From PvXwiki
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The PvXwiki community finds this to be a good build.
Through the PvX vetting system, it has reached an overall Rating in the range from 3.75 to < 4.75 and thus qualifies for the medium category of working builds: Good.
This build has been designed for the following use:
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Abuses Ritualists to spike with the skill Channeled Strike and have a ton of defense.
[edit] Team Overview
[edit] OoS Warder
Factions Ritualist. Channeling Magic 15 Channeled Strike Spell Target foe is struck for 95 lightning damage. That foe is struck for an additional 35 lightning damage if you are holding an item. Nightfall Ritualist. Channeling Magic 15 Offering of Spirit Elite Spell Gain 17 Energy. If any Spirits are within earshot, you do not sacrifice Health. Factions Ritualist. Restoration Magic 11 Protective Was Kaolai Item Spell Hold Kaolai's ashes for up to 48 seconds. While you hold his ashes, you gain 24 armor. When you drop his ashes, all party members are healed for 65 Health. Factions Ritualist. Channeling Magic 15 Bloodsong Binding Ritual Create a level 12 Spirit with 240 Health and 73 armor who dies after 150 seconds. Attacks by that Spirit steal up to 25 Health. Factions Ritualist. Restoration Magic 11 Spirit Transfer Spell The Spirit nearest you loses 38 Health. Target ally is healed for 5 for each point of Health lost. Factions Ritualist. Restoration Magic 11 Spirit Light Spell Target ally is healed for 148. If any Spirits are within earshot, you don't sacrifice Health. Core Elementalist. Earth Magic 8 Ward Against Foes Ward Spell You create a Ward Against Foes at your current location. For 14 seconds, non-Spirit foes in this area move 50% slower. Prophecies Elementalist. Earth Magic 8 Grasping Earth Hex Spell For 14 seconds, all nearby foes move 50% slower. |
[edit] Trident Warder
Factions Ritualist. Channeling Magic 15 Channeled Strike Spell Target foe is struck for 95 lightning damage. That foe is struck for an additional 35 lightning damage if you are holding an item. Prophecies Elementalist. Water Magic 2 Water Trident Elite Spell Send out a fast-moving Water Trident striking target foe for 18 cold damage if it hits. If it hits a moving foe, that foe is knocked down. Factions Ritualist. Restoration Magic 11 Protective Was Kaolai Item Spell Hold Kaolai's ashes for up to 48 seconds. While you hold his ashes, you gain 24 armor. When you drop his ashes, all party members are healed for 65 Health. Core Elementalist. Energy Storage 0 Glyph of Lesser Energy Glyph For the next 15 seconds, your next 2 Spells cost 10 less Energy to cast. Factions Ritualist. Restoration Magic 11 Mend Body and Soul Spell Target ally is healed for 90 Health. That ally loses one Condition for all Spirits within earshot. Factions Ritualist. Restoration Magic 11 Spirit Light Spell Target ally is healed for 148. If any Spirits are within earshot, you don't sacrifice Health. Core Elementalist. Earth Magic 8 Ward Against Foes Ward Spell You create a Ward Against Foes at your current location. For 14 seconds, non-Spirit foes in this area move 50% slower. Prophecies Elementalist. Earth Magic 8 Grasping Earth Hex Spell For 14 seconds, all nearby foes move 50% slower. |
[edit] BiP Rit
Factions Ritualist. Channeling Magic 16 Channeled Strike Spell Target foe is struck for 101 lightning damage. That foe is struck for an additional 37 lightning damage if you are holding an item. Core Necromancer. Blood Magic 8 Blood is Power Elite Enchantment Spell For 10 seconds, target other ally gains +5 Energy regeneration. Factions Ritualist. Restoration Magic 11 Protective Was Kaolai Item Spell Hold Kaolai's ashes for up to 48 seconds. While you hold his ashes, you gain 24 armor. When you drop his ashes, all party members are healed for 65 Health. Factions Ritualist. Channeling Magic 16 Essence Strike Spell Target foe is struck for 63 lightning damage. If any Spirits are within earshot, you gain 10 Energy. Factions