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The PvXwiki community finds this to be an excellent build.
Through the PvX vetting system, it has reached an overall rating in the range from 4.75 to 5.0 and thus qualifies for the highest category of working builds: Great.
This build has been designed for the following use:
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[edit] Jade Arena Hfff
This quest can be done solo under 1:30 min making it almost as fast as an all human group doing the Build:Team - Luxon Jade Arena FFF. The main advantages of this build is that you don't have to wait for a FFF group to form up, no one else leaves and you can stop resume at will.
[edit] Single account
[edit] Team Composition
2
Monk henchmen
2
Warrior henchmen
[edit] 3x Heroes
Core Elementalist. Fire Magic 16 Fire Attunement Enchantment Spell For 62 seconds, you are attuned to Fire. You gain 1 Energy plus 30% of the base Energy cost of the Skill each time you use Fire Magic. Core Elementalist. Energy Storage 9 Glyph of Lesser Energy Glyph For the next 15 seconds, your next 2 Spells cost 15 less Energy to cast. Nightfall Elementalist. Fire Magic 16 Searing Flames Elite Spell Target foe and all nearby foes are struck with Searing Flames. Foes already on fire when this Skill is cast are struck for 106 fire damage. Foes not already on fire begin Burning for 7 seconds. Nightfall Elementalist. Fire Magic 16 Glowing Gaze Spell Deals 53 fire damage. You gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage if target foe is Burning. Factions Elementalist. Fire Magic 16 Teinai's Heat Spell Create Teinai's Heat at target foe's location. For 5 seconds, foes near this location are struck for 42 fire damage each second. When Teinai's Heat ends, foes in the area of effect are set on fire for 3 seconds. Factions Elementalist. Fire Magic 16 Breath of Fire Spell Create Breath of Fire at target foe's current location. For 5 seconds, foes adjacent to that location are struck for 42 fire damage each second. Prophecies Elementalist. Fire Magic 16 Searing Heat Spell Cause Searing Heat at target foe's location. For 5 seconds, foes near this location are struck for 42 fire damage each second. When Searing Heat ends, foes in the area of effect are set on fire for 3 seconds. Nightfall Paragon. Command 10 "Fall Back!" Shout For 8 seconds, all allies within earshot gain 12 Health per second while moving and move 33% faster. "Fall Back!" ends on an ally affected by this Shout when that ally successfully hits with an attack. |
[edit] Equipment
Make sure the heroes are all runed up with sup fire, superior vigor, major energy storage. I put blessed insignias on heroes which works great with fire attunement.
[edit] Variants
Ursan and Ebon Escape make this run possible for any class. I recommend a Norn of 5 and above for the ursan clean up.
[edit]
Warrior Runners
Core Warrior. Strength 13 Sprint Stance For 13 seconds, you move 25% faster. EotN No Profession. Ebon Vanguard rank Ebon Escape Spell Shadow Step to target other ally. You and that other ally are healed for 70..110 health. Prophecies Ranger. Beast Mastery 4 Edge of Extinction Nature Ritual Create a level 3 Spirit with 60 Health and 21 armor. If a non-Spirit creature within range dies, Edge of Extinction deals 24 damage to all creatures of the same type that are below 90% Health and within range of the Spirit. This Spirit dies after 62 seconds. Prophecies Ranger. Wilderness Survival 11 Frozen Soil Nature Ritual Create a level 8 Spirit with 160 Health and 50 armor. Non-Spirit creatures within its range cannot resurrect dead allies. This Spirit dies after 74 seconds. Nightfall Warrior. Strength 13 Flail Stance For 13 seconds, you attack 33% faster but move 33% slower. EotN No Profession. Ebon Vanguard rank Ebon Vanguard Assassin Support Spell Summon a level 14..20 Ebon Vanguard Assassin that has Iron Palm, Fox Fangs and Nine Tail Strike. This summoned Assassin Shadow Steps to target foe. If that foe is a Charr, the Assassin lives for 24..30 seconds. If target foe is not a Charr, the Assassin lives for 12..15 seconds. Core No Profession. Unlinked Resurrection Signet Signet Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost. EotN No Profession. Norn rank Ursan Blessing Elite Skill You lose all effects and take on the aspect of the bear. For 60 seconds , you have 100 armor and 750..800 Health. All your attributes are set to 0 and bear attacks replace your skills. |
[edit] The run
Turn off fall back on all heroes by left shifting on the icons .
Move forward and click on land above stairs
Once on the stairs hit auto run and work your way to entry of pit.
Sequentially use the 3 fall backs as you run them this should have heroes henchs continuously at 33% speed.
The hardest part of the run is the 1st 3 guys at the top of the stairs.
If they are to the right you should be able to run around corner.
If they are to the left than you will need to run to the right just enough to get your party around them then double back to pit.
If they spawn split right and left than run center up hill past wind mill and follow top edge of map.
