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This build was created as a counter to blocking stances/enchantments and as a source of enchantment removal.
[edit] Attributes and Skills
Nightfall Dervish. Scythe Mastery 14 Reaper's Sweep Elite Scythe Attack If this attack hits, you deal +38 damage. If your target is below 50% Health, you also inflict a Deep Wound for 19 seconds, otherwise that foe loses one enchantment. Core Warrior. Unlinked Wild Blow Melee Attack Lose all adrenaline. If it hits, this attack will result in a critical hit and any Stance being used by your target ends. This attack cannot be blocked. Nightfall Dervish. Scythe Mastery 14 Eremite's Attack Melee Attack If this attack hits, you deal +10 damage for each adjacent foe (maximum 30 bonus damage). EotN Dervish. Mysticism 12 Pious Fury Stance Lose one Enchantment. For 5 seconds, you attack 33% faster. Nightfall Dervish. Mysticism 12 Pious Haste Stance For 10 seconds you move 33% faster. When this Stance ends, you lose one Enchantment. EotN Dervish. Earth Prayers 6 Shield of Force Enchantment Spell For 7 seconds, the next attack skill against you is blocked, and your attacker is Weakened for 11 seconds. Nightfall Dervish. Unlinked Rending Touch Spell You and target touched foe lose 1 Enchantment. Core No Profession. Unlinked Resurrection Signet Signet Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost. |
[edit] Equipment
- Survivor's Insignia's/Radiant's Insignia's - depending on playstyle.
- Vampiric/Zealous Scythe of Fortitude with the "Strength of Honor" inscription preferable.
- Spike with Eremite's Attack → use Wild Blow to remove def stance→ Reaper's Sweep.
- Start out your spike with Reaper's Sweep if the target is under the effect of defensive enchantments.
- Use Rending Touch to remove enchantments.
[edit] Counters
[edit] Variants