This build has been archived as of 11:14, January 29, 2010 (UTC), for the following reason:

  • Nerfs to TPIY Paras and Glass Arrows Rangers.

This build had been designed for the following use:

This build was in the category great before being archived.

Balanced team with a Bsurge and "TPIY!" for much defense.

Team OverviewEdit

Dismember Whirling Axe Agonizing Chop Bull's Strike Shock Frenzy Rush Resurrection Signet
Devastating Hammer Crushing Blow Hammer Bash Bull's Strike Protector's Strike Flail Enraging Charge Death Pact Signet
Sloth Hunter's Shot Power Shot Savage Shot Distracting Shot Glass Arrows Lightning Reflexes Pure Was Li Ming Flesh of My Flesh
Blinding Surge Shock Arrow Shell Shock Gale "Shields Up!" Aura of Restoration Air Attunement Resurrection Signet
Spear of Lightning Disrupting Throw "The Power Is Yours!" Strip Enchantment Mending Refrain Anthem of Flame Aggressive Refrain Resurrection Signet
Spirit Bond Reversal of Fortune Shielding Hands Guardian Aura of Stability Restore Condition Holy Veil Balanced Stance
Infuse Health Word of Healing Patient Spirit Guardian Signet of Rejuvenation Draw Conditions Cure Hex Disciplined Stance
Icy Shackles Wielder's Boon Weapon of Warding Resilient Weapon Protective Was Kaolai Recuperation Glyph of Lesser Energy Armor of Mist

Whirling Axe Edit

<pvxbig> [build prof=w/e axe=12+1+1 str=12+1 air=3][dismember][Whirling Axe][agonizing chop][bull's strike][Shock][frenzy][rush][res sig][/build]

  • [[Body Blow@13]


Equipment Edit

  • Full Survivor except Stonefist on Hand/Feet. Rune of Sup Vigor.
  • Vamp/Zealous/Ebon Axes of Fortitude (15^50)
  • Anti-Blind/Cripple Shields.

Usage Edit

Counters Edit

  • Standard Anti-Melee

A Z N Half Edit

<pvxbig> [build prof=warrior/rt hammerma=12+1+1 strengt=12+2 resto=3][Devastating Hammer][Crushing Blow][Hammer Bash][Bull's Strike][Protector's Strike][Flail][Enraging Charge][Death Pact Signet][/build] </pvxbig>

Equipment Edit

  • Survivor insignias and 1 Stonefist insignia on boot or hand.
  • Sundering or Vampiric Hammer, Elemental, and Furious Hammers. Fortitude or Defense mod on either.
  • A defensive set with spear + shield. Spear should have +30 health and a furious mod (you'll often want to be in this set to build adren). Keep an assortment of shields in your inventory (all the damage types, cripple reduction, blind reduction)
  • Keep a longbow in your inventory to build adrenaline from afar
  • Superior Vigor, Clarity, and Restoration runes.

Usage Edit

  • Upon entering battle, begin building adrenaline. When you and any other warriors on your team have adrenaline, organize a spike on a suitable target.
  • Try to spike down low health targets.
  • Use Bull's Strike to knock people down and set up spikes.
  • Use Crushing Blow for an extremely powerful attack on targets you've knocked down.
  • Use Flail to build adrenaline faster and to speed up your spikes.
  • Use Enraging Charge to gain adrenaline and catch up to targets.
  • After knocking someone down with Devastating Hammer, it is often useful to 1/4 knock them with Hammer Bash. To do this, you use Flail after Dev Hammer, hit once with a Hammer attack, and then pause for half a second before using Hammer Bash. If done correctly, the target will be knocked down again directly after standing up and not even be able to cast a 1/4 second activation skill.
  • Use your Elemental weapon to bypass enemy warriors' resistance to physical damage.
  • Of course, use Death Pact Signet to resurrect dead party members.

Counters Edit

  • Melee shutdown.
  • Anti-knockdown skills.

Glass Spiker Edit

<pvxbig> [build prof=R/rt exp=12+2 mar=12+1+1 resto=3][Sloth Hunter's Shot][Power Shot][Savage Shot][Distracting Shot][Lightning Reflexes][Glass Arrows][Pure Was Li Ming][Flesh of My Flesh][/build] </pvxbig>

Equipment Edit

Usage Edit

  • Maintain Glass Arrows.
  • Spike with 1->2->3.
  • Dshot important stuff.

