From PvXwiki
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The PvXwiki community finds this to be an excellent build.
Through the PvX vetting system, it has reached an overall rating in the range from 4.75 to 5.0 and thus qualifies for the highest category of working builds: Great.
This build has been designed for the following use:
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This dedicated split Assassin uses Air Magic for extra damage and disruption as well as a Wastrel's Collapse chain for lots of KD's.
[edit] Attributes and Skills
Nightfall Assassin. Unlinked Wastrel's Collapse Elite Skill Shadow Step to target foe. If that foe is not using a skill that foe is knocked down. All your non-dagger attack skills are disabled for 10 seconds. Factions Assassin. Dagger Mastery 14 Falling Spider Off-Hand Attack Must strike a knocked-down foe. If it hits, Falling Spider strikes for +34 damage and target foe is Poisoned for 19 seconds. Factions Assassin. Dagger Mastery 14 Horns of the Ox Dual Attack Must follow an off-hand attack. If it hits, Horns of the Ox strikes for +10 damage. If struck foe is not adjacent to any allies, that foe is knocked down. EotN Assassin. Dagger Mastery 14 Falling Lotus Strike Off-Hand Attack Must strike a knocked-down foe. If it hits, you strike for +34 damage and gain 11 Energy. Factions Assassin. Dagger Mastery 14 Blades of Steel Dual Attack Must follow an off-hand attack. If it hits, this attack strikes for +15 damage (maximum bonus 60) for each recharging dagger attack. Prophecies Elementalist. Air Magic 10 Shock Skill Target touched foe is knocked down and struck for 43 lightning damage. This skill has 25% armor penetration and causes Exhaustion. Factions Assassin. Unlinked Dash Stance For 3 seconds, you run 50% faster. Core Elementalist. Air Magic 10 Conjure Lightning Enchantment Spell For 60 seconds, if you're wielding a lightning weapon, your attacks strike for an additional 15 lightning damage. |
[edit] Equipment
- Full Survivor's with a Sup Rune of Vigor and Full Vitae's.
- Shocking 15^50 Daggers of Fortitude.
- Vampiric/Zealous 15^50 Daggers of Fortitude (for both energy/if Conjure is stripped).
- Defensive Shield + Spear set with +Al vx X Damage and anti-cripple/blind shields.
- 40/20/20 Air Staff for casting Conjure.
- Use 1 through 5 for the majority of your damage, follow with Shock to interrupt any 1 second cast skills (Weapon of Warding).
- Maintain your Conjure Lightning for a permanent + 15 Damage.
- Use Dash to get around quickly.
- Remember that Wastrel's Collapse can be easily used during a foes aftercasts, use this to your advantage.
- Shock can be used as another way to start your chain.
[edit] Counters
- Being ganked.
- Enchant removal lowers your damage output.
- Melee hate.