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This build has been archived as of 20:58, 25 December 2008 (EST), for the following reasons:

  • Nerfs to signet mesmers and channeling rits made this much less effective
  • Meta shifts towards defensive spikes and widespread knowledge of of this builds counters caused it to see very little use

This build had been designed for the following use:

This build was in the category No category specified before being archived.

This build uses the "Overpowered" skill WS to spam Deep Wound throughout the enemy team while your Mesmer disables their RC to greatly decrease their condition removal and also disabling other key short recharge skills such as BS. Along with some Snares, Weapon spells, and Glaive to really do some massive damage and give the enemy something to remember.

Composition[]

Wounding Strike Mystic Sweep Chilling Victory Enchanted Haste Heart of Fury Conjure Lightning Attacker's Insight Resurrection Signet
Wounding Strike Mystic Sweep Chilling Victory Enchanted Haste Heart of Fury Conjure Flame Attacker's Insight Resurrection Signet
Wounding Strike Mystic Sweep Chilling Victory Enchanted Haste Heart of Fury Conjure Frost Attacker's Insight Resurrection Signet
Icy Shackles Freezing Gust Frozen Burst Blurred Vision Glyph of Lesser Energy Water Attunement Ward Against Foes Resurrection Signet
Tainted Flesh Rotting Flesh Rend Enchantments Leech Signet Signet of Humility Mantra of Inscriptions Well of the Profane Rigor Mortis
Destructive Was Glaive Ancestor's Rage Optional Weapon of Warding Warmonger's Weapon "Make Haste!" Song of Concentration Death Pact Signet
Restore Condition Spirit Bond Reversal of Fortune Guardian Shield of Absorption Holy Veil Aura of Stability Channeling
Healer's Boon Infuse Health Patient Spirit Dwayna's Kiss Heal Party Draw Conditions Holy Veil Channeling


Wounding Strike Dervs[]

<pvxbig> [build prof=D/E scy=12+1+1 win=8+1 mys=8+1 air=7][Wounding Strike][Mystic Sweep][Chilling Victory][Enchanted Haste][Heart of Fury][Conjure Lightning][Attacker's Insight][Resurrection Signet][/build]

  • Equip:
    • Template: PkphQ3cI+2oepiI3zipiIDLFpiI7TdpiI9khpiI9DA

[build prof=D/E scy=12+1+1 win=8+1 mys=8+1 fire=7][Wounding Strike][Mystic Sweep][Chilling Victory][Enchanted Haste][Heart of Fury][Conjure Flame][Attacker's Insight][Resurrection Signet][/build]

  • Equip:
    • Template: PkphQXQH+2oepiI3zipiIDLFpiI7TdpiI9khpiI9DA

[build prof=D/E scy=12+1+1 win=8+1 mys=8+1 wat=7][Wounding Strike][Mystic Sweep][Chilling Victory][Enchanted Haste][Heart of Fury][Conjure Frost][Attacker's Insight][Resurrection Signet][/build]

  • Equip:
    • Template: PkphQ3YH+2oepiI3zipiIDLFpiI7TdpiI9khpiI9DA

</pvxbig>

Usage[]

  • Maintain Enchantments.
  • Wounding Strike to apply Deep Wound on targets.
  • Pressure with attacks.
  • Use Chilling on foes with low health.

Snarer[]

<pvxbig> [build prof=E/Rt wat=12+1+1 energy=10+1 ear=8][Icy Shackles][Freezing Gust][Frozen Burst][Blurred Vision][Glyph of Lesser Energy][Water Attunement][Ward Against Foes][Resurrection Signet][/build]

  • Equip:
    • Template(40/40 Set): Pk5hjUy6TDgUoKSlHUEpHmYUEZY5ScFpIqCUEpnsMUEZYB
    • Template(High Energy Set): Pk5hjUyKUDgUoqRlHUEpHmYUEZY5ScFpIqCUEpnsMUEZYB

</pvxbig>

Usage[]

  • Snare enemy runners.
  • Snare Kiters/Enemies pressuring your monks.
  • Blurred Vision on Physical Damagers.
  • Weapon Of Warding The Monks or whoever is getting hit.
  • Warding The Ghostly while holding alter/capture points.

Fast Cast Taint[]

<pvxbig> [build prof=mesme/necro inspir=11+1+1 death=11 fastca=8+1 cur=3][tainted flesh][rotting flesh][Rend Enchantments][leech signet][signet of humility][mantra of inscriptions][Well of the Profane][Rigor Mortis][/build]

  • Equip:
    • Normal Caster Set.
    • High Energy Set.
    • Defensive Set.

</pvxbig>

Usage[]

  • Maintain Tainted Flesh on all Party Members.
  • Maintain Mantra of Inscriptions.
  • Use Well to Exploit Corpses and help remove enchantments.
  • SoH on RC's, Glimmers, and any other Party Members with short recharge and powerful Elites.
  • Leech to interrupt important skills and gain energy.
  • Rend to rid important enchants.
  • Rotten to apply disease on enemies without it.
  • Rigor on people using skills such as Weapon of Warding to block. Try to work with the ele to cover it.

Support Rit[]

<pvxbig> [build prof=ritua/para channe=12+1+1 resto=10+1 command=8][Destructive Was Glaive][ancestors rage][Optional][Weapon of Warding][Warmonger's Weapon]["Make Haste!"][Song of Concentration][death pact signet][/build]

</pvxbig>

  • Equip:
    • 40/40 Channeling Set.
    • High Energy Set.
    • Defensive Sets.

Usage[]

  • Make Haste on Monks to assist in Kiting.
  • DwG on groups. Same with Ancestors.
  • SoC to make your Ghostly uninterruptable with Claim Resource.
  • Warmonger's to Apply some pressure on casters.
  • Splinter(If you brought it) on the Dervs without Warmongers to destroy groups with a Scythe's amazing effect.
  • WoW on your Ghostly and Monks to relieve physical pressure.
  • Death Pact ONLY on Monks.

Monk Backline[]

<pvxbig> [build prof=monk/mesme protec=12+1+1 divine=11+1 insp=6][restore condition][spirit bond][reversal of fortune][guardian][shield of absorption][holy veil][aura of stability][channeling][/build]

  • Equip:
    • 40/40 Protection Set.
    • High Energy Set.
    • Defensive Sets.

Usage[]

  • Keep your Infuser alive.
  • Catch spikes with Spirit Bond.

[build prof=monk/mes healing=12+1+1 divin=11+1 insp=6][Healer's boon][Infuse Health][Patient Spirit][dwayna's kiss][heal party][draw conditions@0][holy veil][channeling][/build]

  • Equip:
    • 40/40 Healing Set.
    • High Energy Set.
    • Defensive Sets.

</pvxbig>

  • Keep your party alive.
  • Use Infuse to catch spikes or members at very low health.
  • Patient Spirit + Dwayna's mostly for healing.
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