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Build:Team - SoJ Lameway

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Archive

This build has been archived as of 23:58, October 22, 2009 (UTC), for the following reason:

  • Removal of Hero Battles 10/23/09

This build had been designed for the following use:

This build was in the category great before being archived.

Lame HB build used by many high-ranked players, and even more low ranked ones.

Contents

AssassinMonk

Signet of Judgment Dancing Daggers Entangling Asp Augury of Death Signet of Toxic Shock Iron Palm Deadly Paradox Recall

DervishAssassin

Shadow Meld Recall Mystic Regeneration Shield of Force Mirage Cloak Optional Dark Escape Imbue Health

RitualistNecromancer

Caretaker's Charge Essence Strike Mend Body and Soul Spirit Light Resilient Weapon Protective Was Kaolai Bloodsong Rend Enchantments

MonkElementalist

Shield of Regeneration Mend Ailment Mending Touch Shield of Absorption Shielding Hands Guardian Reverse Hex Glyph of Lesser Energy


[edit] Attributes and Skills

[edit] A/Mo SoJ

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[edit] Equipment

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The Equipment Template for this build is:
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  • Full radiant insignias.
  • Insightful PvP Smiting Staff of Fortitude Inscription: "Hale and Hearty"
  • Defensive Weapon Set (Spear + Shield of Fortitude)

[edit] Usage

  • Cast Recall on an ally, depending on the circumstances.
  • To spike, follow this procedure:

[edit] Shadow Meld Capper

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[edit] Equipment

  • Good armour with high health and a +energy weapon

[edit] Usage

  • Send the hero off to capture shrines.
  • Micro skills as necessary to keep it alive.
  • Use SM and Recall to travel around the map quickly.

[edit] CC rit

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[edit] Equipment

  • Survivor armor
  • One rune of Vitae

[edit] Usage

Hero generally does the job.

  • Micro Rend Enchantments.
  • Use Resilient Weapon when moving between shrines.

[edit] SoR Monk

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[edit] Equipment

  • 5 Survivor Insignias
  • Rune of Superior Vigor, Minor Protection Prayers, and Minor Divine Favor
  • Two runes of Vitae

[edit] Usage

  • Make the hero keep stuff alive.
  • Micro skills to pre-prot and when moving around the map.