From PvXwiki
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The PvXwiki community finds this to be a good build.
Through the PvX vetting system, it has reached an overall Rating in the range from 3.75 to < 4.75 and thus qualifies for the medium category of working builds: Good.
This build has been designed for the following use:
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Uses Onslaught to compact the bar and deliver a strong spike.
[edit] Attributes and Skills
Factions Assassin. Critical Strikes 13 Unsuspecting Strike Lead Attack If this attack hits, you strike for +29 damage. If your target was above 90% Health you deal an additional 67 damage. EotN Assassin. Dagger Mastery 13 Golden Fang Strike Off-Hand Attack Must follow a lead attack. If you are under the effects of an Enchantment and this attack hits, target foe suffers from a Deep Wound for 18 seconds. Factions Assassin. Dagger Mastery 13 Horns of the Ox Dual Attack Must follow an off-hand attack. If it hits, Horns of the Ox strikes for +10 damage. If struck foe is not adjacent to any allies, that foe is knocked down. EotN Assassin. Dagger Mastery 13 Falling Lotus Strike Off-Hand Attack Must strike a knocked-down foe. If it hits, you strike for +32 damage and gain 11 Energy. Factions Assassin. Dagger Mastery 13 Blades of Steel Dual Attack Must follow an off-hand attack. If it hits, this attack strikes for +15 damage (maximum bonus 60) for each recharging dagger attack. Core No Profession. Unlinked Optional Optional Optional. Nightfall Dervish. Wind Prayers 6 Onslaught Elite Enchantment Spell For 11 seconds, your attack Skills recharge 25% faster and cost 25% less Energy. Core No Profession. Unlinked Resurrection Signet Signet Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost. |
Optional should be:
- Caltrops
Factions
Assassin. Shadow Arts
Caltrops
Spell
Target foe and all foes adjacent to your target are Crippled for 5..13..16 seconds. Caltrops has half the normal range.
- Signet of Pious Restraint
EotN
Dervish. Wind Prayers 6
Signet of Pious Restraint
Signet
Lose one Enchantment. Target foe is Crippled for 9 seconds. If an Enchantment was removed, this Signet recharges instantly.
- Dash
Factions
Assassin. Unlinked
Dash
Stance
For 3 seconds, you run 50% faster.
- Death's Charge
Factions
Assassin. Shadow Arts
Death's Charge
Spell
Shadow Step to target foe. If that foe has more Health than you, you are healed for 65..173..209.
- Iron Palm
Factions
Assassin. Deadly Arts
Iron Palm
Skill
Target touched foe suffers 5..41..53 damage, and if that foe is suffering from a Hex or Condition that foe is knocked down. Iron Palm counts as a lead attack.
- Assassin's Remedy
Nightfall
Assassin. Critical Strikes 13
Assassin's Remedy
Enchantment Spell
For 30 seconds, the next 9 attack skills you use remove one Condition.
- Attacker's Insight
Nightfall
Dervish. Wind Prayers 6
Attacker's Insight
Enchantment Spell
For 20 seconds, your next 2 attack skills cost 11 less Energy.
[edit] Equipment
- Full Survivor
- Vampiric/Zealous/Elemental Daggers of Fortitude
- Use Onslaught a few seconds before the spike, this will let it both recharge before the chain does along and help with the energy cost.
- Kill with 1->5.
- Resurrect allies.
[edit] Counters
- Enchantment removal
- Anti-melee hexes
[edit] Variants
- Falling Spider
Factions
Assassin. Dagger Mastery 13
Falling Spider
Off-Hand Attack
Must strike a knocked-down foe. If it hits, Falling Spider strikes for +32 damage and target foe is Poisoned for 18 seconds.
instead of Falling Lotus Strike.
- Golden Fox Strike
Nightfall
Assassin. Dagger Mastery 13
Golden Fox Strike
Lead Attack
If this attack hits, target foe takes +27 damage. If you are under the effects of an Enchantment, this attack cannot be blocked.
instead of Unsuspecting Strike
- Death Blossom
Factions
Assassin. Dagger Mastery 13
Death Blossom
Dual Attack
Must follow an off-hand attack. If it hits, Death Blossom strikes target foe for +42 damage and all adjacent foes take 42 damage.
instead of Blades of Steel.