This build has been archived as of 18:50, 22 February 2009 (UTC), for the following reasons:

  • No longer sees meta use.
  • PnH means condition stacks are pointless

This build had been designed for the following use:

This build was in the category Great before being archived.

This build utilizes traps for ground control and condition pressure, from Daze, Blind, Cripple, Burning and Bleeding.

Attributes and Skills Edit

<pvxbig> [build prof=R/Rt Wilderness=12+1+1 Expertise=12+2 Restoration=3][Smoke Trap][Barbed Trap][Dust Trap] [Flame Trap][Distracting Shot][Lightning Reflexes][Natural Stride][Death Pact Signet][/build] </pvxbig>

Equipment Edit

  • Survivor insignias
  • Silencing, Crippling, and Barbed Recurve bows.
  • +20 energy staff.

Usage Edit

Counters Edit

  • Interrupts
  • Snares

Variants Edit

Ad blocker interference detected!

Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.