From PvXwiki
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The PvXwiki community finds this to be a good build.
Through the PvX vetting system, it has reached an overall Rating in the range from 3.75 to < 4.75 and thus qualifies for the medium category of working builds: Good.
This build has been designed for the following use:
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| This is part of the Dungeon Build series, see Dungeon Guide for all Dungeon builds.
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Uses easy sinway to finish another dungeon in quick times mostly for the farming of the frog scepter which drops from the dungoen end chest.
[edit] Overview
- 2-3
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Sliver Damage Dealers
- 3-5
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Runners
- 0-2
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Support
[edit] Sliver Damage Dealers
Nightfall Assassin. Deadly Arts 3 Deadly Paradox Stance All of your attack Skills are disabled for 10 seconds. For 7 seconds, your Assassin Skills activate and recharge 33% faster. Factions Assassin. Shadow Arts 15 Shadow Form Elite Enchantment Spell For 21 seconds, all hostile Spells that target you fail and all attacks against you miss, but you deal 33% less damage. When Shadow Form ends, lose all but 50 Health. Core Elementalist. Energy Storage 0 Glyph of Lesser Energy Glyph For the next 15 seconds, your next 2 Spells cost 10 less Energy to cast. EotN No Profession. Ebon Vanguard rank Ebon Battle Standard of Honor Ward Spell You plant an Ebon Battle Standard of Honor at your current location. For 14..20 seconds, non-Spirit allies in this area strike for +8..15 damage and an additional +7..10 vs. Charr. Factions Elementalist. Earth Magic 12 Sliver Armor Enchantment Spell For 10 seconds, you have 45% chance to block attacks and whenever you are the target of a hostile Spell or attack one nearby foe is struck for 29 earth damage. EotN No Profession. Deldrimor rank "By Ural's Hammer!" Shout For 7..10 seconds, you have +2 Health regeneration and do 25% more damage. This lasts 7..10 more seconds for each ally within earshot who is under 50% Health. EotN No Profession. Norn rank "I Am Unstoppable!" Shout For 16..20 seconds, you have +24 armor and cannot be knocked down or Crippled. Core No Profession. Unlinked Optional Optional Optional. |
- Shadow Refuge
Factions
Assassin. Shadow Arts 16
Shadow Refuge
Enchantment Spell
For 6 seconds, you gain 10 Health regeneration. When Shadow Refuge ends, you gain 104 Health if you are attacking.
- Heart of Shadow
Factions
Assassin. Shadow Arts 16
Heart of Shadow
Spell
You are healed for 158, and you Shadow Step to a nearby location directly away from your target.
[edit] Runners
EotN Elementalist. Air Magic 4 Glyph of Swiftness Glyph For 15 seconds, your next 2 Spells recharge 25% faster, and projectiles from those spells move 200% faster. Nightfall Assassin. Deadly Arts 11 Deadly Paradox Stance All of your attack Skills are disabled for 10 seconds. For 12 seconds, your Assassin Skills activate and recharge 33% faster. Factions Assassin. Shadow Arts 16 Shadow Form Elite Enchantment Spell For 22 seconds, all hostile Spells that target you fail and all attacks against you miss, but you deal 33% less damage. When Shadow Form ends, lose all but 53 Health. EotN No Profession. Deldrimor rank Dwarven Stability Enchantment Spell For 24..30 seconds, your Stances last 55..100% longer. If you activated this Skill while drunk, you cannot be knocked down. Core No Profession. Unlinked Optional Optional Optional. EotN No Profession. Norn rank "I Am Unstoppable!" Shout For 16..20 seconds, you have +24 armor and cannot be knocked down or Crippled. Factions Assassin. Kurzick rank Shadow Sanctuary (Kurzick) Enchantment Spell You are Blinded for 5 seconds. For 10 seconds, you gain +7..9..10 Health regeneration and +40 armor. Factions Assassin. Shadow Arts 16 Heart of Shadow Spell You are healed for 158, and you Shadow Step to a nearby location directly away from your target. |
- Dash
Factions
Assassin. Unlinked
Dash
Stance
For 3 seconds, you run 50% faster.
- Dark Escape
Factions
Assassin. Shadow Arts 16
Dark Escape
Stance
For 16 seconds, you move 25% faster and take half damage. Dark Escape ends if you successfully hit with an attack.
