From PvXwiki
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This build has been archived as of March 11th 2008, for the following reason:
- SoD nerf led to these types of Monks always bringing a second large prot skill and introduction of Aura of Stability plus the buff to Healer's Boon lead to Gift of Health being dropped
This build had been designed for the following use:
This build was in the category great before being archived.
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By using the Elite skill Shield of Deflection, this monk is able to reduce melee pressure drastically. By using a hex from the Earth Magic line, he is able to easily kite away from his enemies. This build is to be used in GvG.
[edit] Attributes and Skills
Core Monk. Protection Prayers 14 Reversal of Fortune Enchantment Spell For 8 seconds, the next time target ally would take damage, that ally gains that amount of Health instead, maximum 76. Target ally gets healed for 32 Health. Factions Monk. Healing Prayers 9 Gift of Health Spell All of your other Healing Prayers skills are disabled for 7 seconds. Target other ally is healed for 96 (+32) Health. Nightfall Monk. Protection Prayers 14 Dismiss Condition Spell Remove one Condition from target ally. If that ally is under the effects of an Enchantment, that ally is healed for 71 Health. Target ally gets healed for 32 Health. Prophecies Monk. Protection Prayers 14 Shield of Deflection Elite Enchantment Spell For 10 seconds, target ally has a 75% chance to block attacks and gains 29 armor. Target ally gets healed for 32 Health. Core Monk. Protection Prayers 14 Aegis Enchantment Spell For 3 seconds, hostile spells and attacks against 'target other ally' fail. You get healed for 32 Health. Prophecies Elementalist. Earth Magic 5 Grasping Earth Hex Spell For 12 seconds, all nearby foes move 50% slower. Core Elementalist. Energy Storage 0 Glyph of Lesser Energy Glyph For the next 15 seconds, your next 2 Spells cost 10 less Energy to cast. Core Monk. Unlinked Holy Veil Enchantment Spell While you maintain this Enchantment, any Hex cast on target ally takes twice as long to cast. When Holy Veil ends, one Hex is removed from target ally. Target ally gets healed for 32 Health. |
[edit] Equipment
- Enchanting weapon.
- High and low energy sets.
[edit] Variants