From PvXwiki
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The PvXwiki community finds this to be a good build.
Through the PvX vetting system, it has reached an overall Rating in the range from 3.75 to < 4.75 and thus qualifies for the medium category of working builds: Good.
This build has been designed for the following use:
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Uses Feast Of Corruption as a replacement for the fixing of RoJ.
[edit] The Team
The Team Consists of:
- 2x
/
Terra
- 1x
/
Perma
- 1x
/
VoR Caller
- 2x
/
FoC Spikers
- 1x
/
Splinter Barrage
- 1x
/
Unyielding Aura Monk
- PUGs generally wont use a Splinter Barrage or VoR caller, but two more FoC necros; as they are used in more experienced Speedclears.
[edit] Terra #1
Nightfall Assassin. Deadly Arts 3 Deadly Paradox Stance All of your attack Skills are disabled for 10 seconds. For 7 seconds, your Assassin Skills activate and recharge 33% faster. Factions Assassin. Shadow Arts 16 Shadow Form Elite Enchantment Spell For 22 seconds, all hostile Spells that target you fail and all attacks against you miss, but you deal 33% less damage. When Shadow Form ends, lose all but 53 Health. Core Elementalist. Energy Storage 0 Glyph of Lesser Energy Glyph For the next 15 seconds, your next 2 Spells cost 10 less Energy to cast. EotN No Profession. Ebon Vanguard rank Ebon Battle Standard of Honor Ward Spell You plant an Ebon Battle Standard of Honor at your current location. For 14..20 seconds, non-Spirit allies in this area strike for +8..15 damage and an additional +7..10 vs. Charr. Factions Elementalist. Earth Magic 12 Sliver Armor Enchantment Spell For 10 seconds, you have 45% chance to block attacks and whenever you are the target of a hostile Spell or attack one nearby foe is struck for 29 earth damage. EotN No Profession. Deldrimor rank "By Ural's Hammer!" Shout For 7..10 seconds, you have +2 Health regeneration and do 25% more damage. This lasts 7..10 more seconds for each ally within earshot who is under 50% Health. Nightfall Assassin. Shadow Arts 16 Feigned Neutrality Enchantment Spell For 10 seconds, you have +7 Health regeneration and +80 armor. This Enchantment ends if you successfully hit with an attack or use a Skill. Factions Assassin. Shadow Arts 16 Death's Charge Spell Shadow Step to target foe. If that foe has more Health than you, you are healed for 209. |
[edit] Equipment
- +10AL vs Fire shield
- 20% enchantment weapon
[edit] Terra #2
Nightfall Assassin. Deadly Arts 3 Deadly Paradox Stance All of your attack Skills are disabled for 10 seconds. For 7 seconds, your Assassin Skills activate and recharge 33% faster. Factions Assassin. Shadow Arts 16 Shadow Form Elite Enchantment Spell For 22 seconds, all hostile Spells that target you fail and all attacks against you miss, but you deal 33% less damage. When Shadow Form ends, lose all but 53 Health. Core Elementalist. Energy Storage 0 Glyph of Lesser Energy Glyph For the next 15 seconds, your next 2 Spells cost 10 less Energy to cast. EotN No Profession. Ebon Vanguard rank Ebon Battle Standard of Honor Ward Spell You plant an Ebon Battle Standard of Honor at your current location. For 14..20 seconds, non-Spirit allies in this area strike for +8..15 damage and an additional +7..10 vs. Charr. Factions Elementalist. Earth Magic 12 Sliver Armor Enchantment Spell For 10 seconds, you have 45% chance to block attacks and whenever you are the target of a hostile Spell or attack one nearby foe is struck for 29 earth damage. EotN No Profession. Norn rank "Finish Him!" Shout If target foe has less than 50% Health, that foe takes 44..80 damage and suffers from Cracked Armor and a Deep Wound for 12..20 seconds. EotN No Profession. Deldrimor rank "By Ural's Hammer!" Shout For 7..10 seconds, you have +2 Health regeneration and do 25% more damage. This lasts 7..10 more seconds for each ally within earshot who is under 50% Health. Factions Assassin. Shadow Arts 16 Death's Charge Spell Shadow Step to target foe. If that foe has more Health than you, you are healed for 209. |
[edit] Equipment
- +10AL vs Slashing shield
- 20% enchantment weapon
[edit] Variants
- Feigned Neutrality or Shadow Sanctuary over "Finish Him!" if you take too much damage for shadow warriors or you just want to be safe
[edit] Main Team
[edit] Assassin Perma
Nightfall Assassin. Deadly Arts 3 Deadly Paradox Stance All of your attack Skills are disabled for 10 seconds. For 7 seconds, your Assassin Skills activate and recharge 33% faster. Factions Assassin. Shadow Arts 12 Shadow Form Elite Enchantment Spell For 18 seconds, all hostile Spells that target you fail and all attacks against you miss, but you deal 33% less damage. When Shadow Form ends, lose all but 41 Health. Core Elementalist. Energy Storage 0 Glyph of Lesser Energy Glyph For the next 15 seconds, your next 2 Spells cost 10 less Energy to cast. Nightfall Elementalist. Earth Magic 12 Stoneflesh Aura Enchantment Spell For 13 seconds, damage you receive is reduced by 25, and you are immune to critical attacks. Prophecies Elementalist. Earth Magic 12 Grasping Earth Hex Spell For 18 seconds, all nearby foes move 50% slower. EotN No Profession. Norn rank "I Am Unstoppable!" Shout For 16..20 seconds, you have +24 armor and cannot be knocked down or Crippled. Factions Assassin. Shadow Arts 12 Death's Charge Spell Shadow Step to target foe. If that foe has more Health than you, you are healed for 173. Nightfall Assassin. Shadow Arts 12 Feigned Neutrality Enchantment Spell For 9 seconds, you have +7 Health regeneration and +80 armor. This Enchantment ends if you successfully hit with an attack or use a Skill. |
[edit] Equipment
- Radiants or Blessed insignias
- Caster Shield and enchanting weapon
- High Energy staff to swap to if low on energy.
