From PvXwiki
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The PvXwiki community finds this to be an excellent build.
Through the PvX vetting system, it has reached an overall rating in the range from 4.75 to 5.0 and thus qualifies for the highest category of working builds: Great.
This build has been designed for the following use:
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| This build is part of the current PvE meta. Remove this tag if it is no longer used in the current PvE meta.
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This is a Hero Necromancer set-up designed to handle extreme pressure, notably in Hard Mode. It has been successfully used for Vanquishing and acquiring Protector titles with much ease and minimal hero micro-managing.
[edit] Composition
[edit] SS Necro
[edit] Attributes and Skills
Prophecies Necromancer. Curses 14 Spiteful Spirit Elite Hex Spell For 19 seconds, whenever target foe attacks or uses a skill, Spiteful Spirit deals 33 shadow damage to that foe and all adjacent allies of that foe. Core Necromancer. Curses 14 Barbs Hex Spell For 30 seconds, target foe takes 14 more damage when hit by physical damage. Core No Profession. Unlinked Optional Optional Optional. Core Necromancer. Curses 14 Enfeebling Blood Spell Target foe and all nearby foes suffer from Weakness for 19 seconds. Factions Ritualist. Channeling Magic 10 Splinter Weapon Weapon Spell For 20 seconds, target ally has a Splinter Weapon. Target ally's next 4 attacks deal 35 damage to up to 3 adjacent foes. Nightfall Necromancer. Curses 14 Rip Enchantment Spell Remove 1 enchantment from target foe. If an enchantment was removed, that foe suffers from Bleeding for 24 seconds. Nightfall Necromancer. Soul Reaping 9 Signet of Lost Souls Signet If target foe is below 50% Health, you gain 64 Health and 6 Energy. Nightfall Ritualist. Restoration Magic 2 Death Pact Signet Signet Resurrect target party member with your current Health and 26% Energy. The next time that ally dies within 120 seconds, so do you. |
[edit] Equipment
- Armor: Survivor Insignia, Vitae/Vigor Runes
- Weapons: Any Curses weapons will do, 40/40 is a good set-up
[edit] Counters
[edit] Variants
[edit] Necro Healer
[edit] Attributes and Skills
Core No Profession. Unlinked Optional Optional Optional. Factions Ritualist. Restoration Magic 12 Weapon of Warding Weapon Spell For 7 seconds, target ally has a Weapon of Warding, granting that ally +4 Health regeneration and a 50% chance to block. Weapon of Warding ends if that ally attacks. Factions Ritualist. Restoration Magic 12 Mend Body and Soul Spell Target ally is healed for 96 Health. That ally loses one Condition for all Spirits within earshot. Factions Ritualist. Restoration Magic 12 Spirit Light Spell Target ally is healed for 156. If any Spirits are within earshot, you don't sacrifice Health. Factions Ritualist. Restoration Magic 12 Protective Was Kaolai Item Spell Hold Kaolai's ashes for up to 51 seconds. While you hold his ashes, you gain 24 armor. When you drop his ashes, all party members are healed for 70 Health. Factions Ritualist. Restoration Magic 12 Life Binding Ritual Create a level 1..14 Spirit. When this Spirit dies, all non-Spirit allies within its range are healed for 1..7 Health for each second this Spirit was alive. This Spirit dies after 20 seconds. EotN Necromancer. Soul Reaping 14 Foul Feast Spell All conditions are transferred from target other ally to yourself. For each condition acquired in this way, you gain 42 Health and 3 Energy. Factions Ritualist. Restoration Magic 12 Flesh of My Flesh Spell Lose half your Health. Resurrect target party member with your current Health and 17% Energy. |
[edit] Optional Elites
[edit] Equipment
- Armor : Survivor Insignia, Vitae/Vigor runes
- Weapons : Doesn't matter much as this hero will be carrying Kaolai the vast majority of the time.
