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Build:Team - 7 Hero RoJway

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Template:Great-build

Firing your lasers and winning at the game. Primarily for melee classes in high-end areas, although any build capable of pulling and tanking works.

Overview Edit

Ray of Judgment Reversal of Damage Smite Condition Smite Hex Divine Healing Castigation Signet Smiter's Boon Optional
Ray of Judgment Reversal of Damage Smite Condition Smite Hex Divine Healing Castigation Signet Smiter's Boon Optional
Signet of Spirits Bloodsong Splinter Weapon Ancestor's Rage Spirit Siphon Mend Body and Soul Spirit Light Protective Was Kaolai
Signet of Ghostly Might Pain Shadowsong Disenchantment Anguish Optional Boon of Creation Flesh of My Flesh

OR

Soul Twisting Shelter Union Displacement Optional Signet of Creation Boon of Creation Flesh of My Flesh
Panic Mistrust Cry of Frustration Unnatural Signet Chaos Storm Power Drain Waste Not, Want Not Optional
Shared Burden Wandering Eye Clumsiness Signet of Clumsiness Arcane Conundrum Power Drain Waste Not, Want Not Flesh of My Flesh
Aura of the Lich Animate Bone Minions Death Nova Masochism Putrid Bile Shield of Absorption Protective Spirit Aegis

OR

Pain of Disenchantment Enfeebling Blood Shadow of Fear Signet of Lost Souls Mend Body and Soul Spirit Light Protective Was Kaolai Life


Player Edit

Players don't need tanking skills for themselves except for pulling. Any vetted wiki build for melee classes works perfectly. Bring AoE attacks to support the spike. Casters will need to play it safer because they are more fragile. Any nuking skills or vetted wiki builds are encouraged but not necessary.

RoJ Monk 1 Edit

<pvxbig> [build prof=mo/any smiting=12+1+1 div=12+1][ray of judg][Reversal of Damage][smite condition][smite hex][divine healing][Castigation Signet][Smiter's Boon][optional][/build]

Strength of Honor [[Strength of Honor@14] when you're a melee
Heaven&#039;s Delight [[Heaven's Delight@13] for more AoE heal spam.
Power Drain [[Power Drain@8] for better energy management
&quot;Fall Back!&quot; [["Fall Back!"@9]

</pvxbig>

Equipment Edit

  • Full Survivor
  • 40/40 Smiting Magic set or defensive set

RoJ Monk 2 Edit

<pvxbig> [build prof=mo/any smiting=12+1+1 div=12+1][ray of judg][Reversal of Damage][smite condition][smite hex][divine healing][Castigation Signet][Smiter's Boon][Optional][/build]

Heaven&#039;s Delight [[Heaven's Delight@13] for more AoE heal spam.
Power Drain [[Power Drain@8] for better energy management
Holy Wrath [[Holy Wrath@14]
&quot;Fall Back!&quot; [["Fall Back!"@9]

</pvxbig>

Equipment Edit

  • Full Survivor
  • 40/40 Smiting Magic set or defensive set

SoS Restoration Ritualist Edit

<pvxbig> [build prof=rt/any channeling=12+1+3 rest=12+1 spawn=3][signet of sp][bloodsong][splinter wea][ancestors' r][spirit siph][mend body and][spirit light][protective was k][/build]

Painful Bond [[Painful Bond@16]

</pvxbig>

Equipment Edit

  • Full Survivor
  • 40/40 Channeling Magic set or defensive set.

SoGM Communing Ritualist Edit

<pvxbig> [build prof=rt/any communing=12+1+3 spawn=12+2][signet of ghostly][pain][shadowson][disenchant][anguish][optional][boon of cr][flesh of my flesh][/build] Optional Optional should be:

Soul Twisting [[Soul Twisting@16] for areas where enemies are spread out.
Binding Chains [[Binding Chains@16]
Armor of Unfeeling [[Armor of Unfeeling@16]
Dissonance [[Dissonance@16]
Edge of Extinction [[Edge of Extinction@10] communing=11+1+3, spawn=10+2, beast=10.
Frozen Soil [[Frozen Soil@6] communing=12+1+3, spawn=11+2, wild=6.

OR

[build prof=ritua/any commun=12+1+3 spawni=12+3][Soul Twisting][Shelter][Union][Displacement][optional][signet of creation][boon of cr][flesh of my flesh][/build] Optional Optional should be:

Binding Chains [[Binding Chains@16]
Armor of Unfeeling [[Armor of Unfeeling@16]
Edge of Extinction [[Edge of Extinction@10] communing=11+1+3, spawn=10+2, beast=10.
Frozen Soil [[Frozen Soil@6] communing=12+1+3, spawn=11+2, wild=6.
Power Drain [[Power Drain@6] communing=12+1+3, spawn=11+2, ins=6.