[edit] Support
Nightfall Assassin. Deadly Arts 11 Deadly Paradox Stance All of your attack Skills are disabled for 10 seconds. For 12 seconds, your Assassin Skills activate and recharge 33% faster. Factions Assassin. Shadow Arts 16 Shadow Form Elite Enchantment Spell For 22 seconds, all hostile Spells that target you fail and all attacks against you miss, but you deal 33% less damage. When Shadow Form ends, lose all but 53 Health. Core No Profession. Unlinked Optional Optional Optional. Core No Profession. Unlinked Optional Optional Optional. Core No Profession. Unlinked Optional Optional Optional. EotN No Profession. Norn rank "I Am Unstoppable!" Shout For 16..20 seconds, you have +24 armor and cannot be knocked down or Crippled. Factions Assassin. Kurzick rank Shadow Sanctuary (Kurzick) Enchantment Spell You are Blinded for 5 seconds. For 10 seconds, you gain +7..9..10 Health regeneration and +40 armor. Factions Assassin. Shadow Arts 16 Heart of Shadow Spell You are healed for 158, and you Shadow Step to a nearby location directly away from your target. |
- Great Dwarf Weapon
EotN
No Profession. Deldrimor rank
Great Dwarf Weapon
Weapon Spell
For 20 seconds, target other ally's weapon strikes for +15..20 damage and has a 28..40% chance to cause knock down.
- Empathy
Core
Mesmer. Domination Magic 12
Empathy
Hex Spell
For 13 seconds, whenever target foe attacks, that foe takes 46 damage.
- Price of Failure
Prophecies
Necromancer. Curses 12
Price of Failure
Hex Spell
For 30 seconds, target foe has a 25% chance to miss with attacks and takes 37 damage whenever that foe fails to hit in combat.
- Ebon Battle Standard of Honor
EotN
No Profession. Ebon Vanguard rank
Ebon Battle Standard of Honor
Ward Spell
You plant an Ebon Battle Standard of Honor at your current location. For 14..20 seconds, non-Spirit allies in this area strike for +8..15 damage and an additional +7..10 vs. Charr.
- Ebon Vanguard Sniper Support
EotN
No Profession. Ebon Vanguard rank
Ebon Vanguard Sniper Support
Spell
Target foe is struck for 54..90 piercing damage and begins Bleeding for 5..25 seconds. This attack has a 10% chance of doing an additional +540..900 piercing damage. If this attack hits a Charr it has a 25% chance of doing an additional +540..900 piercing damage.
- "You Move Like a Dwarf!"
EotN
No Profession. Norn rank
"You Move Like a Dwarf!"
Shout
Target foe is knocked down and takes 44..80 damage. When that foe gets up, it is Crippled for 8..15 seconds.
[edit] Equipment
- Radiant/Blessed Insignias
- -1/1 Daggers +20% Enchanting
- +20 energy Staff of Enchanting
- Longbows
[edit] Running There
- You can run all the way to the dungoen without getting hurt, so anyone can run there
- Head downwards towards the NPC infront of the swamp
- Take a right a head in the general direction towards a res shrine which is along the swamp
- Continue fowards make your way past two groups of two hecket, they do not attack you
- Cut across the map now taking a right
- You should be near a hill where simian groups are patrolling
- Dodge their patrols and grab the quest (only one person needs the quest!)
- Enter the dungeon
[edit] Level 1
- Not all runners need to run here, 3 will be suffice
- Follow the magical yellow line, very simple, easy and streight foward
[edit] Level 2
- Activate Essence of Celerity
- PUG groups will usually ask everyone to drop 500 gold for the use of the BU (Essence of Celerity)
- Run through the plants, using "IAU" if you are crippled, it cures cripple so don't use it untill you are crippled
- Wait for everyone to make it across, there is a little safe spot here before the incubus
- Where the cream coloured circle is there are many incubus groups patrolling, stay together and make your way to the res shrine, remember only one needs to make it there and activate it
- Continue running, now this time throgh bettle groups who also cripple
- At the next circle there is a boss, let 1 Sliver sin run in a aggro the group, once balled everyone else run past (not aggroing boss group) to the door and wait for key
- While running near frogs stay apart so that they do not use ancestors rage (PBAoE)
- Continue running to last boss, the final circle
- Again only one sliver go aggro this boss
- If the boss hasn't died after a few sliver armours and the sliver sin is running out of fuel
- Then with your longbows (flatbows also work here) attack the boss with GDW up and EBSoH up, you should be hitting for around 30s
- Only do these last two steps if you have supports with GDW and a sliver or support with EBSoH