This build has been archived as of 07:38, May 28, 2010 (UTC), for the following reason:
This build had been designed for the following use:
This build was in the category great before being archived.
Causes immense pressure by draining energy and doing big damage.
Attributes and Skills Edit
<pvxbig> [build prof=mesmer/any Domination_Magic=12+1+1 fast_casting=9+1 inspiration=9+1][Energy Surge][Overload][Wastrel's Demise][Mind Wrack][Drain Delusions][Ether Phantom][Diversion][Resurrection Signet][/build] </pvxbig>
- Full Prodigy's Insignias
- 40/40 Domination set, 40/40 Inspiration Set, High Energy set, Spear+Shield set.
- Put Mind Wrack on your target and cover it with Demise. Spam Overload and Wastrel's Demise on your target. Reapply Mind Wrack as needed.
- Use Energy Surge for spike damage and to punish balled targets.
- Use Ether Phantom and Drain Delusions to maintain your energy and further punish the opponent's energy.
- Punish opponents with Overload when they attempt to use skills.
- Use Diversion to shutdown key kills and/or prevent skill usage.
- Healing, fast hex removal, energy hiding at the right time
- Shatter Enchantment instead of Wastrel's Demise or Diversion.
- Backfire, Shame, or Empathy instead of Diversion for different forms of shutdown/damage.
- Wastrel's Worry instead of Wastrel's Demise.
- Waste Not, Want Not or Power Drain instead of Ether Phantom + Drain Delusions for energy management, to make room for an additional skill such as Power Spike or Ether Feast (for RA or possibly a split GvG Mesmer) or Drain Enchantment or any other alternative skill listed above.
- Death Pact Signet or Flesh of My Flesh instead of Resurrection Signet.
- Dash or Sprint for AB or for a split GvG Mesmer.
- Cry or Leech Sig in HA over Diversion for a hart interrupt.
- Power Leak for an interrupt coupled with strong energy denial.