This build has been archived as of 13:53, 1 Juni 2008 (GMT+1), for the following reasons:
This build had been designed for the following use: This build was in the category No category specified before being archived. |
Applies heavy pressure through the application of multiple conditions.
Composition[]
- 1 / Shock Axe
- 1 / Rending Axe
- 1 / Smoke Trapper
- 1 / Cripshot
- 1 / Tainter
- 1 / Shield of Deflection Monk
- 1 / Word of Healing Monk
- 1 / WoR Flagger
W/E Shock Axe[]
<pvxbig> [build prof=w/e axe=12+1+1 strength=8+1 tactics=10+1 air=2][eviscerate][executioner's strike] [bull's strike][shock][frenzy][rush][healing signet][resurrection signet][/build] </pvxbig>
Equipment[]
- Survivor's insignias, radiant insignias, or a mix of the two depending on personal preference.
- Runes of clarity and restoration.
- Zealous, Vampiric and Ebon/Fiery Axes of Fortitude.
- Standard anti-spike and adrenaline building sets.
Usage[]
- Use Frenzy as an IAS, and Rush as a cancel.
- Catch kiters with Rush and Bull's Strike.
- Use Shock as a snare, interrupt or shutdown.
- Use your attack chain for a quick spike.
- Use Healing Signet to relieve pressure, especially on splits.
Counters[]
- Standard anti-melee.
W/D Rending Axe[]
<pvxbig> [build prof=w/d axe=12+1+1 strength=12+1][eviscerate][executioner's strike][distracting strike] [bull's strike][rending touch][frenzy][rush][resurrection signet][/build] </pvxbig>
Equipment[]
- Full survivor's.
- Zealous, Vampiric and Ebon/Fiery Axes of Fortitude.
- Standard anti-spike and adrenaline building sets.
Usage[]
- Build adrenaline with Frenzy.
- Catch kiters with Rush and Bull's Strike.
- Use Rending Touch to remove enemy enchantments such as Shield of Deflection.
- Use your attack skills for a quick spike.
Counters[]
- Standard anti-melee.
R/Mo Cripshot[]
<pvxbig> [build prof=range/monk wilder=9+1 expert=12+1+1 protec=3 marksm=9+1][crippling shot][distracting shot][savage shot][apply poison][mending touch][natural stride][troll unguent][resurrection signet][/build] </pvxbig>
Equipment[]
- Full survivor's.
- Crippling and poisonous recurve bows. A flatbow for killing NPCs.
Usage[]
- Use Apply Poison to spread degeneration and provide covers for Cripple.
- Use Crippling Shot to snare kiting enemies or give your squishies a breather.
- Interrupt important skills such as Resurrection Signets with Distracting Shot.
- Use Savage Shot to interrupt other skills, as energy allows.
- Use Mending Touch to remove harmful conditions.
- Use Troll Unguent as a self heal.
Counters[]
- anti-melee hexes.
R/Rt Smoke Trapper[]
<pvxbig> [build prof=range/rt wilderness=12+1+1 expertise=12+1 restoration=3][smoke trap][flame trap][dust trap][barbed trap][distracting shot][Natural Stride][lightning reflexes][flesh of my flesh][/build] </pvxbig>
Equipment[]
- Full survivor's.
- A recurve bow, as well as a +5 energy weapon/shield and staff set.
Usage[]
- Use Trapper's Speed for general trapping, and your blocking stances when under fire.
- Trap in choke points and near bunched up enemies to apply pressure.
- Trap defensively by placing traps in your back-line, or offensively by placing them next to enemies.
- Use FoMF as a hard resurrect.
Counters[]
- Anti-melee and anti-paragon skills.
Me/N Tainter[]
<pvxbig> [build prof=me/n death=10 fast=11+1+1 inspiration=10+1][tainted flesh][rotting flesh][withering aura] [signet of humility][leech signet][mantra of inscriptions][mirror of disenchantment][resurrection signet][/build] </pvxbig>
Equipment[]
- Survivor's insignias.
- +5 energy weapon of Enchanting and shield/focus of Fortitude.
- Anti spike sets.
Usage[]
- Maintain Tainted Flesh on the team as much as possible.
- Spread Disease through the enemy team using Rotting Flesh.
- Use Withering Aura to screw up breakpoints and to cover conditions.
- Remove enemy enchantments as necessary.
- Use Leech Signet for additional energy management.
- Use Signet of Humility to disable key enemy elites, such as Restore Condition or Word of Healing.
SoD Monk[]
<pvxbig> [build prof=mo/e prot=12+1+1 divine=10+1 heal=8+1][shield of deflection][reversal of fortune][gift of health][spirit bond][dismiss condition][holy veil][aegis][glyph of lesser energy@0][/build] </pvxbig>
Equipment[]
- Full survivor's.
- Usual monk weapon sets, bring an Enchanting set.
Usage[]
- Use prots and healing to keep the team alive.
- SoD to counter melee pressure and spikes.
- Spirit Bond to counter stronger spikes.
- RoF and GoH as general heals.
- Use SoD if trapper takes any damage to ensure traps aren't interrupted.
Counters[]
- General anti-caster.
WoH Monk[]
<pvxbig> [build prof=mo/a heal=12+1+1 divine=10+1 prot=8+1 shadow=2][word of healing][reversal of fortune][dwayna's kiss][infuse health][protective spirit][dismiss condition][holy veil][return][/build] </pvxbig>
Equipment[]
- Full survivor's.
- Usual monk weapon sets.
Usage[]
- Use prots and healing to keep the team alive.
- PS and Infuse against spikes.
- RoF and Dwayna's Kiss as cheap heals.
- Use Light of Deliverance to counter partywide pressure.
Counters[]
- General anti-caster.
WoR Flagger[]
<pvxbig> [build prof=rt/a restoration=12+1 channeling=12+1+1 shadow=3][weapon of remedy][wielder's boon][weapon of warding][ancestor's rage][splinter weapon][protective was kaolai][dark escape][dash][/build] </pvxbig>
Equipment[]
- Full survivor's.
- Usual runner weapon sets.
Usage[]
- Run flags, defending against enemy ganks and relieving pressure at the stand if necessary.
- Use Splinter Weapon and Ancestor's Rage to assist your melee.
Counters[]
- General anti-caster.