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Build:Team - Contagion Spike

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The PvXwiki community finds this to be an excellent build.

Through the PvX vetting system, it has reached an overall rating in the range from 4.75 to 5.0 and thus qualifies for the highest category of working builds: Great.

This build has been designed for the following use:

Contents

The Contagion Team focuses on generating high DPS as well as pressure from a variety of conditions to quickly overpower the opposing team.


[edit] One Headbutt Warrior

12 + 1 + 1
12 + 1
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[edit] Usage

  • Use Headbutt whenever possible to allow the Necromancers to spread Daze.
  • Use Bull's Strike for anti-kiting.
  • Use Rush as a speedbuff and Frenzy cancel.
  • Pressure with Sever-Gash-Sunmoon.

[edit] Two Contagion Necromancers

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[edit] Usage

  • Use and maintain Contagion and Masochism on yourself and Dark Aura on your partner.
  • Maintain Succor on the Warrior.
  • Use your self inflicting condition skills for more damage.
  • Use Draw on each other to pump out massive damage, first necro use draw on the Martygon after he has drawn all the conditions.

[edit] One Martyrgon

10 + 1 + 1
8 + 1
12 + 1
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[edit] Usage

[edit] One SoM Mes

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[edit] Usage

[edit] 3 Monks

[edit] Spell Break Prot

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[edit] HB Monk

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[edit] WoH Infuser

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[edit] Usage

  • Keep everybody alive QQ.

[edit] General Usage

  • Versus RtL - Ball up and let warrior and mesmer get their conditions up, get condi's before they rtl then blow them up when they try and spike you, should wipe then in 2-3 seconds.
  • Versus Mathway - Rush and get conditions/enchantments up, don't ball up for first wave of AoE, find clumped up groups and blow them up.
  • Versus Most other builds - Simply rush in and don't give your opponent time to prepare for whats about to come.