[edit] VoR Caller
Nightfall Mesmer. Domination Magic 16 Visions of Regret Elite Hex Spell For 10 seconds, target foe and adjacent foes take 47 damage whenever they use a skill and 53 damage if not under the effects of another Mesmer hex. Core Elementalist. Energy Storage 0 Glyph of Lesser Energy Glyph For the next 15 seconds, your next 2 Spells cost 10 less Energy to cast. EotN No Profession. Deldrimor rank "By Ural's Hammer!" Shout For 7..10 seconds, you have +2 Health regeneration and do 25% more damage. This lasts 7..10 more seconds for each ally within earshot who is under 50% Health. Core Mesmer. Unlinked Arcane Echo Enchantment Spell If you cast a Spell in the next 20 seconds, Arcane Echo is replaced with that Spell for 20 seconds. Arcane Echo ends prematurely if you use a non-Spell skill. Nightfall Mesmer. Sunspear rank Cry of Pain Spell Interrupt target foe's skill. If that foe was suffering from a Mesmer Hex, that foe and all foes in the area take 25...50 damage and -3..5 Health degeneration for 10 seconds. Core Elementalist. Water Magic Deep Freeze Hex Spell You cause a Deep Freeze at target foe's location. All foes in this location are struck for 10..70..90 cold damage, and for 10 seconds, they move 66% slower. Factions Mesmer. Inspiration Magic 3 Auspicious Incantation Enchantment Spell For 20 seconds, the next spell you cast is disabled for an additional 9 seconds, and you gain 128% of that spell's Energy cost. Factions Mesmer. Kurzick rank Ether Nightmare (Kurzick) Hex Spell Target foe loses 4..8 Energy. For each point of Energy lost in this way, that foe and all foes in the area suffer -1 Health degeneration for 10 seconds. |
[edit] Equipment
- 40/40 curses
- Appropriate runes
- Preferably high alliegance ranks
[edit] FoC Spikers
Core Necromancer. Curses 16 Suffering Hex Spell For 32 seconds, target foe and all nearby foes suffer -1...3...3 Health degeneration. Core Mesmer. Unlinked Arcane Echo Enchantment Spell If you cast a Spell in the next 20 seconds, Arcane Echo is replaced with that Spell for 20 seconds. Arcane Echo ends prematurely if you use a non-Spell skill. Prophecies Necromancer. Curses 16 Feast of Corruption Elite Spell Target foe and all adjacent foes are struck for 84 shadow damage. You steal up to 42 Health from each struck foe who is suffering from a Hex. Nightfall Mesmer. Sunspear rank Cry of Pain Spell Interrupt target foe's skill. If that foe was suffering from a Mesmer Hex, that foe and all foes in the area take 25...50 damage and -3..5 Health degeneration for 10 seconds. Nightfall Necromancer. Sunspear rank Necrosis Spell If target foe is suffering from a Condition or Hex, that foe suffers 40..90 damage. EotN No Profession. Asura rank Mindbender Enchantment Spell For 6..16 seconds, you move 20..33% faster and your Spells take half as long to cast. Factions Mesmer. Inspiration Magic 6 Auspicious Incantation Enchantment Spell For 20 seconds, the next spell you cast is disabled for an additional 8 seconds, and you gain 146% of that spell's Energy cost. Prophecies Necromancer. Blood Magic Awaken the Blood Enchantment Spell For 20..39..46 seconds, you gain +2 Blood Magic and +2 Curses, but whenever you sacrifice Health, you sacrifice 50% more than the normal amount. |
Factions Mesmer. Unlinked Signet of Disenchantment Signet Lose all Energy. Target foe loses one Enchantment. Core Mesmer. Unlinked Arcane Echo Enchantment Spell If you cast a Spell in the next 20 seconds, Arcane Echo is replaced with that Spell for 20 seconds. Arcane Echo ends prematurely if you use a non-Spell skill. Prophecies Necromancer. Curses 16 Feast of Corruption Elite Spell Target foe and all adjacent foes are struck for 84 shadow damage. You steal up to 42 Health from each struck foe who is suffering from a Hex. Nightfall Mesmer. Sunspear rank Cry of Pain Spell Interrupt target foe's skill. If that foe was suffering from a Mesmer Hex, that foe and all foes in the area take 25...50 damage and -3..5 Health degeneration for 10 seconds. Nightfall Necromancer. Sunspear rank Necrosis Spell If target foe is suffering from a Condition or Hex, that foe suffers 40..90 damage. EotN No Profession. Asura rank Mindbender Enchantment Spell For 6..16 seconds, you move 20..33% faster and your Spells take half as long to cast. Factions Mesmer. Inspiration Magic 6 Auspicious Incantation Enchantment Spell For 20 seconds, the next spell you cast is disabled for an additional 8 seconds, and you gain 146% of that spell's Energy cost. Prophecies Necromancer. Blood Magic Awaken the Blood Enchantment Spell For 20..39..46 seconds, you gain +2 Blood Magic and +2 Curses, but whenever you sacrifice Health, you sacrifice 50% more than the normal amount. |
