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Archive:Team - Spiritway

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This build has been archived as of November 13, 2007, for the following reasons:

  • Not used as often
  • Energizing Wind nerf

This build had been designed for the following use:

This build was in the category No category specified before being archived.

This team uses traps and RaO thumpers to apply signifigant pressure to the enemy team, while a backline protected by traps and spirits and fuelled by Soul Reaping help keep the team alive.

Composition Edit

  • 3 Ranger-icon-small/Warrior-icon-small RaO Thumpers
  • 1 Ranger-icon-small/Paragon-icon-small Smoke Trapper
  • 1 Ranger-icon-small/Elementalist-icon-small Spike Trapper
  • 1 Necromancer-icon-small/Ritualist-icon-small WoR Healer
  • 1 Necromancer-icon-small/Ritualist-icon-small OoA Healer
  • 1 Ritualist-icon-small/Mesmer-icon-small Expel Rit

EW RaO Thumper Edit

<pvxbig> [build prof=r/W hammer=12 expertise=8+1 beast=10+1+1][hammer bash][crushing blow][bestial mauling][energizing wind][rampage as one][comfort animal][charm animal][Resurrection Signet][/build] </pvxbig>

Equipment Edit

  • A mix of Radiant and Survivor's insignias, depending on personal preferance.
  • Zealous and Ebon Hammers of Fortitude with 15^50 inscriptions.
  • Weapon and shield sets for anti-spike.
  • A staff for emergency energy.
Skillsdisk
The Equipment Template for this build is:
PkpRhekGkkqShjI90ajjIDLtizIdRrgjIDr9hzIbBA

Usage Edit

  • Place EW in a safe location, refreshing it if it ends or is killed.
  • Maintain Rampage as One as much as possible to provide a speed boost and IAS.
  • Chain Hammer Bash -> (Bestial Mauling) -> Crushing Blow to apply Deep Wound and Daze.
  • Time your KDs to hit important skills if necessary.

EoE RaO Thumper Edit

<pvxbig> [build prof=r/W hammer=12 expertise=8+1 beast=10+1+1][hammer bash][crushing blow][bestial mauling][edge of extinction][rampage as one][comfort animal][charm animal][Resurrection Signet][/build] </pvxbig>


Equipment Edit

  • A mix of Radiant and Survivor's insignias, depending on personal preferance.
  • Zealous and Ebon Hammers of Fortitude with 15^50 inscriptions.
  • Weapon and shield sets for anti-spike.
  • A staff for emergency energy.
Skillsdisk
The Equipment Template for this build is:
PkpRhekGkkqShjI90ajjIDLtizIdRrgjIDr9hzIbBA

Usage Edit

  • Place EoE in a safe location. Be aware that it can backfire if your team is under heavy pressure.
  • Maintain Rampage as One as much as possible to provide a speed boost and IAS.
  • Chain Hammer Bash -> (Bestial Mauling) -> Crushing Blow to apply Deep Wound and Daze.
  • Time your KDs to hit important skills if necessary.

Fertile RaO Thumper Edit

<pvxbig> [build prof=r/W hammer=12 expertise=8+1 beast=10+1+1][hammer bash][crushing blow][bestial mauling][fertile season][rampage as one][comfort animal][charm animal][Resurrection Signet][/build] </pvxbig>

Equipment Edit

  • A mix of Radiant and Survivor's insignias, depending on personal preferance.
  • Zealous and Ebon Hammers of Fortitude with 15^50 inscriptions.
  • Weapon and shield sets for anti-spike.
  • A staff for emergency energy.
Skillsdisk
The Equipment Template for this build is:
PkpRhekGkkqShjI90ajjIDLtizIdRrgjIDr9hzIbBA

Usage Edit

  • Place Fertile Season as much as possible against spike teams or if your team is being outpressured.
  • Maintain Rampage as One as much as possible to provide a speed boost and IAS.
  • Chain Hammer Bash -> (Bestial Mauling) -> Crushing Blow to apply Deep Wound and Daze.

Smoke Trapper Edit

<pvxbig> [build prof=r/p wilderness=12+1+1 expertise=12+1][smoke trap][flame trap][barbed trap][dust trap][trapper's speed][tranquility][song of concentration][Resurrection Signet][/build] </pvxbig>

Equipment Edit

  • Full Survivor's Insignias.
  • A +5 energy weapon of Fortitude and a shield of Fortitude. Anti-spike shields.
Skillsdisk
The Equipment Template for this build is:
Pk5hnWcgkSaGqiWVqonyI90snyIBLziyIZRnnyIBrrnyIbB

Usage Edit

  • Maintain Trapper's Speed when trapping.
  • Trap at choke points, near spirits, or near your backline.
  • Use Smoke Trap to relieve pressure by placing next to enemy physical damage dealers, or offensively by placing them in the path of kiting enemies.
  • Use Make Haste to help relic running, or to help the ghost keep up with the RaO in King of the Hill.
  • Use Dust Trap as an alternative to Smoke Trap, or to harass bunched up enemies.
  • Maintain Tranquility against teams that use enchantments.

