The PvXwiki community finds this to be an excellent build.
Through the PvX vetting system , it has reached an overall rating in the range from 4.75 to 5.0 and thus qualifies for the highest category of working builds: Great .
This build has been designed for the following use:
Based on the Any/Rt Spirit Farmer , but divides the build across two bars for speed and more damage. Main use is The Underworld and possibly any other places the original build can farm.
Attributes and Skills Edit
Channeler Edit
EotN
Ritualist. Channeling Magic 12
Agony
Binding Ritual
Create a level 10 Spirit with 200 Health and 62 armor . This Spirit causes 9 Health loss each second to foes within earshot. This Spirit loses 9 Health for each foe hurt in this way. This Spirit dies after 78 seconds.
Factions
Ritualist. Channeling Magic 12
Bloodsong
Binding Ritual
Create a level 10 Spirit with 200 Health and 62 armor who dies after 126 seconds. Attacks by that Spirit steal up to 21 Health.
Factions
Ritualist. Channeling Magic 12
Signet of Spirits
Elite Signet
Create three level 10 spirits. These spirits deal 21 damage with attacks. These spirits die after 60 seconds.
Factions
Ritualist. Communing 7
Armor of Unfeeling
Enchantment Spell
For 22 seconds, your spirits within earshot take 50% less damage and are immune to critical attacks.
EotN
Ritualist. Restoration Magic 8
Spiritleech Aura
Skill
Skill. For 13 seconds, all of your spirits within earshot deal 13 less damage and steal 13 Health when they attack.
Factions
Ritualist. Channeling Magic 12
Painful Bond
Hex Spell
For 18 seconds, target foe and all nearby foes are Hexed with Painful Bond and take 18 damage whenever hit by a Spirit's attack.
Factions
Ritualist. Restoration Magic 8
Flesh of My Flesh
Spell
Lose half your Health. Resurrect target party member with your current Health and 13 % Energy.
Core
No Profession. Unlinked
Optional
Optional
Optional.
Template Codes
Warrior: OQgjAqhoITdilTXTQTbiVTXMAAA
Ranger: OggkchgXIKyUnY501E00mY10FDAA
Monk: OwgjAqhoITdilTXTQTbiVTXMAAA
Necromancer: OAhkYggXIKyUnY501E00mY10FDAA
Mesmer: OQhkAggXIKyUnY501E00mY10FDAA
Elementalist: OghkwggXIKyUnY501E00mY10FDAA
Assassin: OwhjAqhoITdilTXTQTbiVTXMAAA
Ritualist: OACkAehoITiUnY501E00mY10FDAA
Paragon: OQijAqhoITdilTXTQTbiVTXMAAA
Dervish: OgijAqhoITdilTXTQTbiVTXMAAA
Factions
Ritualist. Communing 12
Pain
Binding Ritual
Create a level 10 Spirit with 200 Health and 62 armor . This Spirit's attacks deal 25 damage. This Spirit dies after 126 seconds.
Factions
Ritualist. Communing 12
Disenchantment
Binding Ritual
Create a level 10 Spirit with 200 Health and 62 armor . This Spirit deals 17 damage and anyone struck by its attack loses one Enchantment. This Spirit dies after 30 seconds.
Factions
Ritualist. Communing 12
Shadowsong
Binding Ritual
Create a level 8 Spirit with 160 Health and 50 armor . The Spirit's attacks cause Blindness for 5 seconds. This Spirit dies after 30 seconds.
Nightfall
Ritualist. Sunspear rank
Vampirism
Binding Ritual
Create a level 4..14 Spirit that dies after 30..150 seconds. Attacks by this Spirit steal up to 10..20 Health, and you are healed for 10..20 Health.
Nightfall
Ritualist. Communing 12
Signet of Ghostly Might
Elite Signet
For 17 seconds, all spirits you control within earshot attack 33% faster and deal 9 additional damage.
EotN
Ritualist. Restoration Magic 10
Spiritleech Aura
Skill
Skill. For 15 seconds, all of your spirits within earshot deal 15 less damage and steal 15 Health when they attack.
Factions
Ritualist. Communing 12
Armor of Unfeeling
Enchantment Spell
For 30 seconds, your spirits within earshot take 50% less damage and are immune to critical attacks.
Factions
Ritualist. Restoration Magic 10
Flesh of My Flesh
Spell
Lose half your Health. Resurrect target party member with your current Health and 15 % Energy.
