From PvXwiki
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The PvXwiki community finds this to be an excellent build.
Through the PvX vetting system, it has reached an overall rating in the range from 4.75 to 5.0 and thus qualifies for the highest category of working builds: Great.
This build has been designed for the following use:
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This build uses lots of AoE skills paired with good energy management and utility skills to provide good damage in HA.
[edit] Attributes and Skills
Nightfall Elementalist. Fire Magic 14 Searing Flames Elite Spell Target foe and all nearby foes are struck with Searing Flames. Foes already on fire when this Skill is cast are struck for 94 fire damage. Foes not already on fire begin Burning for 7 seconds. Nightfall Elementalist. Fire Magic 14 Glowing Gaze Spell Deals 47 fire damage. You gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage if target foe is Burning. Prophecies Elementalist. Fire Magic 14 Searing Heat Spell Cause Searing Heat at target foe's location. For 5 seconds, foes near this location are struck for 38 fire damage each second. When Searing Heat ends, foes in the area of effect are set on fire for 3 seconds. Core No Profession. Unlinked Optional Optional Optional. Core Elementalist. Fire Magic 14 Fire Attunement Enchantment Spell For 58 seconds, you are attuned to Fire. You gain 1 Energy plus 30% of the base Energy cost of the Skill each time you use Fire Magic. Core Elementalist. Energy Storage 11 Glyph of Lesser Energy Glyph For the next 15 seconds, your next 2 Spells cost 16 less Energy to cast. Core No Profession. Unlinked Optional Optional Optional. Core No Profession. Unlinked Resurrection Signet Signet Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost. |
First slot:
- Teinai's Heat
Factions
Elementalist. Fire Magic 14
Teinai's Heat
Spell
Create Teinai's Heat at target foe's location. For 5 seconds, foes near this location are struck for 38 fire damage each second. When Teinai's Heat ends, foes in the area of effect are set on fire for 3 seconds.
- Liquid Flame
Nightfall
Elementalist. Fire Magic 14
Liquid Flame
Spell
Target foe is struck for 105 fire damage. If that foe is attacking or casting a Spell, nearby foes are also struck for 105 fire damage.
Second slot:
- "Make Haste!"
Nightfall
Paragon. Command 8
"Make Haste!"
Shout
For 13 seconds, target other ally moves 33% faster. This Skill ends if that ally successfully hits with an attack.
- Weapon of Warding
Factions
Ritualist. Restoration Magic 8
Weapon of Warding
Weapon Spell
For 6 seconds, target ally has a Weapon of Warding, granting that ally +3 Health regeneration and a 50% chance to block. Weapon of Warding ends if that ally attacks.
- Aegis
Core
Monk. Protection Prayers 9
Aegis
Enchantment Spell
For 2 seconds, hostile spells and attacks against 'target other ally' fail.
Put 8 into Command, Restoration Magic or Protection Prayers respectively (if running all fire take 12 Energy Storage).
[edit] Equipment
- Survivors
- Meta weapon sets.
- Maintain Fire Attunement.
- Use your Heats on grouped up people.
- Use SF on spikes or on balls.
- Keep energy up with Glyph and Glowing Gaze.
[edit] Variants
- With Weapon of Warding use Flesh of My Flesh or Death Pact Signet.
[edit] Counters