Build:A/D Death Blossom Farmer
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The PvXwiki community finds this to be an excellent build. Through the PvX vetting system, it has reached an overall rating in the range from 4.75 to 5.0 and thus qualifies for the highest category of working builds: Great. This build has been designed for the following use: |
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This build makes use of the incredible DPS of death blossom to farm various mobs. It can also be used for general PvE.
[edit] Attributes and Skills
[edit] Equipment
- Radiant armor is preferred. (Radiant Insignias and Runes of Attunement on all available pieces.)
- 15% while enchanted zealous daggers of enchanting or fortitude are preferred.
- Pywatt's Talons are ideal.
- Ceremonial Daggers will work as well.
- Chimor's Daggers make a good switch-out weapon when zealous isn't desired.
[edit] Usage
- Maintain Critical Agility, Mystic Regeneration, Critical Defenses and Way of Perfection.
- Use Golden Phoenix Strike -> Critical Strike -> Moebius Strike -> Death Blossom then chain Moebius Strike and Death Blossom, using Critical Strike to maintain your energy and enchantments as necessary.
[edit] Counters
- General Anti-Melee
- Enchantment Removal
[edit] Notes
[edit] Farmable Areas
[edit] Normal Mode
- Minotaurs outside of Ice Tooth Cave. (Good learning spot for new people.)
- Minotaurs inside of Elona Reach.
- Desert Griffons outside of Destiny's Gorge.
- Mountain Trolls outside of Droknar's Forge.
- Jade Brotherhood.
- Fissure of Woe beach.
- Can beat almost every boss in the Norn Fighting Tournament, as most of them are physical damage dealers. The only difficulties are Empathy and Spiteful Spirit casters, yet replacing Moebius Strike with Ursan Blessing (Norn skill) you can get past the difficulties of blind, Empathy, and Spiteful Spirit. But doing this will mean you are less effective against some others, such as Argo and Mhenlo
- Vermin at Xaquang Skyway.
- Tengu at Nahpui Quarter mission; watch out for Sentinels as they are soloable but they use Lightning Reflexes.
- Jungle Trolls in Tangle Root
[edit] Hard Mode
- Mountain Trolls outside of Droknar's Forge (Make sure not to aggro the Avicara in HM).
- Desert Griffons outside of Destiny's Gorge.
- Elementals outside of Sardelac Sanitarium.
- Shiro in Imperial Sanctum.
- Can be used to solo the 5 Corsair Cutthroats in the beginning of Moddok Crevice Mission with only a little bit of difficulty to try for their drops of Colossal Scimitars. (Need Dunkoro for mission)
- Mantids outside Shing Jea.
- Insects outside Sunspear Great Hall.
- The animals in Minister Cho's Estate explorable area.
- Vermin at Xaquang Skyway
[edit] Bosses In Normal Mode
Lunto Sharpfoot
Chkkr Locust Lord
Xuekao, the Deceptive
Achor the Bladed (cast Critical Defenses first otherwise he will remove it)
Shreader Sharptongue (I advise to fight your way through all the vermin instead of running past them)
Chkkr Brightclaw (leave from Jade Flats (Kurzick) and make your way to the boss, but don't run to him, because that will cause a group of mantis to spawn, instead you shoot at him with a longbow from the stairway, a group a foes, about 3, will most likely attack both you and Chkkr, take them down first, because the Dragon Moss uses Blurred Vision)
Bubahl Icehands
Lian, Dragon's Petal (beat Rits first, then Mes, leave Lian the last for a safer farm)
Chidehkir, Light of the Blind
Terob Roundback (This is annoying, but doable with a little patience.)
Cultist Milthuran (This cannot be done with an outcast rit, as they use Displacement, also use Critical Defenses before using Critical Agility and Vigorous Spirit, as
Chilblains removes 2 enchantments)
Jishol Darksong
Pehnsed the Loudmouth
Salke Fur Friend (Kill the Rit warden first, as he might heal Salke; can't be done with a Warden of the Earth in his group))
Bolten Largebelly (don't let Bolten's team mob with the team VERY close to his, instead lure the one close to him and kill those first)
Zelnehlun Fastfoot
Tundoss the Destroyer (Kill his team first.)
Johon The Oxflinger
Whuup Buumbuul (don't use attack skills while he has Escape on. Maintain skills, and keep attack normally until you land hits, then continue with chain)
Reefclaw Ragebound
Mahto Sharptooth
Chor the Bladed
Riktund the Vicious
Wing, Three Blade
Sskai, Dragon's Birth
Krogg Shmush
Arrahhsh Mountainclub
[edit] Bosses In Hard Mode
Tahkayun Tsi (You also get a few tomes from his friends around him.)
Yunlai Deathkeeper (You first must kill the 2 groups of mantids that spawn in order to get him to spawn.)
Jishol Darksong (First kill his mob, as this will weaken his Leader's Comfort.)
Chkkr Thousand Tail
Krogg Shmush
Hassin Softskin
Chor the Bladed
[edit] Variants
- When using Critical Eye variation, replace Critical Strike with Critical Eye. (With the 13x% extra critical strikes, Critical Strike becomes useless.)
[edit] A/Mo version
Even if Mystic Regeneration is rebuffed, the A/Mo version shall not be forgotten.
[edit] See Also
- Build:A/any PvE Moebius Sin uses similar tactics for general usage.
- Farming Plains of Jarin on Hard Mode.
- (Note: These are for the old Mystic Regen Build)