Template Codes
Warrior: OQgiAyhMt58Nd24D6stJCNdxA
Ranger: OggjchgcoSbOfTnN+gObbiQTXMA
Monk: OwgiAyhMt58Nd24D6stJCNdxA
Necromancer: OAhjYggcoSbOfTnN+gObbiQTXMA
Mesmer: OQhjAggcoSbOfTnN+gObbiQTXMA
Elementalist: OghjwggcoSbOfTnN+gObbiQTXMA
Assassin: OwhiAyhMt58Nd24D6stJCNdxA
Ritualist: OACjAyhKJSbOfTnN+gObbiQTXMA
Paragon: OQiiAyhMt58Nd24D6stJCNdxA
Dervish: OgiiAyhMt58Nd24D6stJCNdxA
Additional Points Edit
Elementalists Put 8+1+3 Into Energy Storage
Necromancers Put 8+1+3 Into Soul Reaping
Rangers Put 8+1+3 Into Expertise
Mesmers Put 8+1+3 Into Fast Casting
Warriors, Assassins, Monks, Paragons and Dervishes should boost the attributes here with the remaining attribute points.
Ritualists Put 8+1 Into Spawning Power and use a superior rune (+3) on whatever attribute you want.
Optional Slot Edit
Any Primary
Ranger Primary
Mesmer Primary
Paragon Primary
Variants Edit
If confident, or if death is not an issue, replace Flesh of my Flesh on one or both bars for other skills. Consider bringing Scrolls of Resurrection
Ritual Communing variant Edit
Factions
Ritualist. Communing 16
Pain
Binding Ritual
Create a level 13 Spirit with 260 (+156) Health and 79 armor . This Spirit's attacks deal 32 damage. This Spirit dies after 158 seconds.
Factions
Ritualist. Communing 16
Disenchantment
Binding Ritual
Create a level 13 Spirit with 260 (+156) Health and 79 armor . This Spirit deals 21 damage and anyone struck by its attack loses one Enchantment. This Spirit dies after 37 seconds.
Factions
Ritualist. Communing 16
Shadowsong
Binding Ritual
Create a level 11 Spirit with 220 (+132) Health and 68 armor . The Spirit's attacks cause Blindness for 6 seconds. This Spirit dies after 30 seconds.
Nightfall
Ritualist. Communing 16
Anguish
Binding Ritual
Create a level 12 Spirit with 240 (+144) Health and 73 armor . This Spirit's attacks deal 21 damage and deal double damage to Hexed foes. This Spirit dies after 47 seconds.
Factions
Ritualist. Spawning Power 15
Ritual Lord
Elite Skill
For 35 seconds, your Ritualist attributes are boosted by 4 for your next skill. If that skill is a Binding Ritual, it recharges 60 % faster and Ritual Lord recharges instantly.
Factions
Ritualist. Spawning Power 15
Boon of Creation
Enchantment Spell
For 60 seconds, whenever you create a creature, you gain 50 Health and 6 Energy.
Factions
Ritualist. Communing 16
Armor of Unfeeling
Enchantment Spell
For 37 seconds, your spirits within earshot take 50% less damage and are immune to critical attacks.
Factions
Ritualist. Restoration Magic 3
Flesh of My Flesh
Spell
Lose half your Health. Resurrect target party member with your current Health and 8 % Energy.
Wanderlust Communing variant Edit
Factions
Ritualist. Communing 16
Pain
Binding Ritual
Create a level 13 Spirit with 260 (+156) Health and 79 armor . This Spirit's attacks deal 32 damage. This Spirit dies after 158 seconds.
Factions
Ritualist. Communing 16
Disenchantment
Binding Ritual
Create a level 13 Spirit with 260 (+156) Health and 79 armor . This Spirit deals 21 damage and anyone struck by its attack loses one Enchantment. This Spirit dies after 37 seconds.
Factions
Ritualist. Communing 16
Shadowsong
Binding Ritual
Create a level 11 Spirit with 220 (+132) Health and 68 armor . The Spirit's attacks cause Blindness for 6 seconds. This Spirit dies after 30 seconds.
Nightfall
Ritualist. Communing 16
Anguish
Binding Ritual
Create a level 12 Spirit with 240 (+144) Health and 73 armor . This Spirit's attacks deal 21 damage and deal double damage to Hexed foes. This Spirit dies after 47 seconds.
Factions
Ritualist. Communing 16
Wanderlust
Elite Binding Ritual
Create a level 13 Spirit with 260 (+156) Health and 79 armor . Whenever this Spirit's attack hits a stationary foe, that foe is knocked down and the Spirit loses 49 Health. This Spirit dies after 62 seconds.
