Build:R/any Hard Mode Spike Trapper

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This build has been designed for the following use:

This is a build uses Spike damage from Spike Trap and Barbed Trap with winnowing to farm Almost any melee based mob on Hard Mode.

Skills and Attributes =Edit

<pvxbig> [build prof=R/any WildernessSurvival=12+1+3 Expertise=12+3][Spike trap][Dust Trap][Barbed Trap][Flame Trap][serpents quickness][whirling defense][storm chaser][Winnowing][/build] </pvxbig>

Variants Edit

Equipment Edit

  • Wilderness mask with Superior Wilderness Survival rune.
  • A piece with a Superior Expertise rune.
  • Attunement runes and radiant insignias are recommended.

Usage Edit

  • Lay down Winnowing. Hit serpents quickness and trap in this order:

Spike Trap-->Dust Trap-->Barbed Trap-->Flame Trap. Then proceed with whatever recharges.

  • Once you have laid down Dust Trap four times quickly aggro your group using storm chaser, run back to winnowing and activate whirling defenses.
  • Rinse and Repeat

Counters Edit

  • General inexperience with hard mode or with the usage section.

Notes Edit

This Build has been tested so far on Trolls outside of Droknar's Forge, Vermin outside of Senji's Corner, Jade Brotherhood Knights outside of Marketplace and Raptors outside of Rata Sum.

Video Edit

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