This build has been archived as of 20 December 2008, for the following reasons:

  • Meta shift.
  • Various nerfs.
  • Replaced by Backbreaker builds and various others.

This build had been designed for the following use:

This build was in the category No category specified before being archived.

This Hero Battle team build uses a (A/W) player to kill the opposing team using quick, powerful attacks supported by enchantment removal and AoE Fire Damage. This build is currently very popular in Hero Battles because of its power and flexibility.

Team Composition Edit

Shadow Prison Flail Black Mantis Thrust Jungle Strike Trampling Ox Falling Lotus Strike Twisting Fangs Dark Prison
Savannah Heat Searing Heat Smoldering Embers Glyph of Lesser Energy Mystic Regeneration Aura of Restoration Mirage Cloak Fire Attunement
Corrupt Enchantment Rend Enchantments Pain Mend Body and Soul Spirit Light Brutal Weapon Weapon of Shadow Blind Was Mingson
Shield of Regeneration Shield of Absorption Reversal of Fortune Mend Ailment Reverse Hex Guardian Glyph of Lesser Energy Divine Spirit

(You) SP Assassin Edit

<pvxbig> [build name="Team - HB Conditionway - SP Assassin (Player)" prof=Assassin/War Dagger=12+1+1 Critic=12+1 Deadly=3][Shadow Prison][Flail@0][Black Mantis Thrust][Jungle Strike][Trampling Ox][Falling Lotus Strike][Twisting Fangs][Dark Prison][/build] </pvxbig> This is the player's character. Generally, the player is responsible for killing opposing team members or solo capping a shrine against weaker characters. Usage is relatively straight forward.

  • Quickly cast Shadow Prison then move from left to right on the skill bar.


  • Vampiric Daggers of Fortitude (15% vs. hexed foes)
  • Ebon Daggers of Fortitude (15% vs. hexed foes)
  • Radiant or Survivor insignias.
  • Rune of Clarity
  • Rune of Superior Vigor
  • Equipment template: PkpxFv+Fz0oQliIF1MliIBLfoiIHVHliIDrLliI9EA

Variants Edit

  • Falling Spider, can replace Falling lotus strike.
  • Horns of the Ox can replace Trampling Ox.
  • Blades of Steel can replace Twisting Fangs, as you will definately gain the complete +60 for the amount of recharging attack skills

(Acolyte Sousuke)/(Zhed Shadowhoof)/(Vekk) - SH Edit

<pvxbig> [build name="Team - HB Conditionway - SH Hero (Hero)" prof=Elementalist/Dervish Fire=12+1+1 Earthprayers=8 Energy=10+1][Savannah Heat][Searing Heat][Smoldering Embers][Glyph of Lesser Energy][Mystic Regeneration][Aura of Restoration][Mirage Cloak][Fire Attunement][/build] </pvxbig> This hero is used mainly to cap shrines alone because of it's high survivability from Earth Prayers Enchantments.

Equipment Edit

  • Survivor armor
  • Rune of Superior Vigor, Minor Fire Magic, and Minor Energy Storage
  • Two runes of Vitae
  • Fire Magic headgear
  • Equipment Template: Pk5Rjsy6TzfsqKSFAcFpnGAcFZYJAcF5HKAcHZYNAcFpHA

(Razah)/(Xandra) - Spirit Spammer Edit

<pvxbig> [build name="Team - HB Conditionway - Spirit Spammer (Hero)" prof=Ritualist/Necromancer Communing=11+1+1 Restoration=11+1 Curses=8][Corrupt Enchantment][Rend Enchantments][Pain][Mend Body and Soul][Spirit Light][Brutal Weapon][Weapon of Shadow][Blind Was Mingson][/build] </pvxbig> This hero helps the monk with healing while giving support in capturing or holding shrines.

  • Hero AI dictates that Offensive spirits are only cast when the hero comes under attack, so forcecasting while Razah is out of battle may help with initial set-up for fights.
  • Blind Was Mingson is used to counter melee and may be forced if Razah seems reluctant to use the skill.

Equipment Edit

  • Survivor armor
  • Two runes of Vitae

(Tahlkora)/(Dunkoro)/(Ogden Stonehealer) - SoR Monk Edit

<pvxbig> [build name="Team - HB Conditionway - SoR Monk (Hero)" prof=Monk/Elementalist Protect=12+1+1 Divine=12+1][Shield of Regeneration][Shield of Absorption][Reversal of Fortune][Mend Ailment][Reverse Hex][Guardian][Glyph of Lesser Energy@0][Divine Spirit][/build] </pvxbig> One of the more effective monk builds for Hero Battles. It is very similar to a regular monk with a few changes specifically for the arena. Reverse Hex removes hexes faster and reduces damage while Mend Ailment gives a benefit when conditions remain after removal of one. These two changes are ideal against opponents Shadow Prison assassins because of their reliance on hexes and their condition stacking.

  • If the player is able to predict an assassin spike, forcing Mend Ailment as Shadow Prison is cast will usually remove Deep Wound and receive a large heal.

Equipment Edit

  • Blessed insignias.
  • +5 energy Spear of Enchanting and a +5 Armor while enchanted Protective Icon of Devotion.
  • Rune of Superior Vigor, Recovery & Attunement
  • Equipment template: Pk5RRPzXCTaGkZVLqAgrJNxAgrJFLBgrJLRBgrJBrBgrJ9E

Variants Edit

Notes Edit

  • Feel free to add in the variants since there are many versions of this build.
  • It is advisable to take the following heroes -Vekk, Ogden, Razah- in case the opponent has some disease skill, so it doesn't spread through your team, being all heroes of a different species.

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