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This build has been archived as of 23:55, October 22, 2009 (UTC), for the following reason:

  • Removal of Hero Battles 10/23/09

This build had been designed for the following use:

This build was in the category good before being archived.

A Hero Battles team build using the amazing Dev Hammer to kill opponents.

Overview[]

Devastating Hammer Crushing Blow Heavy Blow Protector's Strike Bull's Strike Flail Enraging Charge Death's Charge
Ray of Judgment Judge's Insight Castigation Signet Mirage Cloak Vital Boon Mystic Regeneration Shield of Force Imbue Health
Weapon of Fury Rigor Mortis Mend Body and Soul Soothing Memories Protective Was Kaolai Weapon of Shadow Bloodsong Rend Enchantments
Glyph of Lesser Energy Shield of Regeneration Divine Intervention Guardian Shield of Absorption Mend Ailment Reverse Hex Remove Hex


Dev Hammer (You)[]

<pvxbig> [build prof=W/A Hammer=12+1+1 Strength=12+2 shadow=3][Devastating Hammer][Crushing Blow][Heavy Blow][Protector's Strike][Bull's Strike][Flail][Enraging Charge][Death's Charge][/build] </pvxbig>

Equipment[]

  • Full Survivor except a Stonefists on the Hand/Feet/Head.
  • Rune of Superior Vigor.
  • Sundering/Zealous/Vampiric/Ebon Hammers of Fortitude (15^50).
  • Furious Spear of Fortitude with Defensive Shield Sets.

Usage[]

  • Generally kill people, if you do not understand how Dev Hammer works well it is too late to learn.
  • Use Dark Prison for a shadowstep and snare.

Ray of Judgment Derv Capper[]

<pvxbig> [build prof=D/Mo Smiting=11 Earthprayers=11+1+1 mysticism=8+1][Ray of Judgment][Judge's Insight][Castigation Signet][Mirage Cloak][Vital Boon][Mystic Regeneration][Shield of Force][Imbue Health][/build] </pvxbig>

Equipment[]

  • Full Survivor's.
  • Rune of Superior Vigor.
  • A Spear (+5 energy, +30hp) and Shield (+30hp/+20%Enchanting) set.

Usage[]

  • This is your only real capper so let it cap.
  • When you have to oppurtunity micro Judge's Insight on yourself for a damage.
  • When you are spiking and your derv is available, simply call your target before the KD and they should use RoJ.


Prot Hero[]

<pvxbig> [build prof=Mo/E Prot=12+1+1 Divine=12+1][Glyph of Lesser Energy@0][Shield of Regeneration][Divine Intervention][Guardian][Shield of Absorption][Mend Ailment][Reverse Hex][Remove Hex][/build] </pvxbig>

Equipment[]

  • Full Survivor's.
  • Rune of Superior Vigor.
  • A Spear (+5 energy, +30hp/+20% Enchanting) and Shield (+30hp) set.

Usage[]

  • Keep this hero with you unless you do not need the extra support (in which case send it off to cap another shrine).
  • The hero will use this build with ease.

Weapon of Fury Rit[]

<pvxbig> [build prof=Rt/N ChannelingMagic=12+1+1 RestorationMagic=12+1 Curses=3][Weapon of Fury][Rigor Mortis][Mend Body and Soul][Soothing Memories][Protective Was Kaolai][Weapon of Shadow][Bloodsong][Rend Enchantments][/build] </pvxbig>

Equipment[]

  • Full Survivor's.
  • Rune of Superior Vigor.
  • A Spear (+5 energy, +30hp) and Shield (+30hp) set.

Usage[]

  • Keep this hero with you unless you do not need the extra support (in which case send it off to cap another shrine).
  • The hero will use this build with ease, but you can greatly enhance its defenses by microing Weapon of Shadow onto targets in need of protection.

Fire Dervish[]

<pvxbig> [build prof=D/E Earthprayers=11+1+1 mysticism=8+1 FireMagic=11][Savannah Heat][Searing Heat][Glyph of Lesser Energy][Imbue Health][Shield of Force][Watchful Intervention][Mystic Regeneration][Mirage Cloak][/build] </pvxbig>

This build provides less spiking power through the lack of Judges Insight. However, it is able to spike more often than the D/Mo. Bold text

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