From PvXwiki
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The PvXwiki community finds this to be a good build.
Through the PvX vetting system, it has reached an overall Rating in the range from 3.75 to < 4.75 and thus qualifies for the medium category of working builds: Good.
This build has been designed for the following use:
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Powerful active domination mesmer.
[edit] Attributes and Skills
Prophecies Mesmer. Domination Magic 14 Power Block Elite Spell If target foe is casting a Spell or Chant, that Skill is interrupted. The interrupted Skill and all Skills of the same attribute are disabled for 14 seconds for that foe. Core No Profession. Unlinked Optional Optional Optional. Core Mesmer. Inspiration Magic 8 Power Drain Spell If target foe is casting a Spell or Chant, that Skill is interrupted and you gain 17 Energy. Core Mesmer. Domination Magic 14 Diversion Hex Spell For 6 seconds, the next time target foe uses a skill, that skill takes an additional 53 seconds to recharge. Core Mesmer. Inspiration Magic 8 Drain Enchantment Spell Remove an Enchantment from target foe. If an Enchantment is removed, you gain 13 Energy and 83 Health. Core Mesmer. Domination Magic 14 Empathy Hex Spell For 14 seconds, whenever target foe attacks, that foe takes 52 damage. Prophecies Warrior. Tactics 8 Disciplined Stance Stance For 3 seconds, you gain +10 armor and have a 75% chance to block attacks. Disciplined Stance ends if you use an adrenal skill. Core No Profession. Unlinked Resurrection Signet Signet Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost. |
- An interrupt (Power Leak
Prophecies
Mesmer. Domination Magic 14
Power Leak
Spell
If target foe is casting a Spell or Chant, that Skill is interrupted and target foe loses 16 Energy.
/Cry of FrustrationCore
Mesmer. Domination Magic 14
Cry of Frustration
Spell
If target foe is using a skill, that foe and all foes in the area are interrupted and suffer 42 damage.
/ComplicateFactions
Mesmer. Domination Magic 14
Complicate
Spell
Interrupt target foe's action. If that action was to use a Signet, it and all other Signets are disabled for 15 seconds.
/Power LockEotN
Mesmer. Domination Magic 14
Power Lock
Spell
If target foe is casting a Spell or Chant, that Spell or Chant is interrupted and disabled for an additional 12 seconds.
/Power SpikeCore
Mesmer. Domination Magic 14
Power Spike
Spell
If target foe is casting a Spell or a Chant, that Skill is interrupted and target foe takes 114 damage.
)
- Wastrel's Worry
Prophecies
Mesmer. Domination Magic 14
Wastrel's Worry
Hex Spell
After 3 seconds, target foe takes 95 damage. Wastrel's Worry ends prematurely if that foe uses a skill.
to pressure enemies into casting
[edit] Equipment
- Full survivors'.
- 40/40 dom and inspiration sets, defensive set, high set.
- Use Power Block to shut down a caster.
- Empathy for melee hate.
- Drain/interrupt Holy Veil if encountered. Easy since unlinked = no HCTs.
- Diversion as shutdown or to disable important skills.
- Use Disciplined Stance to get your long casts off or when under heavy pressure.
[edit] Counters
- Magebane Shot.
- Heavy anti-caster.
- Other dom mesmers (if you don't PBlock them first)
[edit] Variants
- Shame/Guilt for more caster hate.
- Shield Bash.