Archive:Team - DegenWay

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This build has been archived as of 16:00, 8 March 2009 (UTC), for the following reason:

  • Meta changes, outdated.

This build had been designed for the following use:

This build was in the category No category specified before being archived.

This build uses Heavy Degen and powerful spikes to quickly roll opponents.

Roster Edit

  • Warrior-icon-small/Ritualist-icon-small Crippling Slash
  • Warrior-icon-small/Asterisk Earth Shaker
  • Elementalist-icon-small/Monk-icon-small SF Ele No.1
  • Elementalist-icon-small/Paragon-icon-small SF Ele No.2
  • Ranger-icon-small/Paragon-icon-small Smoke Trap
  • Mesmer-icon-small/Necromancer-icon-small Fast Cast Taint
  • Monk-icon-small/Mesmer-icon-small HB Monk
  • Monk-icon-small/Mesmer-icon-small RC Monk

Crippling Slash Edit

<pvxbig> [build prof=W/Rt swo=12+1+1 Restoration=3 str=12+1][Crippling Slash][Gash][Sun and Moon Slash][Bull's Strike][Disarm][Frenzy][Rush][Death Pact Signet][/build] </pvxbig>

Equipment Edit

  • Vamp, Zealous, Sundering and Ebon Swords of Fortitude (15%^50) Inscription.
  • Armor with plenty of health and the required runes.

Usage Edit

Earth Shaker Edit

Attributes and Skills Edit

<pvxbig> [build prof=Warrior/any Hammer=12+1+1 Strength=12+2][Earth Shaker][Crushing Blow][Mighty Blow] [Bull's Strike][Flail][Rush][Enraging Charge][Resurrection Signet][/build] </pvxbig>

Equipment Edit

  • Armor
  • Weapons

Usage Edit

SF Ele No.1 Edit

<pvxbig> [build prof=E/any fir=12+1+2 ear=8+1 ene=10+1][Searing Flames][Glowing Gaze][Liquid flame][Glyph of Lesser Energy][Fire Attunement][Ward Against Foes][Grasping Earth][Resurrection Signet][/build] </pvxbig>

Equipment Edit

  • 40/40, High Energy and Defensive Sets.
  • Required runes and plenty of health.

Usage Edit

SF Ele No.2 Edit

<pvxbig> [build prof=E/P fir=12+1+2 comma=8 ene=10+1][Searing Flames][Glowing Gaze][Liquid Flame][Glyph of Lesser Energy][Fire Attunement][Song of Concentration]["Make Haste!"][Resurrection Signet][/build] </pvxbig>

Equipment Edit

  • 40/40, High Energy, and Defensive sets.
  • Required runes and plenty of health.

Usage Edit

Smoke Trap Edit

<pvxbig> [build prof=R/P wil=12+1 exp=11+1+1 bea=6+1][Smoke Trap][Dust Trap][Barbed Trap][Flame Trap][Trapper's Speed][Toxicity][Song of Concentration][Resurrection Signet][/build] </pvxbig>

Equipment Edit

Usage Edit

  • Trap early. The trap will last 90 seconds; best to set it early and flee than to wait too long and get interrupted.
  • Trap choke points. If you know the enemy has to run over/through a certain spot, trap it.
  • Trap offensively by standing next to an attacking warrior (one not attacking you), activate Natural Stride, and lay down Dust Trap or Smoke Trap. Snare/Tripwire is a good combo for offensive trapping, as the KD can turn the tide of battle.
  • Trap defensively by setting a trap as your party flees/kites away; the enemies, in pursuit, will often run straight into your traps in an attempt to keep applying pressure.
  • And most importantly, don't try to trap while under pressure. Waiting the few extra seconds until you can successfully trap is better than jumping the gun and having traps interrupted.

Fast Cast Taint Edit

<pvxbig> [build prof=Me/N death=11 ins=11+1+1 fas=8+1][Tainted Flesh][Rotting Flesh][Withering Aura][Signet of Humility][Leech Signet][Mantra of Inscriptions][Mirror of Disenchantment][Resurrection Signet][/build] </pvxbig>

Equipment Edit

  • Survivor Insignias with the proper runes (Radiant if you aren't very good at interrupting with Leech Signet).
  • Runes of Superior Vigor, and either Vitae/Attunement on choice.
  • Defensive weapon sets, with extra high/low energy sets.

Usage Edit

HB Monk Edit

<pvxbig> [build prof=Mo/Me div=10+1 ins=8 hea=12+1+1][Infuse Health][Patient Spirit][Dwayna's Kiss][Heal Party][Draw Conditions][Spotless Mind][Healer's Boon][Channeling][/build] </pvxbig>

Equipment Edit

Usage Edit

  • Maintain Healer's Boon at ALL times.
  • Patient Spirit and Dwayna's Kiss are your primary healing skills.
  • Use Infuse Health to catch spikes or heal very low targets.
  • Use Heal Party for a powerful party-wide heal. This must be used sparingly though, for its high energy cost will quickly drain your energy pool.
  • Use Holy Veil to remove hexes from party members and to prevent counters such as diversion.
  • Use Channeling to gain energy, do this by "channel tanking" (Standing in the middle of enemies).

RC Monk Edit

<pvxbig> [build prof=Mo/Me div=11+1 pro=12+1+1 ins=6][Spirit Bond][Reversal of Fortune][Restore Condition][Shield of Absorption][Guardian][Aura of Stability][Holy Veil][Channeling][/build] </pvxbig>

Equipment Edit

  • Sword/Axe/Spear of Fortitude with "Brawn Over Brains" inscription, Shield with +30 Health (and varying defense mod)
  • Sword/Axe/Spear of Fortitude with "I Have the Power" inscription, same shield
  • Prot Wand with 20% HSR, +5e^50; Prot offhand with 20% HSR, +30 HP core
  • High Energy set: wand/offhand both +15/-1 energy.

Usage Edit

  • Protect the infuser and try to Spirit Bond spikes.
  • Use Channeling to gain energy, do this by "channel tanking" (Standing in the middle of enemies).
  • Maintain Aura of Stability to prevent from knock-down when you can.

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