Counters Edit


<pvxbig> [build prof=e/W airmag=12+1+1 energy=9+1 tactics=9][blinding surge][Shell Shock][Shock Arrow][Gale]["Shields Up!"][Aura of Restoration][air attunement][Resurrection Signet][/build] </pvxbig>


  • A wand and offhand with 20/20 HCT/HSR are strongly recommended.
  • A weapon set with +20% enchantment duration for casting Air Attunement.
  • Defensive Sets for +AL versus certains foes.
  • Survivor armor.


  • Cast Air Attunement before entering combat.
  • Use Blinding Surge to relieve pressure, and particularly to deflect enemies' most powerful attack skills (watch for Warriors converging on a new target). Do NOT spam Blinding Surge on recharge or it becomes very easy for enemy mesmers to Divert.
  • Use Gale to interrupt or prevent key actions such as self-heals and knock down fleeing (or chasing) foes.


Gearagon Edit

<pvxbig> [build prof=Paragon/N Spearm=11+1+1 Leader=9+1 Motiv=8+1 blood=8][Spear of Lightning][Disrupting Throw]["The Power is Yours!"][Anthem of Flame][Mending Refrain][Strip Enchantment][Aggressive Refrain][Resurrection Signet][/build] </pvxbig>

Equipment Edit

  • Shields and Spears.
  • Centurion set.

Usage Edit

  • Spike with 1->2
  • Spam Anthem of Flame
  • Spam "TPIY!"
  • Spread Mending Refrain.

Counters Edit

  • Anti-physical.
  • Generic counters.

WoH Monk Edit

<pvxbig> [build prof=mo/w heal=12+1+1 prot=8+1 div=7+1 tactics=8][Infuse Health][Patient Spirit][Word of Healing][Signet of Rejuvenation][Guardian][Draw Conditions][Cure Hex][Disciplined Stance][/build] </pvxbig>

Equipment Edit

  • Survivor insignias
  • Fill up with Vitae Runes.
  • -5(and +5) Sword/Spear(+30 health) with +30 Health Shields vs x.
  • 40/20% Protection Prayers Staff.
  • 40/40 Healing Prayers Set.
  • 30/-2 Healing prayers Set.

Usage Edit

  • Use Patient Spirit as a secondary heal for pre-healing and on targets over 50%. Take note of its fast cast to bypass rangers or mesmer interrupts.
  • Use Word of Healing as your big heal for targets under 50%.
  • use Signet of Rejuvenation for energy management and

Counters Edit

  • Diversion
  • Rangers generally
  • Mesmers generally


RC Monk Edit

<pvxbig> [build prof=mo/w protec=12+1+1 divine=10+1 tactics=8][Spirit Bond][Reversal of Fortune][Restore Condition][Guardian][Shielding Hands][Aura of Stability][Holy Veil][Balanced Stance][/build] </pvxbig>

Equipment Edit

  • Survivor Insignas.
  • Fill up with Vitae Runes.
  • -5(and +5) sword/spear(+30 health) with +30 health shields vs x.
  • 40/20 +20%enches Protection Prayers Staff.
  • 30/-2 Protection prayers Set.
  • 20/20 Protection Prayers Staff(halves casting time of spells and halves recharge of spells, veil set).

Usage Edit

Counters Edit

  • Heavy Energy denial can be devastating if you're caught unprepared.
  • As with many other healing builds, Diversion can be very harmful if it hits a critical spell.
  • Interrupts on key skills.

Shackles Flagger Edit

<pvxbig> [build prof=Rt/E Restoration=12+1+1 Water=11 spawning=6+1][Icy Shackles][Weapon of Warding][Resilient Weapon][wielder's boon][protective was kaolai][Recuperation][armor of mist][Glyph of Lesser Energy][/build] </pvxbig>

Equipment Edit

  • Full Survivor's, with a Rune of Sup Vigor and a Rune of Restoration.
  • 40/40 Resto Set.
  • 40/40 Water Set (and + Enchanting Water Set for AoM).
  • Various Shield Sets.
  • High and Low Sets.

Usage Edit

Counters Edit

  • Standard Anti-Caster Counters.
  • Anti-Hex.
  • Enchantment Removal.

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