You could also kill the 3 but this slows down run.
You could flag heroes hences to clear enemies or use Ebon Vanguard Assassin Support and keep enemies busy till heroes hences clear.
The second groups of guys is not much of a threat just keep running.
When I click the fall backs I click them a second time so they auto start the next fall back.
Click sprint or other run skill so you can get to pit bottom asap. The further you are ahead of heroes hences the less they will fight.
When I make the opening of the pit I click on a visitor above so I can ebon escape to him later.
Flag group at bottom of the wall.
Ebon escape to top of wall and use frozen soil.
Sprint or other run skill to top of steps and activate quest. Click top of hill ahead to save time turning corner.
Sprint or other run skill down steps to the wall highlighting 1 of the heroes hences and ebon escape to that heroes hences.
Ursan clean up kill remaining enemies.
Run to get reward and /resign
[edit] Double account
The Jade Arena quest can be done with heroes and henches under 2 min per run using 2 accounts and doubling money for player and faction for guild.
[edit] External links
Here is a link to how to set up 2 account on 1 pc for double account Jade Arena HFFF. Here is a video on how to do it too.
This information is not for the weak hearted. I fried an older computer and you might want to make sure your pc is fast enough and you are knowledgeable with how to work the registry. The motherboard was about 3 years old with a weak io fan. After running for 2 hours I turned it off never to have it start windows the next day. I got a new mother board and processor 6400x2 amd and have had fun since. I found that turning the sound off in both accounts helped with problems. I also leave them windowed all the time. There is another program that you could get to help with this GWx2_4.1
[edit] Team Composition Double account
The activator can be several classes I prefer a sin / rng because at least 1 in 10 runs the FS spirit die faster than normal, this gives you the option of setting them up a second time. Player 1
Factions Assassin. Unlinked Recall Enchantment Spell While you maintain Recall, nothing happens. When Recall ends, you Shadow Step to the ally you targeted when you activated this skill and all of your skills are disabled for 10 seconds. Factions Ranger. Expertise 0 Zojun's Haste Stance For 5 seconds, you move 33% faster and have a 27% chance to block incoming projectiles. Zojun's Haste ends if you attack. Core Ranger. Wilderness Survival 12 Storm Chaser Stance For 18 seconds, you move 25% faster, and you gain 4 Energy whenever you take elemental damage. Factions Assassin. Shadow Arts 16 Shadow of Haste Stance For 42 seconds you move 15% faster than normal. When Shadow of Haste ends, you shadow step to your original location. Factions Assassin. Shadow Arts 16 Return Spell All adjacent foes are Crippled for 8 seconds. Teleport to target other ally's location. Prophecies Ranger. Wilderness Survival 12 Frozen Soil Nature Ritual Create a level 8 Spirit with 160 Health and 50 armor. Non-Spirit creatures within its range cannot resurrect dead allies. This Spirit dies after 78 seconds. Factions Assassin. Shadow Arts 16 Shadow Refuge Enchantment Spell For 6 seconds, you gain 10 Health regeneration. When Shadow Refuge ends, you gain 104 Health if you are attacking. Factions Assassin. Shadow Arts 16 Heart of Shadow Spell You are healed for 158, and you Shadow Step to a nearby location directly away from your target. |
a rng / sin could be OgcTcTs+1pzlaYlhOB2x56IAAA
a war / sin could be OQcTE3K/NpzZruK0FYBYrwdA
The fighter runner can be several classes also I prefer the Paragon /ranger. Player 2.
Core Ranger. Wilderness Survival 11 Storm Chaser Stance For 17 seconds, you move 25% faster, and you gain 4 Energy whenever you take elemental damage. Nightfall Paragon. Command 14 "Fall Back!" Shout For 10 seconds, all allies within earshot gain 14 Health per second while moving and move 33% faster. "Fall Back!" ends on an ally affected by this Shout when that ally successfully hits with an attack. EotN No Profession. Ebon Vanguard rank Ebon Vanguard Assassin Support Spell Summon a level 14..20 Ebon Vanguard Assassin that has Iron Palm, Fox Fangs and Nine Tail Strike. This summoned Assassin Shadow Steps to target foe. If that foe is a Charr, the Assassin lives for 24..30 seconds. If target foe is not a Charr, the Assassin lives for 12..15 seconds. Prophecies Ranger. Beast Mastery 10 Edge of Extinction Nature Ritual Create a level 7 Spirit with 140 Health and 44 armor. If a non-Spirit creature within range dies, Edge of Extinction deals 38 damage to all creatures of the same type that are below 90% Health and within range of the Spirit. This Spirit dies after 110 seconds. Prophecies Ranger. Wilderness Survival 11 Frozen Soil Nature Ritual Create a level 8 Spirit with 160 Health and 50 armor. Non-Spirit creatures within its range cannot resurrect dead allies. This Spirit dies after 74 seconds. Core No Profession. Unlinked Optional Optional Optional. EotN No Profession. Norn rank Ursan Blessing Elite Skill You lose all effects and take on the aspect of the bear. For 60 seconds , you have 100 armor and 750..800 Health. All your attributes are set to 0 and bear attacks replace your skills. Core No Profession. Unlinked Resurrection Signet Signet Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost. |
Other Fighters could be any class using a ranger secondary with ursan and ebon vanguard assassin support.
