From PvXwiki
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This build has been archived as of 14:46, October 2, 2009 (UTC), for the following reason:
This build had been designed for the following use:
This build was in the category Good before being archived.
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This Prot Monk uses Peace and Harmony to counter hexes (and to a lesser extent conditions) while providing general backline prots in HA. This should be run with off Monk condition removal such as Foul Feast.
[edit] Attributes and Skills
Factions Monk. Protection Prayers 14 Spirit Bond Enchantment Spell For 8 seconds, whenever target ally takes more than 60 damage from the next 10 attacks or Spells, that ally is healed for 96 Health. Target ally gets healed for 35 Health. Prophecies Monk. Divine Favor 11 Peace and Harmony Elite Enchantment Spell Target ally loses 7 conditions, and 7 hexes. For 2 seconds, conditions and hexes expire 90% faster on that ally. All your Smiting Prayers are disabled for 20 seconds. Core Monk. Protection Prayers 14 Reversal of Fortune Enchantment Spell For 8 seconds, the next time target ally would take damage, that ally gains that amount of Health instead, maximum 76. Target ally gets healed for 35 Health. Core Monk. Protection Prayers 14 Guardian Enchantment Spell For 7 seconds, target ally has a 50% chance to block attacks. Target ally gets healed for 35 Health. Nightfall Monk. Protection Prayers 14 Shield of Absorption Enchantment Spell For 7 seconds, damage received by target ally is reduced by 5 each time that ally is hit while under the effects of this Enchantment. Target ally gets healed for 35 Health. EotN Monk. Protection Prayers 14 Aura of Stability Enchantment Spell For 8 seconds, target other ally cannot be knocked down. Target ally gets healed for 35 Health. Core No Profession. Unlinked Optional Optional Optional. Prophecies Mesmer. Inspiration Magic 8 Channeling Enchantment Spell For 34 seconds, whenever you cast a Spell, you gain 1 Energy for each foe in the area. |
- Power Drain
Core
Mesmer. Inspiration Magic 8
Power Drain
Spell
If target foe is casting a Spell or Chant, that Skill is interrupted and you gain 17 Energy.
- Deny Hexes
Factions
Monk. Divine Favor 11
Deny Hexes
Spell
Remove one Hex from target ally for each recharging Divine Favor skill you have.
Target ally gets healed for 35 Health.
- Mend Condition
Prophecies
Monk. Protection Prayers 14
Mend Condition
Spell
Remove one Condition from target other ally. If a Condition is removed, that ally is healed for 66 Health.
- Holy Veil
Core
Monk. Unlinked
Holy Veil
Enchantment Spell
While you maintain this Enchantment, any Hex cast on target ally takes twice as long to cast. When Holy Veil ends, one Hex is removed from target ally.
[edit] Equipment
- Survivor's, Rune of Sup Vig.
- 40/20/20 Prot set.
- High and Low energy sets.
- Shield sets with +Al vs X Damage.
[edit] Counters
- Continuous stripping of Channeling.
- General anti-caster.
- By running this character you do not need a third monk with Peace and Harmony, which opens up more offensive team builds.