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This build has been archived as of 13:53, 1 Juni 2008 (GMT+1), for the following reasons:

  • Metagame shift, pretty much every team with a RC making this useless
  • Foul Feast+Plague Sending combo can backfire upon this
  • Replaced by Build: Team - GvG Rangerway

This build had been designed for the following use:

This build was in the category No category specified before being archived.

Applies heavy pressure through the application of multiple conditions.

Composition[]

  • 1 Warrior/Elementalist Shock Axe
  • 1 Warrior/Dervish Rending Axe
  • 1 Ranger/Ritualist Smoke Trapper
  • 1 Ranger/Monk Cripshot
  • 1 Mesmer/Necromancer Tainter
  • 1 Monk/Elementalist Shield of Deflection Monk
  • 1 Monk/Assassin Word of Healing Monk
  • 1 Ritualist/Assassin WoR Flagger

W/E Shock Axe[]

<pvxbig> [build prof=w/e axe=12+1+1 strength=8+1 tactics=10+1 air=2][eviscerate][executioner's strike] [bull's strike][shock][frenzy][rush][healing signet][resurrection signet][/build] </pvxbig>

Equipment[]

  • Survivor's insignias, radiant insignias, or a mix of the two depending on personal preference.
  • Runes of clarity and restoration.
  • Zealous, Vampiric and Ebon/Fiery Axes of Fortitude.
  • Standard anti-spike and adrenaline building sets.

Usage[]

  • Use Frenzy as an IAS, and Rush as a cancel.
  • Catch kiters with Rush and Bull's Strike.
  • Use Shock as a snare, interrupt or shutdown.
  • Use your attack chain for a quick spike.
  • Use Healing Signet to relieve pressure, especially on splits.

Counters[]

  • Standard anti-melee.

W/D Rending Axe[]

<pvxbig> [build prof=w/d axe=12+1+1 strength=12+1][eviscerate][executioner's strike][distracting strike] [bull's strike][rending touch][frenzy][rush][resurrection signet][/build] </pvxbig>

Equipment[]

  • Full survivor's.
  • Zealous, Vampiric and Ebon/Fiery Axes of Fortitude.
  • Standard anti-spike and adrenaline building sets.

Usage[]

  • Build adrenaline with Frenzy.
  • Catch kiters with Rush and Bull's Strike.
  • Use Rending Touch to remove enemy enchantments such as Shield of Deflection.
  • Use your attack skills for a quick spike.

Counters[]

  • Standard anti-melee.

R/Mo Cripshot[]

<pvxbig> [build prof=range/monk wilder=9+1 expert=12+1+1 protec=3 marksm=9+1][crippling shot][distracting shot][savage shot][apply poison][mending touch][natural stride][troll unguent][resurrection signet][/build] </pvxbig>

Equipment[]

  • Full survivor's.
  • Crippling and poisonous recurve bows. A flatbow for killing NPCs.

Usage[]

  • Use Apply Poison to spread degeneration and provide covers for Cripple.
  • Use Crippling Shot to snare kiting enemies or give your squishies a breather.
  • Interrupt important skills such as Resurrection Signets with Distracting Shot.
  • Use Savage Shot to interrupt other skills, as energy allows.
  • Use Mending Touch to remove harmful conditions.
  • Use Troll Unguent as a self heal.

Counters[]

  • anti-melee hexes.

R/Rt Smoke Trapper[]

<pvxbig> [build prof=range/rt wilderness=12+1+1 expertise=12+1 restoration=3][smoke trap][flame trap][dust trap][barbed trap][distracting shot][Natural Stride][lightning reflexes][flesh of my flesh][/build] </pvxbig>

Equipment[]

  • Full survivor's.
  • A recurve bow, as well as a +5 energy weapon/shield and staff set.

Usage[]

  • Use Trapper's Speed for general trapping, and your blocking stances when under fire.
  • Trap in choke points and near bunched up enemies to apply pressure.
  • Trap defensively by placing traps in your back-line, or offensively by placing them next to enemies.
  • Use FoMF as a hard resurrect.

Counters[]

  • Anti-melee and anti-paragon skills.

Me/N Tainter[]

<pvxbig> [build prof=me/n death=10 fast=11+1+1 inspiration=10+1][tainted flesh][rotting flesh][withering aura] [signet of humility][leech signet][mantra of inscriptions][mirror of disenchantment][resurrection signet][/build] </pvxbig>

Equipment[]

  • Survivor's insignias.
  • +5 energy weapon of Enchanting and shield/focus of Fortitude.
  • Anti spike sets.

Usage[]

  • Maintain Tainted Flesh on the team as much as possible.
  • Spread Disease through the enemy team using Rotting Flesh.
  • Use Withering Aura to screw up breakpoints and to cover conditions.
  • Remove enemy enchantments as necessary.
  • Use Leech Signet for additional energy management.
  • Use Signet of Humility to disable key enemy elites, such as Restore Condition or Word of Healing.

SoD Monk[]

<pvxbig> [build prof=mo/e prot=12+1+1 divine=10+1 heal=8+1][shield of deflection][reversal of fortune][gift of health][spirit bond][dismiss condition][holy veil][aegis][glyph of lesser energy@0][/build] </pvxbig>

Equipment[]

  • Full survivor's.
  • Usual monk weapon sets, bring an Enchanting set.

Usage[]

  • Use prots and healing to keep the team alive.
  • SoD to counter melee pressure and spikes.
  • Spirit Bond to counter stronger spikes.
  • RoF and GoH as general heals.
  • Use SoD if trapper takes any damage to ensure traps aren't interrupted.

Counters[]

  • General anti-caster.

WoH Monk[]

<pvxbig> [build prof=mo/a heal=12+1+1 divine=10+1 prot=8+1 shadow=2][word of healing][reversal of fortune][dwayna's kiss][infuse health][protective spirit][dismiss condition][holy veil][return][/build] </pvxbig>

Equipment[]

  • Full survivor's.
  • Usual monk weapon sets.

Usage[]

  • Use prots and healing to keep the team alive.
  • PS and Infuse against spikes.
  • RoF and Dwayna's Kiss as cheap heals.
  • Use Light of Deliverance to counter partywide pressure.

Counters[]

  • General anti-caster.

WoR Flagger[]

<pvxbig> [build prof=rt/a restoration=12+1 channeling=12+1+1 shadow=3][weapon of remedy][wielder's boon][weapon of warding][ancestor's rage][splinter weapon][protective was kaolai][dark escape][dash][/build] </pvxbig>

Equipment[]

  • Full survivor's.
  • Usual runner weapon sets.

Usage[]

  • Run flags, defending against enemy ganks and relieving pressure at the stand if necessary.
  • Use Splinter Weapon and Ancestor's Rage to assist your melee.

Counters[]

  • General anti-caster.
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