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This build has been archived as of 00:04, October 18, 2009 (UTC), for the following reason:
This build had been designed for the following use:
This build was in the category good before being archived.
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This build uses Searing Flames to pressure the opposing side while supporting the party with Restoration Magic. It is occassionaly used to run flags in GvG.
[edit] Attributes and Skills
Nightfall Elementalist. Fire Magic 14 Searing Flames Elite Spell Target foe and all nearby foes are struck with Searing Flames. Foes already on fire when this Skill is cast are struck for 94 fire damage. Foes not already on fire begin Burning for 7 seconds. Nightfall Elementalist. Fire Magic 14 Glowing Gaze Spell Deals 47 fire damage. You gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage if target foe is Burning. Core Elementalist. Energy Storage 7 Glyph of Lesser Energy Glyph For the next 15 seconds, your next 2 Spells cost 14 less Energy to cast. Factions Ritualist. Restoration Magic 11 Wielder's Boon Spell Heal target ally for 48 points. If that ally is under the effects of a "Weapon Spell," Wielder's Boon heals for an additional 59 Health. Factions Ritualist. Restoration Magic 11 Weapon of Warding Weapon Spell For 7 seconds, target ally has a Weapon of Warding, granting that ally +3 Health regeneration and a 50% chance to block. Weapon of Warding ends if that ally attacks. Factions Ritualist. Restoration Magic 11 Protective Was Kaolai Item Spell Hold Kaolai's ashes for up to 48 seconds. While you hold his ashes, you gain 24 armor. When you drop his ashes, all party members are healed for 65 Health. Core Elementalist. Fire Magic 14 Fire Attunement Enchantment Spell For 58 seconds, you are attuned to Fire. You gain 1 Energy plus 30% of the base Energy cost of the Skill each time you use Fire Magic. Nightfall Elementalist. Fire Magic 14 Flame Djinn's Haste Enchantment Spell All adjacent foes are struck for 113 fire damage. For 14 seconds, you move 25% faster. Flame Djinn's Haste recharges 50% faster if a foe was struck by this spell. |
[edit] Equipment
- Full Survivor
- 40/40 Fire Magic set.
- 40/40 Restoration set.
- +30 energy Fire Magic set.
- Defensive set (martial weapon + shield).
- An enchanting Fire Magic staff in your inventory is useful. When you have the time, swap to it to cast Fire Attunement and Flame Djinn.
- Maintain Fire Attunement.
- Use Searing Flames to inflict heavy damage on your enemies.
- Use Glowing Gaze to maintain energy.
- Use Glyph of Lesser Energy with costly spells.
- Support the party with Weapon of Warding and Protective was Kaolai.
- Use Flame Djinn's Haste when ganking and to take down foes faster.
[edit] Counters
- Caster Hate
- Enchantment Removal
[edit] Variants
[edit] See also