From PvXwiki
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This build has been archived as of 07:30, October 3, 2009 (UTC), for the following reason:
- Nerf to Ether Prism meant Ritualist runners were more effective.
This build had been designed for the following use:
This build was in the category great before being archived.
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This Ele runner uses Ether Prism for big energy management and anti-spike as well Energy Blast for a massive damage spike assist while at the stand.
[edit] Attributes and Skills
Nightfall Elementalist. Energy Storage 12 Ether Prism Elite Spell For 3 seconds, all damage you take is reduced to 0. When this enchantment ends, you gain 17 Energy. Nightfall Elementalist. Water Magic 8 Freezing Gust Hex Spell If target foe is under the effect of a Water Magic Hex, that foe is struck for 52 cold damage. Otherwise, that foe moves 66% slower for 4 seconds. Factions Ritualist. Restoration Magic 12 Wielder's Boon Spell Heal target ally for 51 points. If that ally is under the effects of a "Weapon Spell," Wielder's Boon heals for an additional 63 Health. Factions Ritualist. Restoration Magic 12 Weapon of Warding Weapon Spell For 7 seconds, target ally has a Weapon of Warding, granting that ally +4 Health regeneration and a 50% chance to block. Weapon of Warding ends if that ally attacks. Factions Ritualist. Restoration Magic 12 Resilient Weapon Weapon Spell For 13 seconds, target ally has a Resilient Weapon. While suffering from a Hex or Condition, that ally gains +5 Health regeneration and +24 armor. Factions Ritualist. Restoration Magic 12 Protective Was Kaolai Item Spell Hold Kaolai's ashes for up to 51 seconds. While you hold his ashes, you gain 24 armor. When you drop his ashes, all party members are healed for 70 Health. Factions Ritualist. Restoration Magic 12 Recuperation Binding Ritual Create a level 8 Spirit with 160 Health and 50 armor. Non-Spirit allies within its range gain +3 Health regeneration. This Spirit dies after 39 seconds. Nightfall Elementalist. Air Magic 5 Storm Djinn's Haste Enchantment Spell For 15 seconds, you move 25% faster. Each second that you are moving, you lose 1 Energy. |
[edit] Equipment
- Full Survivor's, Rune of Restoration, Rune of Sup Vigor.
- 40/40 Restoration set.
- 40/40 Energy Storage set.
- Enchanting Set.
- High and Low Energy Sets.
- Shield Sets (Anti-Cripple etc).
[edit] Counters
- General Anti-Caster.
- Enchantment Removal.
[edit] Variants
- Life
- Energy Blast
- Ice Prison