From PvXwiki
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The PvXwiki community finds this to be an excellent build.
Through the PvX vetting system, it has reached an overall rating in the range from 4.75 to 5.0 and thus qualifies for the highest category of working builds: Great.
This build has been designed for the following use:
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MM abusing AotL for quick minion walls, bombing, support and generic damage.
[edit] Attributes and Skills
Prophecies Necromancer. Death Magic 16 Aura of the Lich Elite Enchantment Spell All corpses within earshot are exploited and you animate a level 18 bone horror plus one for each corpse exploited in this way. For 48 seconds, your Death Magic attribute is increased by +1. Core Necromancer. Death Magic 16 Animate Bone Fiend Spell Exploit nearest corpse to animate a level 18 Bone Fiend. Bone Fiends can attack at range. Core Necromancer. Death Magic 16 Blood of the Master Spell All of your undead allies are healed for 122 Health. You sacrifice an additional 2% maximum Health per minion healed in this way. Core Necromancer. Death Magic 16 Death Nova Enchantment Spell For 30 seconds, if target ally dies, all adjacent foes take 105 damage and are Poisoned for 15 seconds. EotN Necromancer. Soul Reaping 13 Masochism Enchantment Spell For 30 seconds, you gain 4 Energy whenever you sacrifice Health. EotN Necromancer. Soul Reaping 13 Foul Feast Spell All conditions are transferred from target other ally to yourself. For each condition acquired in this way, you gain 39 Health and 3 Energy. Nightfall Necromancer. Soul Reaping 13 Signet of Lost Souls Signet If target foe is below 50% Health, you gain 88 Health and 9 Energy. Core No Profession. Unlinked Optional Optional Optional. |
- Ebon Battle Standard of Honor
EotN
No Profession. Ebon Vanguard rank
Ebon Battle Standard of Honor
Ward Spell
You plant an Ebon Battle Standard of Honor at your current location. For 14..20 seconds, non-Spirit allies in this area strike for +8..15 damage and an additional +7..10 vs. Charr.
for a lulzy addition to minion damage.
- Barbs
Core
Necromancer. Curses
Barbs
Hex Spell
For 30 seconds, target foe takes 1..12..16 more damage when hit by physical damage.
, the same as above.
- Mark of Pain
Core
Necromancer. Curses
Mark of Pain
Hex Spell
For 30 seconds, whenever target foe takes physical damage, Mark of Pain deals 10..34..42 shadow damage to adjacent foes.
does incredible AoE damage and has great synergy with Bone Fiends.
- Animate Vampiric Horror
Factions
Necromancer. Death Magic
Animate Vampiric Horror
Spell
Exploit nearest corpse to animate a level 1..14..18 Vampiric Horror. Whenever a Vampiric Horror you control deals damage, you gain the same amount of Health.
over or with Bone Fiends for increased survivability at the cost of DPS.
- Dark Bond
Core
Necromancer. Blood Magic
Dark Bond
Enchantment Spell
For the next 30..54..62 seconds, whenever you receive damage, your closest minion suffers 75% of that damage for you.
to further increase survivability.
- Splinter Weapon
Factions
Ritualist. Channeling Magic
Splinter Weapon
Weapon Spell
For 20 seconds, target ally has a Splinter Weapon. Target ally's next 1..4..5 attacks deal 5..41..53 damage to up to 3 adjacent foes.
for AoE damage from your minions and physical attackers.
- Air of Superiority
EotN
No Profession. Asura rank
Air of Superiority
Skill
For 10..30 seconds you gain a random Asura benefit every time you earn experience from killing an enemy.
, quick recharges, energy, etc.
- Glyph of Swiftness
EotN
Elementalist. Air Magic
Glyph of Swiftness
Glyph
For 15 seconds, your next 1..3..3 Spells recharge 25% faster, and projectiles from those spells move 200% faster.
allows for more frequent usage of AotL. Very useful in areas with few corpses.
- Enfeebling Blood
Core
Necromancer. Curses
Enfeebling Blood
Spell
Target foe and all nearby foes suffer from Weakness for 5..17..21 seconds.
for anti-melee.
- Weaken Armor
Core
Necromancer. Curses
Weaken Armor
Spell
Target foe and foes adjacent to your target have Cracked Armor for 5..17..21 seconds.
for Cracked Armor.
- Glyph of Lesser Energy
Core
Elementalist. Energy Storage
Glyph of Lesser Energy
Glyph
For the next 15 seconds, your next 2 Spells cost 10..16..19 less Energy to cast.
, with or without SoLS.
- Great Dwarf Weapon
EotN
No Profession. Deldrimor rank
Great Dwarf Weapon
Weapon Spell
For 20 seconds, target other ally's weapon strikes for +15..20 damage and has a 28..40% chance to cause knock down.
for party support; it is recommended that you take Glyph over SoLS if using this.
- Mindbender
EotN
No Profession. Asura rank
Mindbender
Enchantment Spell
For 6..16 seconds, you move 20..33% faster and your Spells take half as long to cast.
to have your spells cast faster. Excels in areas with corpse denial.
- Sunspear Rebirth Signet
Nightfall
No Profession. Sunspear rank
Sunspear Rebirth Signet
Signet
Resurrect target dead party member at your location with full health and 10% energy for each Sunspear rank you have attained. This signet can only be used once per mission unless recharged by a morale boost.
if you're not using all your PvE slots.
- Arcane Echo
Core
Mesmer. Unlinked
Arcane Echo
Enchantment Spell
If you cast a Spell in the next 20 seconds, Arcane Echo is replaced with that Spell for 20 seconds. Arcane Echo ends prematurely if you use a non-Spell skill.
for 2 simultanious uses of AotL
- Alternative minions depending on own preferences and the area you face.
[edit] Equipment
- Bloodstained insignia on headpiece, boots or gloves, Radiant insignia on the rest.
- 20/20 Death Magic wand and 20/+1 Death Magic offhand
- Runes above. Remember the curses rune if you spec into it.
- Cast AotL on recharge for +1 minion, or when having the chance to get a lot of minions.
- Spam Bone Fiends as your energy allows.
- Use SoLS on recharge for energy.
- Death Nova dying minions. It's challenging for a human but is definitely worth the while.
- Spam FF like you and your monks energy would hang on it. They do.
[edit] Counters
[edit] See Also