Factions
Ritualist. Spawning Power 15
Boon of Creation
Enchantment Spell
For 60 seconds, whenever you create a creature, you gain 50 Health and 6 Energy.
Factions
Ritualist. Communing 16
Armor of Unfeeling
Enchantment Spell
For 37 seconds, your spirits within earshot take 50% less damage and are immune to critical attacks.
Factions
Ritualist. Kurzick rank
Summon Spirits (Kurzick)
Spell
All Spirits you control shadow step to your location, and gain 60..100 Health.
Symbolic Communing variant Edit
Nightfall
Mesmer. Fast Casting 16
Symbolic Celerity
Enchantment Spell
For 62 seconds, all of your signets use your Fast Casting attribute instead of their normal attributes.
Factions
Ritualist. Channeling Magic 16
Signet of Spirits
Elite Signet
Create three level 13 spirits. These spirits deal 26 damage with attacks. These spirits die after 60 seconds.
Factions
Ritualist. Communing 12
Pain
Binding Ritual
Create a level 10 Spirit with 200 Health and 62 armor . This Spirit's attacks deal 25 damage. This Spirit dies after 126 seconds.
Factions
Ritualist. Communing 12
Shadowsong
Binding Ritual
Create a level 8 Spirit with 160 Health and 50 armor . The Spirit's attacks cause Blindness for 5 seconds. This Spirit dies after 30 seconds.
Factions
Ritualist. Communing 12
Dulled Weapon
Hex Spell
For 13 seconds, target foe and all adjacent foes cannot achieve a critical hit and deal 12 less damage.
Factions
Mesmer. Kurzick rank
Ether Nightmare (Kurzick)
Hex Spell
Target foe loses 5..8 Energy. For each point of Energy lost in this way, that foe and all foes in the area suffer -1 Health degeneration for 10 seconds.
Nightfall
Mesmer. Sunspear rank
Cry of Pain
Spell
Interrupt target foe's skill. If that foe was suffering from a Mesmer Hex, that foe and all foes in the area take 25..50 damage and -3..5 Health degeneration for 10 seconds.
Factions
Ritualist. Spawning Power 16
Signet of Creation
Signet
You gain 4 Energy for every summoned creature you control within earshot, maximum 13 Energy.
Symbolic Channeling variant Edit
Nightfall
Mesmer. Fast Casting 16
Symbolic Celerity
Enchantment Spell
For 62 seconds, all of your signets use your Fast Casting attribute instead of their normal attributes.
Factions
Ritualist. Channeling Magic 16
Signet of Spirits
Elite Signet
Create three level 13 spirits. These spirits deal 26 damage with attacks. These spirits die after 60 seconds.
Factions
Ritualist. Channeling Magic 12
Bloodsong
Binding Ritual
Create a level 10 Spirit with 200 Health and 62 armor who dies after 126 seconds. Attacks by that Spirit steal up to 21 Health.
Nightfall
Ritualist. Sunspear rank
Vampirism
Binding Ritual
Create a level 4..14 Spirit that dies after 30..150 seconds. Attacks by this Spirit steal up to 10..20 Health, and you are healed for 10..20 Health.
Factions
Ritualist. Channeling Magic 12
Painful Bond
Hex Spell
For 18 seconds, target foe and all nearby foes are Hexed with Painful Bond and take 18 damage whenever hit by a Spirit's attack.
Factions
Mesmer. Kurzick rank
Ether Nightmare (Kurzick)
Hex Spell
Target foe loses 5..8 Energy. For each point of Energy lost in this way, that foe and all foes in the area suffer -1 Health degeneration for 10 seconds.
Nightfall
Mesmer. Sunspear rank
Cry of Pain
Spell
Interrupt target foe's skill. If that foe was suffering from a Mesmer Hex, that foe and all foes in the area take 25..50 damage and -3..5 Health degeneration for 10 seconds.
Factions
Ritualist. Channeling Magic 12
Spirit Siphon
Spell
Target Spirit loses all Energy. You gain 43 % of that Energy.
Equipment Edit
+20 energy Staff, Channeling or Restoration attribute. (Example: Staff of the Forgotten )
Defensive caster weapon and shield sets.
Flatbow/Longbow for pulling.
Set up spirits
Use Hexes and buffs
Watch foes die, replacing any spirits as needed.
Counters Edit
Aggro when placing Spirits
AoE Spells when near Spirits/AoE destroying Spirits
Traps when running/moving, eg: Obsidian Behemoths in The Underworld
ji
See also Edit
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