[edit] Splinter Barrage
Factions Ritualist. Channeling Magic 16 Splinter Weapon Weapon Spell For 20 seconds, target ally has a Splinter Weapon. Target ally's next 5 attacks deal 53 damage to up to 3 adjacent foes. Core Ranger. Marksmanship 8 Barrage Elite Bow Attack All your Preparations are removed. Shoot arrows at target foe and up to 6 foes adjacent to your target. These arrows strike for +13 damage if they hit. Factions Ritualist. Kurzick rank Summon Spirits (Kurzick) Spell All Spirits you control shadow step to your location, and gain 60..100 Health. Factions Ritualist. Channeling Magic 16 Nightmare Weapon Weapon Spell For 12 seconds, target ally has a Nightmare Weapon. Target ally's next 3 attacks are reduced by 53 damage and steal up to 53 Health. Factions Ranger. Kurzick rank Triple Shot (Kurzick) Bow Attack Shoot 3 arrows simultaneously at target foe. These arrows deal 40..25% less damage. Prophecies Ranger. Beast Mastery 10 Edge of Extinction Nature Ritual Create a level 7 Spirit with 140 Health and 44 armor. If a non-Spirit creature within range dies, Edge of Extinction deals 38 damage to all creatures of the same type that are below 90% Health and within range of the Spirit. This Spirit dies after 110 seconds. EotN No Profession. Asura rank Technobabble Spell Target foe and all adjacent foes are struck for 30..40 damage. If target foe is not a boss, that foe and all adjacent foes are Dazed for 3..5 seconds. Factions Ritualist. Restoration Magic Flesh of My Flesh Spell Lose half your Health. Resurrect target party member with your current Health and 5..17..21% Energy. |
[edit] Equipment
- 40/40 curses
- Appropriate runes
[edit] UA Monk
Prophecies Monk. Divine Favor 10 Unyielding Aura Elite Enchantment Spell Bring target dead party member back to life at full Health and full Energy. If you stop maintaining this Enchantment or if this Enchantment is removed, that party member dies and leaves an exploited corpse. Deaths while enchanted with Unyielding Aura do not incur a death penalty. (50% failure chance with Divine Favor 4 or less.) Nightfall Monk. Sunspear rank Seed of Life Enchantment Spell For 1..5 seconds, whenever target other ally takes damage, all party members are healed for 2 Health for each rank in Divine Favor. You get healed for 32 Health. EotN Monk. Healing Prayers 12 Patient Spirit Enchantment Spell For 2 seconds, target ally is Enchanted with Patient Spirit. When this Enchantment ends, that ally is healed for 102 Health. Target ally gets healed for 32 Health. Prophecies Monk. Healing Prayers 12 Dwayna's Kiss Spell Heal target other ally for 51 (+32) Health and an additional 30 Health for each Enchantment or Hex on that ally. Core Monk. Healing Prayers 12 Heal Party Spell Heal entire party for 66 Health. You get healed for 32 Health. Core Elementalist. Energy Storage 0 Glyph of Lesser Energy Glyph For the next 15 seconds, your next 2 Spells cost 10 less Energy to cast. Core Monk. Protection Prayers 8 Draw Conditions Spell All negative Conditions are transferred from target other ally to yourself. For each Condition acquired, you gain 17 Health. Target ally gets healed for 32 Health. Nightfall Monk. Protection Prayers 8 Mending Touch Spell Touched ally loses two Conditions and is healed for 39 Health for each Condition removed in this way. Target ally gets healed for 32 Health. |
[edit] Equipment
- 40/40 Healing
- Appropriate runes
[edit] Variants
- Protective Spirit if you aren't good at healing Rastigan.
- Necros: Use skills 6 -> 1 -> 2 -> 3-> -> 2.
- Sig for energy
- Necrosis for extra damage to kill off remaining enemies.
- See here for in-depth instructions on where to go and what to tank (sins).
- For PuGs, it will most likely be easier to just get a FoC nuker instead of the splinter barrager.