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This build has been archived as of 07:39, October 3, 2009 (UTC), for the following reason:
This build had been designed for the following use:
This build was in the category great before being archived.
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Uses Word of Healing in HA for more red bars go up when you already have plenty of party heal in the midline.
[edit] Attributes and Skills
Core Monk. Healing Prayers 14 Infuse Health Spell Lose half your current Health. Target other ally is healed for 134% of the amount you lost. Target ally gets healed for 35 Health. EotN Monk. Healing Prayers 14 Patient Spirit Enchantment Spell For 2 seconds, target ally is Enchanted with Patient Spirit. When this Enchantment ends, that ally is healed for 114 Health. Target ally gets healed for 35 Health. Core Monk. Healing Prayers 14 Word of Healing Elite Spell Heal target ally for 1 (+35) Health. Heal for an additional 109 Health if that ally is below 50% Health. Prophecies Monk. Healing Prayers 14 Dwayna's Kiss Spell Heal target other ally for 57 (+35) Health and an additional 33 Health for each Enchantment or Hex on that ally. EotN Monk. Healing Prayers 14 Cure Hex Spell Remove one Hex from target ally. If a Hex was removed, that ally is healed for 114 Health. Target ally gets healed for 35 Health. Core No Profession. Unlinked Optional Optional Optional. Core Mesmer. Inspiration Magic 8 Power Drain Spell If target foe is casting a Spell or Chant, that Skill is interrupted and you gain 17 Energy. Prophecies Mesmer. Inspiration Magic 8 Channeling Enchantment Spell For 34 seconds, whenever you cast a Spell, you gain 1 Energy for each foe in the area. |
- Mantra of Flame
Core
Mesmer. Inspiration Magic 8
Mantra of Flame
Stance
For 62 seconds, whenever you take fire damage, the damage is reduced by 39% and you gain 2 Energy.
- Inspired Enchantment
Prophecies
Mesmer. Inspiration Magic 8
Inspired Enchantment
Spell
Remove an Enchantment from target foe and gain 9 Energy. For 20 seconds, Inspired Enchantment is replaced with the Enchantment removed from target foe.
[edit] Equipment
- Full Survivor, Rune of Sup Vigor.
- 40/40 Healing Prayers
- 40/40 Divine Favor
- High/Low Sets
- Defensive Sets (+10Al vs X etc)
[edit] Counters
- General Anti-Caster
- Constant ench strip
[edit] Variants
- Healing Seed
Core
Monk. Healing Prayers 14
Healing Seed
Enchantment Spell
For 10 seconds, whenever target other ally takes damage, that ally and all adjacent allies gain 28 Health.
- Waste Not, Want Not
EotN
Mesmer. Inspiration Magic 8
Waste Not, Want Not
Spell
If target foe is not casting a Spell or attacking, you gain 11 Energy.
- Heaven's Delight
Factions
Monk. Divine Favor 10
Heaven's Delight
Spell
Heal yourself and party members within earshot for 45 points.
You get healed for 32 Health.
or Divine HealingProphecies
Monk. Divine Favor 10
Divine Healing
Spell
Heal yourself and party members within earshot for 45 points.
You get healed for 32 Health.
- Draw Conditions
Core
Monk. Protection Prayers 2
Draw Conditions
Spell
All negative Conditions are transferred from target other ally to yourself. For each Condition acquired, you gain 9 Health.
(if running RC and not LS on other monk)
- Holy Veil
Core
Monk. Unlinked
Holy Veil
Enchantment Spell
While you maintain this Enchantment, any Hex cast on target ally takes twice as long to cast. When Holy Veil ends, one Hex is removed from target ally.
- Spotless Mind
EotN
Monk. Healing Prayers 14
Spotless Mind
Enchantment Spell
For 14 seconds, target other ally loses a Hex every 5 seconds.