war / rng could use OQIUEVpWT8RdF0lQHXH8V7iCAGlA
3 heroes ele / par
Core Elementalist. Fire Magic 15 Fire Attunement Enchantment Spell For 60 seconds, you are attuned to Fire. You gain 1 Energy plus 30% of the base Energy cost of the Skill each time you use Fire Magic. Core Elementalist. Fire Magic 15 Flare Spell Send out a flare that strikes target foe for 65 fire damage if it hits. Nightfall Elementalist. Fire Magic 15 Searing Flames Elite Spell Target foe and all nearby foes are struck with Searing Flames. Foes already on fire when this Skill is cast are struck for 100 fire damage. Foes not already on fire begin Burning for 7 seconds. Nightfall Elementalist. Fire Magic 15 Glowing Gaze Spell Deals 50 fire damage. You gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage if target foe is Burning. Factions Elementalist. Fire Magic 15 Teinai's Heat Spell Create Teinai's Heat at target foe's location. For 5 seconds, foes near this location are struck for 40 fire damage each second. When Teinai's Heat ends, foes in the area of effect are set on fire for 3 seconds. Factions Elementalist. Fire Magic 15 Breath of Fire Spell Create Breath of Fire at target foe's current location. For 5 seconds, foes adjacent to that location are struck for 40 fire damage each second. Prophecies Elementalist. Fire Magic 15 Searing Heat Spell Cause Searing Heat at target foe's location. For 5 seconds, foes near this location are struck for 40 fire damage each second. When Searing Heat ends, foes in the area of effect are set on fire for 3 seconds. Nightfall Paragon. Command 10 "Fall Back!" Shout For 8 seconds, all allies within earshot gain 12 Health per second while moving and move 33% faster. "Fall Back!" ends on an ally affected by this Shout when that ally successfully hits with an attack. |
2 monks henchmen
1 mage henchman
[edit] The run Double account
heroes - turn off fall back by left shifting on the icons . you need 2 control their use.
player 1 - select player 2 and hit recall
click the far cliff
hit charge or use a heroes fall back
player 2- move forward and click on land above stairs
once on the stairs hit auto run and work your way to entry of pit
Sequentially use fall back as you run group
The hardest part of the run is the 1st 3 guys at the top of the stairs.
If they are to the right you should be able to run around corner
If they are to the left than you will need to run to the right just enough to get your party around them then double back to pit
If they spawn split right and left than run center up hill past wind mill and follow top edge of map
You could flag them to clear heroes hences or use Ebon Vanguard Assassin Support and keep enemies busy till heroes hences clear.
You could also kill the 3 but this slows down run.
The second groups of guys is not much of a threat just keep running
with 3 fall backs you should be able to constantly run heroes at 33%
as I click the fall backs I click them a second time so they auto start the next fall back
player 2 - at entry of pit click area where u want to set up spirits
player 1 - click ahead on any land area so you can round corner at entrance of the pit
select a vistor above on the cliff ahead use shadow of haste and return on that visitor . Click top of hill ahead
player 2 - should be at spirit location drop EoE and FS
[Player 2] Place spirits here
player 1 - should be close to top of stairs, click on the activating nps.
player 2 - use Ebon Vanguard Assassin Support to start fight this will allow most of the agro to goto this char and not your party.
player 1 - After activating quest double click player 2 name, player 1 should return to player 2 unless he goes off HUD or use recall on the activating npc and click a run skill. Shadow of Haste will send player 1 down steps below wall.
player 2 - Ursan attack enemies try to attack their healers 1st. Keep an eye on FS and use player 1 FS for replacement.
Pick up drops
release recall and warp to npc
get rewards
/resign
When you resign and spawn in Jade Flats your might be at the bottom of the hill. Gate and renter Jade Flats this should make you spawn at top of hill by the gate.
Sometimes when you ebon escape to a visitor you get stuck just highlight another visitor and ebon escape again or type /stuck.
You might want to pick up all drops since you don't have anyone to complain about it. The drops break down very nicely. Don't forget the pendents they turn into alcohol during special events or iron. I use hotkeyz which helps to speed up the resign process . I made a macro with it so when I hit the page down button it auto resigns me. You can make an additional 40 faction per run by talking to the shrine priest and getting blessing. In 20 runs this equals 800 faction only 23 runs for 10k total faction.
[edit] See also
[edit] Videos
- Here is a video of the Jade Arena quest in action with double account.
- Here is the single account of the 1:46 min hfff run.