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Build:Mo/any AB WoH Monk

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This build has been designed for the following use:

The WoH Monk is designed to cope with the pressures in low-skill PvP, packing defense through Secondary Profession skills whilst having prot abilities and big heals.

Attributes and Skills Edit

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Monk-icon-small / NA-icon-small

  • Protective Spirit Protective Spirit: Over Spirit Bond for a longer lasting prot.
  • Shield of Absorption Shield of Absorption: As a small prot that can become effective quickly because of the many damage sources in AB and CM.
  • Shielding Hands Shielding Hands: As a small prot with a quick cast that also provides a small heal.
  • Holy Veil Holy Veil: As a hex removal that can be precast and can remove a hex instantly.
  • Vigorous Spirit Vigorous Spirit: For excellent anti-pressure and a cover enchantment for Holy Veil.
  • Signet of Rejuvenation Signet of Rejuvenation: Useful for an emergency heal if having problems with energy management.

Monk-icon-small / Warrior-icon-small

  • Sprint Sprint: IMS for getting away from a bad situation, catching up to a teammate, or capping quickly/running amber.
  • Shield Bash Shield Bash: Better against Sins and an easy defense option, but isn't that great against constant amounts of physical pressure.
  • Disciplined Stance Disciplined Stance: Provides blocking as well as armor, which also helps against unblockable attacks and spells.
  • Bonetti's Defense Bonetti's Defense: Energy management as well as 5 seconds of blocking that doesn't require extra attribute spread.
  • Balanced Stance Balanced Stance: Very useful anti knockdown and anti critical.

Monk-icon-small / Assassin-icon-small

  • Return Return: To shadowstep to allies and avoid melee.
  • Dark Escape Dark Escape: For a great anti-spike as well as IMS.
  • Smoke Powder Defense Smoke Powder Defense: To stop massive melee damage for a while.

Monk-icon-small / Ranger-icon-small

  • Natural Stride Natural Stride: A convenient skill with IMS and block all rolled into one.

Monk-icon-small / Dervish-icon-small

  • Shield of Force Shield of Force: Powerful anti-spike pre-prot - not as useful as Shield Bash, but recharges faster.
  • Armor of Sanctity Armor of Sanctity: Powerful anti-melee enchantment.



Equipment Edit

  • Survivor's Insignias or Disciple's Insignias, with Runes of Vitae/Vigor; run Wanderer's in Fort Aspenwood if playing on the Kurzick side.
  • A high set (a wand and focus with two 15/-1 mods).
  • A 40/20/20% Protection staff.
  • A 40/40 Heal Set.
  • Spears with +5 energy/-5 energy, +30hp/Defense and +10 vs "x" shields.
  • Max Q7/8 Tactics shield if you meet the requirements, otherwise a Strength shield.

Usage Edit

  • Heal with Word of Healing and Patient Spirit.
  • Use Guardian, SB and Dismiss Condition as necessary.
  • When under pressure, use your secondary skills to protect yourself eg:
  • Shield Bash vs assassin chains.
  • Shield Stance or Disciplined Stance vs melee to get Guardian up easily.
  • Balanced Stance vs attackers with KD (Assassins and Hammer Warriors mostly).
  • Dark Escape vs anything to reduce damage.
  • Return vs any melee to snare them and get away.

Counters Edit

  • Standard anti-caster counters.
  • Anti-block skills, like Wild Blow and Rigor Mortis.

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