[edit] Counters
[edit] Variants
[edit] Jagged MM Necro
[edit] Attributes and Skills
Nightfall Necromancer. Death Magic 14 Jagged Bones Elite Enchantment Spell For 30 seconds, whenever target undead servant dies, it is replaced by a level 14 jagged horror that causes Bleeding with each of its attacks. Nightfall Necromancer. Death Magic 14 Animate Shambling Horror Spell Exploit nearest corpse to create a level 16 shambling horror. When the shambling horror dies, it is replaced by a level 14 jagged horror that causes Bleeding with each of its attacks. Core Necromancer. Death Magic 14 Animate Bone Fiend Spell Exploit nearest corpse to animate a level 16 Bone Fiend. Bone Fiends can attack at range. Core Necromancer. Death Magic 14 Death Nova Enchantment Spell For 30 seconds, if target ally dies, all adjacent foes take 95 damage and are Poisoned for 15 seconds. EotN Necromancer. Death Magic 14 Putrid Bile Hex Spell For 19 seconds, target foe suffers -3 Health degeneration. If that foe dies while under the effects of this Hex, all nearby foes take 81 damage. Core Monk. Protection Prayers 9 Protective Spirit Enchantment Spell For 16 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or Spell. Core Monk. Protection Prayers 9 Aegis Enchantment Spell For 2 seconds, hostile spells and attacks against 'target other ally' fail. Nightfall Necromancer. Soul Reaping 10 Signet of Lost Souls Signet If target foe is below 50% Health, you gain 70 Health and 7 Energy. |
[edit] Dwayna's Sorrow Variant
Nightfall Necromancer. Death Magic 14 Jagged Bones Elite Enchantment Spell For 30 seconds, whenever target undead servant dies, it is replaced by a level 14 jagged horror that causes Bleeding with each of its attacks. Core Necromancer. Death Magic 14 Animate Bone Minions Spell Exploit nearest corpse to animate two level 11 bone minions. Core Necromancer. Death Magic 14 Death Nova Enchantment Spell For 30 seconds, if target ally dies, all adjacent foes take 95 damage and are Poisoned for 15 seconds. EotN Necromancer. Death Magic 14 Putrid Bile Hex Spell For 19 seconds, target foe suffers -3 Health degeneration. If that foe dies while under the effects of this Hex, all nearby foes take 81 damage. Prophecies Necromancer. Death Magic 14 Infuse Condition Enchantment Spell For the next 57 seconds, whenever you receive a Condition, that Condition is transferred to your closest minion instead. EotN Necromancer. Soul Reaping 10 Foul Feast Spell All conditions are transferred from target other ally to yourself. For each condition acquired in this way, you gain 30 Health and 2 Energy. Factions Monk. Healing Prayers 9 Dwayna's Sorrow Enchantment Spell For 30 seconds, target ally and all nearby allies are Enchanted with Dwayna's Sorrow. If an ally dies while under the effects of Dwayna's Sorrow, your party is healed for 32. Nightfall Necromancer. Soul Reaping 10 Signet of Lost Souls Signet If target foe is below 50% Health, you gain 70 Health and 7 Energy. |
[edit] Equipment
- Bloodstained Insignia on the head, hands, or boots, Survivor Insignia on the remaining slots, Vitae/Vigor runes.
- A 40/40 death magic set.
[edit] Counters
- Corpse consumption, see Variants for help
[edit] Variants
- If there aren't any corpses available, trade this hero for one carrying Spiteful Spirit or Spoil Victor.
- Bring Cure Hex for some hex removal.
- If you do not own Eye of the North, replace Putrid Bile with Rising Bile, not as effective, but will indeed get the job done.
- Call a target so all necros lock onto it.
- The SS necro will start putting hexes on, while the MM will accumulate minions to do damage through Barbs and Death Nova
- Vanquish the mission/area while repeating the previous steps.
- The flaws in this build are its lack of hex removal and interrupts. It is recommended that these be on other characters in the party.
[edit] Trivia
- This team build is often called Sabway by the community, after the first person to make it popular on GWGuru.
[edit] See also