Ritualist. Restoration Magic 11 Mend Body and Soul Spell Target ally is healed for 90 Health. That ally loses one Condition for all Spirits within earshot. Factions Ritualist. Restoration Magic 11 Spirit Light Spell Target ally is healed for 148. If any Spirits are within earshot, you don't sacrifice Health. Factions Ritualist. Restoration Magic 11 Life Binding Ritual Create a level 1..14 Spirit. When this Spirit dies, all non-Spirit allies within its range are healed for 1..7 Health for each second this Spirit was alive. This Spirit dies after 20 seconds. Core No Profession. Unlinked Resurrection Signet Signet Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost. |
[edit] PD Rit
Factions Ritualist. Channeling Magic 16 Channeled Strike Spell Target foe is struck for 101 lightning damage. That foe is struck for an additional 37 lightning damage if you are holding an item. Factions Mesmer. Domination Magic 3 Psychic Distraction Elite Spell All of your other skills are disabled for 8 seconds. If target foe is using a skill, that skill is interrupted and disabled for 6 seconds. Factions Ritualist. Restoration Magic 13 Protective Was Kaolai Item Spell Hold Kaolai's ashes for up to 54 seconds. While you hold his ashes, you gain 24 armor. When you drop his ashes, all party members are healed for 75 Health. Factions Ritualist. Channeling Magic 16 Essence Strike Spell Target foe is struck for 63 lightning damage. If any Spirits are within earshot, you gain 10 Energy. Factions Ritualist. Restoration Magic 13 Mend Body and Soul Spell Target ally is healed for 102 Health. That ally loses one Condition for all Spirits within earshot. Factions Ritualist. Restoration Magic 13 Spirit Light Spell Target ally is healed for 164. If any Spirits are within earshot, you don't sacrifice Health. Nightfall Ritualist. Restoration Magic 13 Recovery Binding Ritual Create a level 12 Spirit with 240 Health and 73 armor. Conditions on allies within range of this Spirit expire 46% faster. This Spirit dies after 56 seconds. Core No Profession. Unlinked Resurrection Signet Signet Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost. |
[edit] OoS Resto
Factions Ritualist. Channeling Magic 16 Channeled Strike Spell Target foe is struck for 101 lightning damage. That foe is struck for an additional 37 lightning damage if you are holding an item. Nightfall Ritualist. Channeling Magic 16 Offering of Spirit Elite Spell Gain 18 Energy. If any Spirits are within earshot, you do not sacrifice Health. Factions Ritualist. Restoration Magic 13 Protective Was Kaolai Item Spell Hold Kaolai's ashes for up to 54 seconds. While you hold his ashes, you gain 24 armor. When you drop his ashes, all party members are healed for 75 Health. Core Mesmer. Domination Magic 3 Hex Breaker Skill For 20 seconds, the next time you are the target of a Hex, that Hex fails and the caster takes 17 damage. Factions Ritualist. Restoration Magic 13 Spirit Transfer Spell The Spirit nearest you loses 44 Health. Target ally is healed for 5 for each point of Health lost. Factions Ritualist. Restoration Magic 13 Weapon of Warding Weapon Spell For 7 seconds, target ally has a Weapon of Warding, granting that ally +4 Health regeneration and a 50% chance to block. Weapon of Warding ends if that ally attacks. Factions Ritualist. Restoration Magic 13 Recuperation Binding Ritual Create a level 9 Spirit with 180 Health and 56 armor. Non-Spirit allies within its range gain +3 Health regeneration. This Spirit dies after 41 seconds. Nightfall Ritualist. Restoration Magic 13 Death Pact Signet Signet Resurrect target party member with your current Health and 89% Energy. The next time that ally dies within 120 seconds, so do you. |
[edit] OoS Communing
