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This build requires a rating. Please apply the appropriate tag based upon consensus.
This build has been designed for the following use:
Go into AB, run past the base defenders. Camp their res shrine.
<pvxbig> [build prof=war/derv Strength=12+1+3][Endure Pain][Defy Pain][Signet of Stamina][Deaths Charge][Heart of Shadow][Optional][Optional][Optional][/build] </pvxbig>
- Speed Boost, pls note that Defy Pain is a stance so any other speed stances won't work.
- Grab some damage to aid the trapper in damage. Gash synergizes well, or just about any easily applied conditions.
- Full Survivor and Vitae
- Best Vigor you can get
- Pretty much anything as long as it is of fortitude
- Use skills 1-2-3-4-5-6-7 (if bringing speed boost)and run through to a safe spot where the defenders can't reach you.
First Enchanter Edit
<pvxbig> [build prof=monk/assa prot=12+1+3 divine=12+1][Life Barrier][Life Bond][Vital Blessing][Watchful Spirit][Aura of Stability][Protective Spirit][Spirit Bond][Recall][/build] </pvxbig>
- Full Attunement and Radients
- High energy set and defensive sets
- When you start to go to the base, cast 1-2-3-4 on warrior.
- When you get there cast 5-6-7 on warrior.
- Recall in.
Second Enchanter Edit
<pvxbig> [build prof=monk/assa healing=12+1+3 smiting=10+1 divine=8][Live Vicariously][Mending][Balthazars Spirit][Strength of Honor][Healing Breeze][Recall][Optional][Optional][/build] </pvxbig>
- Bring other heals or roj for lots of damage.
- High Energy Sets
- Full Radiant and Attunement
- Defensive Sets
- Cast 1-2-3-4 before starting on warrior.
- Cast 5 on warrior when you get there.
- Recall in.
<pvxbig> [build prof=rang/assa beast=12+1+3 wild=11+1 expert=6][Symbiosis][Fertile Season][Spike Trap][Dust Trap][Flame Trap][Barbed Trap][vipers nest][recall][/build] </pvxbig>
- High energy sets
- Defensive sets
- Your preference of runes
- Run to base with others.
- Cast 1-2.
- Recall in.
- Trap the res shrine.
General Usage Edit
- Run to other base, try to avoid other teams.
- Cast all enchants and spirits on warrior.
- Warrior runs past. Everyone recalls in.
- Piss off the other team.
If any monks are willing to stay behind, they can use Make Haste on the warrior and just not recall in. This can increase chances of survival for the warrior. If enough people run this anet will fix the glitch making it possible. So lame it up quick.