From PvXwiki
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The PvXwiki community finds this to be an excellent build.
Through the PvX vetting system, it has reached an overall rating in the range from 4.75 to 5.0 and thus qualifies for the highest category of working builds: Great.
This build has been designed for the following use:
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Utilizes "You're All Alone!"'s snaring capabilities, and uses a devastating chain to kill foes.
[edit] Attributes and Skills
Nightfall Warrior. Unlinked "You're All Alone!" Elite Shout If target foe isn't near an ally, that foe suffers from Cripple and Weakness for 8 seconds. Prophecies Warrior. Unlinked Flurry Stance For 5 seconds, your attack rate is increased by 33%, but you deal 25% less damage. Factions Assassin. Dagger Mastery 14 Leaping Mantis Sting Lead Attack If Mantis Sting hits, target foe takes +20 damage. If this attack strikes a moving foe, that foe is Crippled for 14 seconds. Factions Assassin. Dagger Mastery 14 Fox Fangs Off-Hand Attack Must follow a lead attack. Fox Fangs cannot be blocked and strikes for +28 damage if it hits. EotN Assassin. Dagger Mastery 14 Trampling Ox Dual Attack Must follow an off-hand attack. If it hits, you deal +19 damage. If you hit a Crippled foe, that foe is knocked down. Factions Assassin. Dagger Mastery 14 Falling Spider Off-Hand Attack Must strike a knocked-down foe. If it hits, Falling Spider strikes for +34 damage and target foe is Poisoned for 19 seconds. Factions Assassin. Critical Strikes 13 Twisting Fangs Dual Attack Must follow an off-hand attack. If it hits, Twisting Fangs strikes for +19 damage and struck foe suffers from Bleeding and Deep Wound for 18 seconds. Factions Assassin. Unlinked Dash Stance For 3 seconds, you run 50% faster. |
[edit] Equipment
- Radiant or Survivors.
- 15^50 Zealous, Vampiric, and Elemental Daggers of Fortitude.
- Furious Spear of Fortitude, and Shield of Fortitude.
| The Equipment Template for this build is: Pk5xFv8FzkayjHVRqYl3I90Ul3IDLfonIHVPlnIFlblnIDL
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- Choose a target.
- Either hit YAA, or begin your combo.
- Hit YAA prior to Trampling Ox, to ensure that cripple isn't removed before you're able to knockdown your foe.
- In Alliance Battles you may camp the body of someone due to the quick recharge of the spike.
[edit] Counters
- Anti-melee hexes.
- Condition removal.
- Balling up.
- Blocking.
[edit] Variants
- Frenzy instead of Flurry.
- Shadowstep, such as Death's Charge or Dark Prison, replace Dash.
- Resurrection Signet in RA.
- Unsuspecting Strike->Lotus Strike instead of Leaping Mantis Sting->Jungle Strike.