This build has been archived as of 19 February 2007, for the following reason:
This build had been designed for the following use:
This build was in the category No category specified before being archived.
This build uses Fast Casting to shorten the preparation time for spike damage. Fast casting is used to speed up the disenchanting spells, and then quickly follow up with an Order of Pain to prevent telegraphing the spikes. This character is armed with a large number of disenchanting spells so he is always ready to prime spikes, energy permitting. This makes this build ideal for a ranger spike team in the Global Tournament.
Attributes and SkillsEdit
<pvxbig> [build prof=mesme/necro fastca=10+1+3 bloodm=12 inspir=8+1][offering of blood][order of pain][vampiric gaze][strip enchantment][rend enchantments][drain enchantment][consume corpse][resurrection signet][/build] </pvxbig>
This character will be the focus of enemy energy denial attacks. Therefore, good energy hiding techniques must be used. When a spike is called:
- Use a disenchanting spell. The order of preference is Rend Enchantments > Drain Enchantment > Strip Enchantment.
- Immediately cast Order of Pain.
- Consume corpses as they become available.
Vampiric Gaze is the flex slot. Possible replacements: