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Archive:Me/E Sig of Illusion Ward Mesmer

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This build has been archived as of 07:59, 2 October 2008 (EDT), for the following reasons:

  • VoD Removal
  • Power Block meta
  • Out of meta

This build had been designed for the following use:

This build was in the category good before being archived.

This Mesmer uses Signet of Illusions to power Domination magic while, at the same time having a high spec Ward Against Melee.

Attributes and Skills Edit

<pvxbig> [build prof=Mesmer/Ele Illusion=12+1+1 fastcasting=12+1][Diversion@14][Power Leak@14][Power Drain@14] [Shatter Enchantment@14][Inspired enchantment@14][Signet of Illusions][ward against melee@14][resurrection signet][/build] </pvxbig>

Equipment Edit

  • Defensive sets.
  • Efficiency sets.
  • Health Armor.

Usage Edit

  • Try to time diversion to take out key skills, or use it to create windows where the target won't cast.
  • Interrupt key skills with Power Leak or Power Drain.
  • Remove enchantments to help with spikes.
  • Use Ward to help with melee pressure
  • Always keep Signet of Illusions up. Don't let it get diverted or D-shot.
  • Keep in mind that Signet of Illusions can be canceled with no penalty. Use this to fake interrupts if you have to.
  • You can use Inspired protection skills, like Aegis or Protective Spirit to help relieve pressure or catch spikes. It can also be an effective way to relieve pressure vs a team using tainted flesh.

Counters Edit

  • Anything that can shut down your signet will pretty much make your build worthless. Diversion on your signet basically means you go run a flag.
  • The usual interrupts on your domination skills or your ward still apply.

Variants Edit

Notes Edit

This build is essentially giving up its elite slot for a ridiculously long ward. If you don't feel this is worth your elite slot, you're probably right.

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