Archive:W/A Shove Hammer Spiker

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This build has been archived as of 05:38, 10 July 2007 (CEST), for the following reason:

  • Metagame shift

This build had been designed for the following use:

This build was in the category Good before being archived.

This build uses the Warrior Tactics line skills, coupled with the shadow stepping abilities of an Assassin to deliver an unexpected, high-damage spike. It is most commonly used in GvG, but can also be used in the Arenas and Alliance Battles.

Attributes and Skills Edit

<pvxbig> [build prof=warri/assas hammer=12+1+1 tactics=10+1 streng=8+1 shadow=2][shove][crushing blow][thrill of victory][wild blow][tiger stance][deaths charge][healing signet][resurrection signet][/build] </pvxbig>

Equipment Edit

  • Armor with Radiant Insignia is recommended for the high energy cost of this spike, although it is not as necessary if this build is being used in Competitive Missions or Alliance Battles.
  • Runes of Major Tactics, Superior Vigor, Major Hammer Mastery, Minor Strength.

Usage Edit

Counters Edit

  • While you can still deal damage with Shove when blinded, you will be unable to accomplish much else.
  • Damage-on-attack hexes can be devastating, but not so much as builds which utilize Frenzy.

Variants Edit

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