</pvxbig>

Equipment Edit

  • Full Survivor
  • +15 energy staff or defensive set.

Panic Mesmer Edit

<pvxbig> [build prof=me/any dom=12+1+2 fast=10+1 ins=8+1][panic][mistrust][cry of frustration][unnatural signet][chaos storm][power drain][waste not][optional][/build]

Energy Surge [[Energy Surge@14] to kill stuff faster.
Wastrel&#039;s Demise [[Wastrel's Demise@14] or Wastrel&#039;s Worry [[Wastrel's Worry@14]
Shatter Hex [[Shatter Hex@14]
Shatter Enchantment [[Shatter Enchantment@14]
Flesh of My Flesh [[Flesh of My Flesh@2]
&quot;Fall Back!&quot; [["Fall Back!"]

</pvxbig>

Equipment Edit

  • Full Survivor
  • 40/40 Domination Magic set or defensive set.

Illusion Mesmer Edit

<pvxbig> [build prof=me/rt illusion=12+1+1 fast=10+1 ins=8+1 resto=2][Shared Burden][wandering eye][clumsiness][signet of clum][arcane conund][power drain][waste not][Flesh of My Flesh][/build]

Ineptitude [[Ineptitude@14] for big armor-ignoring damage and disabling melee.
Psychic Instability [[Psychic Instability@12] for AoE KD with the chance of snaring enemies during RoJ spike. (11+1+1/2 Illusion, 11+1 Fast Casting).
Drain Enchantment [[Drain Enchantment@9]

</pvxbig>

Equipment Edit

  • Full Survivor
  • 40/40 Illusion Magic set or defensive set.

Variable Hero Edit

<pvxbig> [build prof=n/mo death=12+1+3 soul=8+1 prot=10][aura of the lich@18][animate bone minion@19][death nova@19][masochism@9][putrid bile@19][shield of absorption][protective spirit][Aegis][/build]

Jagged Bones [[Jagged Bones@18] in areas with fewer corpses. Also dependent on player preference.
Discord [[Discord@18] for additional damage
Signet of Lost Souls [[Signet of Lost Souls@11]
Convert Hexes [[Convert Hexes@10]

</pvxbig>

OR

<pvxbig> [build prof=n/rt curse=10+1+1 soul=8+1 rest=12][Pain of Disenchantment][enfeebling blood][shadow of fear][Signet of Lost Souls][mend body and s][spirit ligh][protective was][Life][/build]

Icy Veins [[Icy Veins@12] if you face no enchanted foes (8+1 Curses, 10+1+1 Soul Reaping).
Rip Enchantment [[Rip Enchantment@12]
Mark of Pain [[Mark of Pain@12]
Foul Feast [[Foul Feast@12]
Weapon of Warding [[Weapon of Warding@12]
Rejuvenation [[Rejuvenation@12]

</pvxbig>

Equipment Edit

  • Full Survivor
  • 40/40 Death Magic set or defensive set if using MM.
  • 40/40 Restoration Magic set or defensive set if using Curses Healer.

Usage Edit

General Edit

  • Micro Chaos Storm since the hero doesn't like using it.
  • The player can bring a snare to support spike such as "You Move Like a Dwarf!". Time individual spikes with RoJ to take out individual targets.
  • Use either the SoGM Ritualist and Minion Master or Soul Twisting Ritualist and Curses Hybrid Necro depending on if you need more offense or defense.
  • If using skill Soul Twisting Ritualist, drop Inspiration Magic on one or both RoJ monks and bring Shield of Absorption if necessary.
  • Micro Splinter Weapon if you're melee and time your attack with Ray of Judgment.

Spiking Edit

  • Set up your spirit wall next to the wall you'll pull aggro to. Keep your heroes behind the spirits.
  • Ball any melee against the wall then have your group spike them. The spirit wall will catch any melee you lose.
  • Pull the ranged part into a ball if it isn't already and spike them. Panic will prevent any healers from casting.
  • Micro Binding Chains together with RoJ if using an ST Ritualist.
  • Spirits will help finish off any stray enemies.

Counters Edit

  • Getting bumrushed if spirits die
  • Enchantment removal while pulling

Variants Edit

  • Bring an ER Prot hero for a much more defensive build.

Notes Edit

  • Enemies will stand under Ray of Judgment usually for the first 2-3 pulses before attempting to scatter.

See Also Edit

External Links Edit

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