Build:Rt/D Tsungrai Forge Runner
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The Tsungrai Forge Runner was designed for the Droknar's Forge run. By making use of the superior instant-healing powers of the Ritualist and the anti-Hex capabilities, running stances, and supportive Enchantments of the Dervish profession, this build makes it possible for Ritualists to run to 'Droks' with the utmost reliability.
[edit] Attributes & Skills
[edit] Equipment
[edit] Insignias & Runes
- Sentry's Insignas (Armor +10 while in Stance)
- Runes of Attunement (2x)
- Rune of Restoration
- Rune of Major or Minor Vigor
Note: Rune of Restoration is an excellent Anti-Cripple, Anti-Bleeding damper. It is highly recommended for this build.
[edit] Weapons
Damage-dampening weapon set:
- +5en Sword with 20% longer Enchantments and a +45HP/-2 Damage in Stance Shield
High-energy weapon set:
- +20en Staff with 20% longer Enchantments
[edit] Usage
[edit] General
The Ritualist's extreme self-healing power is advantageous for the Droknar's Forge run due to its ability to heal half of your health bar instantly without much energy cost.
[edit] Running Sequence
- Use Enchanted Haste and Harrier's Haste for a constant speed increase of 25%. Keep a running stance up all the times so that your armor and shield gain the health and damage-reduction bonuses.
- Enchanted Haste requires an Enchantment to work.
Note: In order to run efficiently, start with casting Vital Boon or another Enchantment and use Enchanted Haste first. This makes sure that you can go on running with Harrier's Haste even after the Enchantment has ended.
[edit] Healing
- Cast Generous Was Tsungrai and/or Vital Boon before you expect to recieve damage. The advantage of the item spell is that you only have to drop it to get an astonishing 244 HP boost.
- You can use Pious Restoration to prematurely end Vital Boon and thus healing yourself for an extra 167+70 HP.
- Cast Weapon of Warding when blocking is needed (Tundra Giants, Ice Golems, etc.) or to tank health degeneration.
[edit] Anti-Hex Mechanism
- Cast Fleeting Stability, Vital Boon, and Vow of Silence (VoS) before approaching enemy snare-casters.
- Use Pious Restoration to remove two hexes from you if duration of VoS wasn't long enough.
Note: Pious Restoration will always end the last Enchantment on you. It is your choice which Enchantment you want to sacrifice: Fleeting Stability (FS) or Vital Boon. Usually you want to sacrifice Vital Boon in order to remove hexes and get a decent health boost while still being protected from further knockdown by FS.
- Use Weapon of Warding for tanking out snares. Try to recast VoS as soon as the snare expires or is ended by you through Pious Restoration.
[edit] Notes
- As general runner's rule:
- Avoid every enemy group you can avoid. Stop or heal only when it's necessary. Maintain a running stance at all times to reduce aggro duration and activate the armor and shield bonuses.
- It is recommended to use Vow of Silence in the Worm Tunnel too, as you don't have too many Enchantments that you want to get stripped right away. VoS will be recharged as soon as you leave the tunnel.
- Feel free to spam Generous Was Tsungrai for massive healing. Sometimes it is advised to cast it and let it recharge before approaching opponents.
- A Tundra Giants recipe: Make constant use of Weapon of Warding in combination with Generous Was Tsungrai and/or Vital Boon as a backup health boost.
- Approach Ice Golems with Fleeting Stability and Vital Boon (in that order). Activate Vow of Silence with a delay of one second after your initial aggro, then run through them. It is often helpful to highlight the first Ice Golem to see when he has finished casting his snare. Just in this moment activate VoS.
- If you have problems in Talus Chute because of the massive amount of damage, take one meat shield with you. This can be a low-level hero or NPC set to Flee From Combat. Before aggroing the first Avicara group, make sure every health-support skill is up: Fleeting Stability (for the Azure followers), Generous Was Tsungrai, Vital Boon, and Weapon of Warding.
- If you are too lazy to drop the Ashes by clicking on the drop button, simply switch your weapons back and forth. This will also make the Ashes drop, and heal you right away.
- One side note of this build: running with Item Spells and especially Weapon Spells looks simply gorgeous. Time to show that Ritualist can do it all.
[edit] Video Footage
Below you can find videos of example runs using this build. It is recommended you watch the high-quality version as it provides the best audio and video quality.
- Lornar's Pass & Dreadnought's Drift by Feena Chan - Veoh Video (Good quality, streaming)
Note: Veoh offers the ability to download the original source video that has been uploaded. By choosing to download the full video to your PC, you will get to know the true quality of the original video file.











