From PvXwiki
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This build has been archived as of 23:47, October 22, 2009 (UTC), for the following reason:
- Removal of Hero Battles 10/23/09
This build had been designed for the following use:
This build was in the category great before being archived.
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In Hero Battles, this hero elementalist utilizes Earth Prayers to protect himself, while killing enemies with Fire Magic.
[edit] Attributes and Skills
Nightfall Elementalist. Fire Magic 14 Mind Blast Elite Spell Target foe is struck for 57 fire damage. If you have more Energy than target foe, you gain 8 Energy. Core Elementalist. Fire Magic 14 Immolate Spell Target foe is struck for 71 fire damage and is set on fire for 3 seconds. Core Elementalist. Fire Magic 14 Meteor Spell Target foe and all adjacent foes are struck for 105 fire damage and knocked down. This Spell causes Exhaustion. Prophecies Elementalist. Fire Magic 14 Searing Heat Spell Cause Searing Heat at target foe's location. For 5 seconds, foes near this location are struck for 38 fire damage each second. When Searing Heat ends, foes in the area of effect are set on fire for 3 seconds. Nightfall Dervish. Earth Prayers 8 Armor of Sanctity Enchantment Spell For 10 seconds, you take 13 less damage from foes suffering from a Condition. Core Elementalist. Energy Storage 11 Aura of Restoration Enchantment Spell For 60 seconds, you gain 1 Energy and are healed for 420% of the Energy cost each time you cast a spell. Nightfall Elementalist. Energy Storage 11 Glyph of Restoration Glyph For 15 seconds, your next 2 Spells heal you for 85 Health, and you are healed for 333% of the Energy cost of each Spell. Core Elementalist. Fire Magic 14 Fire Attunement Enchantment Spell For 58 seconds, you are attuned to Fire. You gain 1 Energy plus 30% of the base Energy cost of the Skill each time you use Fire Magic. |
- Immolate
Core
Elementalist. Fire Magic 14
Immolate
Spell
Target foe is struck for 71 fire damage and is set on fire for 3 seconds.
- Searing Heat
Prophecies
Elementalist. Fire Magic 14
Searing Heat
Spell
Cause Searing Heat at target foe's location. For 5 seconds, foes near this location are struck for 38 fire damage each second. When Searing Heat ends, foes in the area of effect are set on fire for 3 seconds.
[edit] Equipment
- Survivor armor
- Runes of Superior Vigor, Minor Fire Magic, and Minor Energy Storage
- Two runes of Vitae
- Fire Magic headgear
[edit] Counters