This build is part of the current metagame.
The community has decided this build is in the current meta game and deserves to be stored. The frequency section describes how often the build is used. This build has also been rated in the range from 3.75 to < 4.75, placing it in the medium category of working builds: Good .
This build has been designed for the following use:
This build uses Ether Renewal for superior energy management to spam prots.
Attributes and Skills Edit
Prophecies
Elementalist. Energy Storage 14
Ether Renewal
Elite Enchantment Spell
For 19 seconds, each time you cast a Spell, you gain 4 Energy and 19 Health for each Enchantment on you.
Core
Elementalist. Energy Storage 14
Aura of Restoration
Enchantment Spell
For 60 seconds, you gain 1 Energy and are healed for 480 % of the Energy cost each time you cast a spell.
Core
Monk. Protection Prayers 12
Aegis
Enchantment Spell
For 10 seconds, all party members within earshot have a 50% chance to block attacks.
Factions
Monk. Protection Prayers 12
Spirit Bond
Enchantment Spell
For 8 seconds, whenever target ally takes more than 60 damage from the next 10 attacks or Spells, that ally is healed for 88 Health.
Core
Monk. Protection Prayers 12
Protective Spirit
Enchantment Spell
For 19 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or Spell.
Core
No Profession. Unlinked
Optional
Optional
Optional.
Nightfall
Monk. Protection Prayers 12
Shield of Absorption
Enchantment Spell
For 6 seconds, damage received by target ally is reduced by 5 each time that ally is hit while under the effects of this Enchantment.
Core
Monk. Healing Prayers 3
Infuse Health
Spell
Lose half your current Health. Target other ally is healed for 107 % of the amount you lost.
Optional slots for
Mend Ailment Core
Monk. Protection Prayers 12
Mend Ailment
Spell
Remove one Condition from target ally. For each remaining Condition, that ally is healed for 57 Health.
for condition removal
Shield Guardian Factions
Monk. Protection Prayers 12
Shield Guardian
Enchantment Spell
For 10 seconds, target ally has a 75% chance to block incoming attacks. The next time target ally blocks an attack, that ally and all nearby allies are healed for 67 and Shield Guardian ends.
prot with AoE heal.
Guardian Core
Monk. Protection Prayers 12
Guardian
Enchantment Spell
For 6 seconds, target ally has a 50% chance to block attacks.
for blocking.
Convert Hexes Core
Monk. Protection Prayers 12
Convert Hexes
Spell
Remove all Hexes from target other ally. For 18 seconds, that ally gains +10 armor for each Necromancer Hex that was removed.
for hex removal.
Life Bond Core
Monk. Protection Prayers 12
Life Bond
Enchantment Spell
While you maintain this Enchantment, whenever target other ally takes damage from an attack, half the damage is redirected to you. The damage you receive this way is reduced by 25 .
. Would need micro'ing.
Life Attunement Prophecies
Monk. Protection Prayers 12
Life Attunement
Enchantment Spell
While you maintain this Enchantment, target ally deals 30% less damage in combat, but gains 43 % more Health when healed.
. Would need micro'ing.
Equipment Edit
Full Survivor
Any weapon with of Enchanting
Full Vitae
Highest Vigor you can afford
Put the Hero on Guard Mode .
Micro hero to always be covered with at least 3 enchantments, one of which must be ER.
Consider disabling Infuse Health.
Counters Edit
Enchantment removal
Ether Renewal getting interrupted
Variants Edit
DO NOT USE:
See also Edit
Team builds
Read more