Spike Trapper Edit

<pvxbig> [build prof=r/e wilderness=12+1+1 expertise=11+1 earth=6][spike trap][flame trap][dust trap][barbed trap][trapper's speed][nature's renewal][ward against foes][Resurrection Signet][/build] </pvxbig>

Equipment Edit

  • Full Survivor's Insignias.
  • A +5 energy weapon of Fortitude and a shield of Fortitude. Anti-spike shields.
Skillsdisk
The Equipment Template for this build is:
Pk5hnWcgkSaGqiWVqonyI90snyIBLziyIZRnnyIBrrnyIbB

Usage Edit

  • Maintain Trapper's Speed when trapping.
  • Trap at choke points, near spirits, or near your backline.
  • Use Spike Trap to provide a cheap AoE knockdown.
  • Use Flame Trap to increase degen pressure on enemies.
  • Use Barbed Trap to spread degen or hinder enemy runners.
  • Maintain Nature's Renewal against teams that use enchantments.
  • Use Ward Against Foes for a non-removable snare.

WoR Healer Edit

<pvxbig> [build prof=n/rt soul=12+1+1 restoration=12][weapon of remedy][mend body and soul][spirit light][spirit transfer][weapon of warding][protective was kaolai][recovery][flesh of my flesh][/build] </pvxbig>

Equipment Edit

  • Full Survivor's Insignias.
  • A +5 energy weapon of Fortitude and a shield of Fortitude. A Restoration or SR focus. Anti-spike shields.

Usage Edit

  • Maintain Recovery as much as possible.
  • Use Weapon of Remedy as quick condition removal or general healing.
  • Use Mend Body and Soul and Spirit Light for stronger heals.
  • Counter spikes using Spirit Transfer.
  • Relieve physical pressure using Weapon of Warding.
  • Hold Protective Was Kaolai, recasting or dropping it for a party wide heal.

OoA Healer Edit

<pvxbig> [build prof=n/rt soul=11+1+1 restoration=12 curses=6+1][order of apostasy][mend body and soul][spirit light][spirit transfer][protective was kaolai][life][recuperation][flesh of my flesh][/build] </pvxbig>

Equipment Edit

  • Full Survivor's Insignias.
  • A +5 energy weapon of Fortitude and a shield of Fortitude. A Restoration or SR focus. Anti-spike shields.

Usage Edit

  • Maintain Recuperation as much as possible.
  • Cast OoA so that your front line can strip enchantments from their targets.
  • Use Mend Body and Soul and Spirit Light for heals and condition removal.
  • Counter spikes using Spirit Transfer.
  • Hold Protective Was Kaolai, recasting or dropping it for a party wide heal.

Spirit SpammerEdit

<pvxbig> [build prof=rt/me channeling=12+1+1 communing=11+1 spawning=6+1][expel hexes][warmonger's weapon][splinter weapon][shelter][union][displacement][bloodsong][flesh of my flesh][/build] </pvxbig>

Equipment Edit

  • Full Survivor's insignias.
  • A HCT/HRT set for spamming weapon spells.
  • Standard shield, weapon and focus sets.
Skillsdisk
The Equipment Template for this build is:
PkpRIX8akeqIoiIR1EoiI9EtoiINVHoiIDrDoiITFA

Usage Edit

  • Maintain Warmonger's Weapon on one thumper, cast Splinter Weapon on the others (and the pets if all thumpers have it already).
  • Spam spirits to provide defense or body block enemies.
  • Use Expel Hexes to remove any dangerous hexes on team members.

Match types Edit

Annihilation Edit

  • Trap under bridges, near spirits, and in your backline. The Priest should also be trapped on priest maps.
  • The thumpers should pressure enemy healers until the enemy team gives way.

Relic Runs Edit

  • Use traps to delay enemy runners. The thumpers should use RaO as a permenant speed boost to run relics.
  • Trap the Ghostly in case of attack by enemy melee.
  • The Ritualist should stay with the runner in case of snares.

Capture Points Edit

  • Split into 2-3 teams and quickly capture as fast as they can. Traps are useful to defend captured points.
  • Remember not to get too caught up in the fighting, unless you are holding most or all of the points.

King of the Hill Edit

  • Use traps to spread heavy pressure to anyone on the altar. Use Song of Concentration to prevent your Ghostly from being interrupted.
  • Splinter Weapon combined with EoE and traps often make short work of clumped enemies (often heroes) on the altar.

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