From PvXwiki
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The PvXwiki community finds this to be a good build.
Through the PvX vetting system, it has reached an overall Rating in the range from 3.75 to < 4.75 and thus qualifies for the medium category of working builds: Good.
This build has been designed for the following use:
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Uses the synergy between Draw Conditions and Avatar of Melandru to make a sturdy dervish with good party support.
[edit] Attributes and Skills
Nightfall Dervish. Mysticism 14 Avatar of Melandru Elite Form For 66 seconds, you have +100 Health, you are unaffected by Conditions, and your attacks deal earth damage. This Skill is disabled for 120 seconds. Nightfall Dervish. Scythe Mastery 13 Victorious Sweep Melee Attack If this attack hits, you deal +27 damage. If the target foe has less Health than you, you gain 73 Health. Nightfall Dervish. Scythe Mastery 13 Wearying Strike Scythe Attack If this attack hits, you deal +18 damage and inflict a Deep Wound for 9 seconds. You suffer from Weakness for 10 seconds. Nightfall Dervish. Mysticism 14 Zealous Renewal Enchantment Spell All adjacent foes take 57 holy damage. For 20 seconds, this Enchantment does nothing. When this Enchantment ends, you gain 1 Energy for each successful hit while under the effects of this Enchantment. Nightfall Dervish. Mysticism 14 Heart of Fury Enchantment Spell For 19 seconds, you attack 33% faster. When this Enchantment ends, all nearby foes are set on fire for 3 seconds. Core Monk. Protection Prayers 3 Draw Conditions Spell All negative Conditions are transferred from target other ally to yourself. For each Condition acquired, you gain 10 Health. Nightfall Dervish. Mysticism 14 Imbue Health Spell Target other ally is healed for 47% of your current Health (maximum 300 Health). Core No Profession. Unlinked Resurrection Signet Signet Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost. |
[edit] Equipment
- Radiant Insignias.
- Any generic scythe, such as the Soulbreaker.
- Use AoM when needed.
- Keep Zealous Renewal up.
- Draw conditions whenever possible.
- Use Imbue to heal others whenever possible (after Draw Conditions).
[edit] Counters
[edit] Variants
- Heroes may need micromanagement to properly use Avatar of Melandru.