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The PvXwiki community finds this to be a good build.

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This build has been designed for the following use:

This is a team build that pumps out large amounts of damage.

Pew Pew Edit

<pvxbig> [build prof=any/d scythemastery=12][Optional][Aura of Holy Might][Asuran Scan][Mystic Sweep][Eremite's Attack][Zealous Sweep][Optional][Optional][/build] </pvxbig>

OptionalsEdit

<pvxbig>

  • Optional Optional 1 should be:
  • [[Drunken Master]
  • [["By Ural's Hammer!"]
  • Optional Optional 7 & 8 should be:
  • [[Vow of Strength@12]
  • [[Spirit's Strength@14]
  • Any big damage buff
  • Rez skill of choice

</pvxbig>

Equipment Edit

  • Zealous Scythe of Enchanting or Fortitude
  • Armor insignias

Usage Edit

  • Up to 3 of these guys (per buffer) run around grabbing aggro and blowing shit up.

Counters Edit

  • Blocking
  • Heavy enchantment removal
  • Anti-melee

Variants Edit

Great Forger (Buffer) Edit

<pvxbig> [build prof=any/monk smiting=12][Strength of Honor][Great Dwarf Weapon][Judge's Insight][Great Dwarf Armor][Ebon Battle Standard of Honor][Optional][Optional][Optional][/build] </pvxbig>

All Optional Optionals should beEdit

  • Resurrection Skill (you may as well take one since you have so many spare slots while you are adding so much damage).
  • There are many other possibilites, as long as you have enough energy to do your job.

Monk primariesEdit

<pvxbig>

  • Specialize at least 8 ranks in Divine Favor. (Remember to use Runes of Superior Smiting!)
  • [[Blessed Signet@13].
  • [[Castigation Signet@16].
  • [[Smite Hex@16].
  • [[Smite Condition@16].
  • [[Defender's Zeal@16].
  • [[Ray of Judgment@16].
  • [[Life Bond@13] with [[Balthazar's Spirit@16].
  • Anything to help pump damage or defense.
  • Energy management from secondary professions.

</pvxbig>

Elementalist primariesEdit

<pvxbig>

  • Specialize at least 8 ranks in Energy Storge.
    • [[Glyph of Lesser Energy@12] and/or [[Glyph of Swiftness@12].
    • [[Aura of Restoration@12] and/or [[Elemental Lord].
    • [[Ether Prism@12] or [[Ether Renewal@12].
    • [[Shock Arrow@12]; [[Glowing Gaze@12]; [[Glowing Ice@12]; [[Glowstone@12];

</pvxbig>

Mesmer primariesEdit

<pvxbig>

  • Specialize at least 8 ranks in Fast Casting.
    • [[Tease@11]
    • [[Lyssa's Aura@11].
    • [[Power Drain@11].
    • [[Drain Enchantment@11].
    • [[Ether Feast@11].
</pvxbig>

Necromancer primariesEdit

<pvxbig>

  • Specialize at least 8 ranks in Soul Reaping.
    • [[Signet of Lost Souls@12].
    • [[Foul Feast@12].
    • [[Reaper's Mark@12].

</pvxbig>

Ritualist primariesEdit

<pvxbig>

  • Specialize at least 8 ranks in Spawning Power. (Increases length of Great Dwarf Weapon!)
    • [[Offering of Spirit@10] + [[Spirit Siphon@10] + [[Bloodsong@10].
    • [[Weapon of Fury@10] + [[Splinter Weapon@10] + [[Ancestor's Rage@10].
    • [[Weapon of Quickening@10] + [[Sundering Weapon@10] + [[Vital Weapon@10].
    • [[Attuned Was Songkai@14] + [[Wielder's Remedy@14] + [[Renewing Memories@14].
    • [[Signet of Spirits@3] + [[Boon of Creation@14] + [[Feast of Souls@14].

</pvxbig>

Equipment Edit

  • Anything, as long as you have +20% enchantments.
  • A +1 Smiting Staff can be helpful to get the most out of Strength of Honor.
  • A 40/20/20 Smiting Staff mainly for Judge's Insight
  • Caster Sets for other attributes (primary or secondary)

Usage Edit

  • Maintain 1-3 on frontliners.
  • Manage your energy.

Counters Edit

  • Enchantment Removal is your big one, be wary of which enchantments are removed, so you can re-apply then when necessarry.
  • Energy Denial can be dangerous.
  • General Anti-Caster.

See Also Edit

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