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This build has been archived as of 18:50, 22 February 2009 (UTC), for the following reasons:
This build had been designed for the following use:
This build was in the category Great before being archived.
This build utilizes traps for ground control and condition pressure, from Daze, Blind, Cripple, Burning and Bleeding.
Attributes and Skills Edit
<pvxbig> [build prof=R/Rt Wilderness=12+1+1 Expertise=12+2 Restoration=3][Smoke Trap][Barbed Trap][Dust Trap] [Flame Trap][Distracting Shot][Lightning Reflexes][Natural Stride][Death Pact Signet][/build] </pvxbig>
- Survivor insignias
- Silencing, Crippling, and Barbed Recurve bows.
- +20 energy staff.
- Use Smoke Trap to daze casters and to blind physical attackers.
- Use Barbed Trap to snare and to make your other traps more effective.
- Use Dust Trap to blind physical attackers.
- Use Flame Trap for damage.
- Use Natural Stride and Lightning Reflexes to avoid damage and interrupts on your traps.
- Interrupt key skills with Distracting Shot.
- Ressurect dead party members with Death Pact Sig.