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Build:Team - GvG Ranger Condition Pressure

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Archive

This build has been archived as of 19:53, 23 February 2009 (UTC), for the following reasons:

  • Outdated
  • Metashifts

This build had been designed for the following use:

This build was in the category good before being archived.

Contents

A frontline and midline of rangers provides solid pressure through the use of low energy scythe attacks, large amounts of interrupting and plenty of health degen.

[edit] Team Composition

  • Ranger/Dervish Wounding Scythe Ranger (x2)
  • Ranger/Monk Burning Ranger
  • Ranger/Ritualist Melandru's Ranger
  • Mesmer/Necromancer Fast Cast Tainter Mesmer
  • Monk/Elementalist WoH monk
  • Monk/Elementalist RC monk
  • Ritualist/Assassin Caretaker's Runner

[edit] 2x Wounding Scythe Ranger

[edit] Attributes and Skills

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[edit] Equipment

  • Full Survivor insignias.
  • Superior Vigor and Vitae runes.
  • Sundering/Vampiric/Ebon Scythe of Fortitude with "Strength and Honor" inscription.
  • Spear and a selection of shields.

[edit] Usage

  • Spike with Wounding Strike, Mystic Sweep.
  • Cripple foes with Crippling Sweep.
  • Maintain Apply Poison as much as possible.
  • Vital boon provides provides minor health boost and fufill the requirement for Wounding Stike and to increase Mystic Sweep.
  • Lightning Reflexes as an IAS on spikes.
  • Natural stride as IMS, and to block while casting Apply Poison.
  • Resurrect when required.

[edit] Variants

  • Rending Touch instead of Vital Boon.

[edit] Burning Arrow Ranger

[edit] Attributes and Skills

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[edit] Equipment

  • Full Survivor insignias.
  • Superior Vigor and Vitae runes.
  • Crippling/Poisonous Recurve Bow of Fortitude with "Strength and Honor" inscription.
  • Vampiric Hornbow of Fortitude with "Strength and Honor" inscription.
  • Spear and Shield of Fortitude.

[edit] Usage

  • Burn foes.
  • Spread posion with Apply Poison.
  • Interupt with Distracting Shot.
  • Denial energy with Debilitating Shot.
  • Heal with Troll Ungeunt.
  • Remove harmful conditions with Mending Touch.
  • Natural Stride as an IMS, and to block while casting Apply Poison/Troll Unguent.
  • Resurrect when required.

[edit] Melandru's Ranger

[edit] Attributes and Skills

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[edit] Equipment

  • Full Survivor insignias.
  • Superior Vigor and Vitae runes.
  • Crippling/Barbed Recurve Bow of Fortitude with "Strength and Honor" inscription.
  • Vampiric Hornbow of Fortitude with "Strength and Honor" inscription.
  • Spear and Shield of Fortitude.

[edit] Usage

  • Spike with Sloth Hunter's Shot.
  • Spread bleeding and deal large damage vs enchanted foes with Melandru's Arrow.
  • Interrupt with Savage and Distracting Shot.
  • Denial energy with Debilitating Shot.
  • Heal with Troll Ungeunt.
  • Natural Stride as an IMS, and to block while casting Melandru's Arrows/Troll Unguent.
  • Resurrect when required.

[edit] Fast Cast Tainter

[edit] Attributes and Skills

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[edit] Equipment

  • Full Survivor insignias.
  • Superior Vigor and Attunement runes.
  • Spear of Fortitude with a selection of Shields of Fortitude.
  • 40/40 Death Magic wand/offhand set.
  • Spear of Fortitude with a 20/20 Deah Magic offhand.
  • 30/-2 Death Magic wand/offhand set.

[edit] Usage

  • Taint your entire team as the match starts and keep it up, using Rotting Flesh to spread disease to the opposing team.
  • Signet of Humility and Mantra of Inscriptions to shut down opposing team's RC, SoD, or HB monks.
  • Strip Aegis and other enchantments with Mirror of Disenchantment.
  • Alternatively, just interrupt aegis with Leech Signet.
  • Use Withering Aura to screw up breakpoints.
  • Resurrect when required.

[edit] WoH Monk

[edit] Attributes and Skills

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[edit] Equipment

  • Full Survivor Insignias.
  • Superior Vigor and Vitae/Attunement runes.
  • Spear of Fortitude with a selection of Shields of Fortitude.
  • Adept Healing Staff of Fortitude with "Aptitude not Attitude" inscription.
  • Hale Protection Staff of Enchanting with "Aptitude not Attitude" inscription for using with Aegis.
  • Spear of Fortitude with "I Have the Power" inscription and a 20/20 offhand.

[edit] Usage

  • Catch spikes with Infuse Health.
  • Patient Spirit when targets >50% health.
  • WoH as a powerful heal and to catch spikes.
  • Protective Spirit for a long term damage reducement, or before a spike.
  • Dismiss Condition to remove conditions.
  • Holy Veil to remove powerful hexes like Diversion.
  • GoLE as energy management.

[edit] RC monk

[edit] Attributes and Skills

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[edit] Equipment

  • Full Survivor Insignias.
  • Superior Vigor and Vitae/Attunement runes.
  • Spear of Enchanting with a selection of Shields of Fortitude.
  • Hale Protection Staff of Enchanting with "Aptitude not Attitude" inscription.
  • Spear of Enchanting with a 20/20 Protection offhand.
  • 30/-2 Protection wand/offhand set.

[edit] Usage

  • RoF as a cheap and reliable prot.
  • RC to remove multiple conditions.
  • Gift of Heal as a cheap and powerful heal.
  • Spirit Bond on possible spike target.
  • Dismiss Condition to remove conditions.
  • Holy Veil to remove powerful hexes like Diversion.
  • GoLE + Aegis as passive defense.

[edit] Caretaker's Runner

[edit] Attributes and Skills

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[edit] Equipment

  • Full Survivor Insignias.
  • Superior Vigor and Vitae/Attunement runes.
  • Spear of Fortitude with a selection of Shields of Fortitude.
  • 40/40 Restoration/Channeling wand/offhand set.
  • Spear of Fortitude with a 20/20 Restoration/Channeling offhand.

[edit] Usage

  • Run flag with dash.
  • Caretaker's Charge for damage and energy management/self heal while holding Protective was Kaolai.
  • Spike with Channeled Strike.
  • Splinter Weapon on allied frontlines to cause AoE damage.
  • Weapon of Warding to block.
  • Soothing Memories as a cheap powerful heal.
  • Place recurp at positions where their team cannot reach, and you still have the regen.
  • Protective was Kaolai as a party wide heal.

[edit] Notes

  • 10 health degen on all foes is easily achieved from bleeding poison and disease being spread easily.