Disciplined Stance ends if you use an adrenal skill.
- Mending Touch
Nightfall
Monk. Protection Prayers 3
Mending Touch
Spell
Touched ally loses two Conditions and is healed for 24 Health for each Condition removed in this way.
[edit] See Also
Build:W/E Primal Rage Axe