Factions Ritualist. Channeling Magic 16 Channeled Strike Spell Target foe is struck for 101 lightning damage. That foe is struck for an additional 37 lightning damage if you are holding an item. Nightfall Ritualist. Channeling Magic 16 Offering of Spirit Elite Spell Gain 18 Energy. If any Spirits are within earshot, you do not sacrifice Health. Factions Ritualist. Communing 13 Mighty Was Vorizun Item Spell Hold Vorizun's ashes for up to 54 seconds. While you hold his ashes, you gain +15 armor and +30 maximum Energy. Core Mesmer. Domination Magic 3 Hex Breaker Skill For 20 seconds, the next time you are the target of a Hex, that Hex fails and the caster takes 17 damage. Factions Ritualist. Communing 13 Pain Binding Ritual Create a level 11 Spirit with 220 Health and 68 armor. This Spirit's attacks deal 27 damage. This Spirit dies after 134 seconds. Factions Ritualist. Communing 13 Union Binding Ritual Create a level 1..12 Spirit. Whenever a non-Spirit ally in its range takes damage, that damage is reduced by 15 and the Spirit takes 15 damage. This Spirit dies after 30..60 seconds. Factions Ritualist. Communing 13 Vital Weapon Weapon Spell For 27 seconds, target ally has a Vital Weapon and has +157 maximum Health. Factions Ritualist. Restoration Magic Flesh of My Flesh Spell Lose half your Health. Resurrect target party member with your current Health and 5..17..21% Energy. |
[edit] OoS Shouter
Factions Ritualist. Channeling Magic 16 Channeled Strike Spell Target foe is struck for 101 lightning damage. That foe is struck for an additional 37 lightning damage if you are holding an item. Nightfall Ritualist. Channeling Magic 16 Offering of Spirit Elite Spell Gain 18 Energy. If any Spirits are within earshot, you do not sacrifice Health. Nightfall Ritualist. Restoration Magic 9 Vocal Was Sogolon Item Spell For 60 seconds, all Shouts and Chants you use last 38% longer. Factions Ritualist. Channeling Magic 16 Destruction Binding Ritual Create a level 1..10 Spirit that dies after 30 seconds. When this Spirit dies, all foes in the area take 1..14 damage for each second the Spirit was alive. Nightfall Paragon. Command 10 "Fall Back!" Shout For 8 seconds, all allies within earshot gain 12 Health per second while moving and move 33% faster. "Fall Back!" ends on an ally affected by this Shout when that ally successfully hits with an attack. Nightfall Paragon. Command 10 "Make Haste!" Shout For 15 seconds, target other ally moves 33% faster. This Skill ends if that ally successfully hits with an attack. Nightfall Paragon. Command 10 "Brace Yourself!" Shout For 12 seconds, the next time target other ally would be knocked down, 1 nearby foe takes 55 damage instead. Nightfall Paragon. Command 10 Song of Concentration Chant For 10 seconds, the next Skill used by each ally within earshot cannot be interrupted. |
[edit] Spell Breaker Prot
Core Necromancer. Curses 3 Weaken Armor Spell Target foe and foes adjacent to your target have Cracked Armor for 8 seconds. Core Necromancer. Curses 3 Rend Enchantments Spell Remove 6 Enchantments from target foe. For each Monk Enchantment removed, you take 49 damage. Core Monk. Divine Favor 13 Spell Breaker Elite Enchantment Spell For 15 seconds, enemy Spells targeted against target ally fail. Target ally gets healed for 42 Health. Factions Monk. Protection Prayers 14 Spirit Bond Enchantment Spell For 8 seconds, whenever target ally takes more than 60 damage from the next 10 attacks or Spells, that ally is healed for 96 Health. Target ally gets healed for 42 Health. Nightfall Monk. Protection Prayers 14 Shield of Absorption Enchantment Spell For 7 seconds, damage received by target ally is reduced by 5 each time that ally is hit while under the effects of this Enchantment. Target ally gets healed for 42 Health. Core Monk. Protection Prayers 14 Guardian Enchantment Spell For 7 seconds, target ally has a 50% chance to block attacks. Target ally gets healed for 42 Health. Factions Monk. Divine Favor 13 Deny Hexes Spell Remove one Hex from target ally for each recharging Divine Favor skill you have. Target ally gets healed for 42 Health. Core Monk. Unlinked Holy Veil Enchantment Spell While you maintain this Enchantment, any Hex cast on target ally takes twice as long to cast. When Holy Veil ends, one Hex is removed from target ally. Target ally gets healed for 42 Health. |