Archive:Me/A Conundrum Spiker

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This build has been archived as of 17:38, 6 March 2008 (EST), for the following reasons:

  • Change in functionality of Enchanter's Conundrum
  • Augury of Death nerf

This build had been designed for the following use:

This build was in the category good before being archived.

This mesmer build uses Enchanter's Conurdrum in tandem with Shatter Delusions to deliver a vicously quick armor ignoring spike; while it does not generally pack enough fire power to kill something on its own, its ability to spike down unprotected targets quickly is nearly unmatchable.

Attributes and Skills Edit

<pvxbig> [build prof=mesme/assas domina=12+1+1 inspir=9+1 fastca=8+1 deadly=5][enchanters conundrum][energy burn][shatter delusions][augury of death][Shatter Enchantment][optional][power drain][resurrection signet][/build] </pvxbig>

Equipment Edit

  • Survivor's Insignias.
  • 40/40 Domination Wand/Focus Set.
  • 30/-2 Emergency Energy set.
  • Standard shield/spear defensive set.
  • A Negative Energy set.

Usage Edit

  • Start off with Augury of Death.
  • Cast Enchanters Condundrum, Energy Burn, then Shatter Delusions.
  • Use Shatter Enchantment if your target has an enchantment on them, not doing so will most likely negate the damage from Enchanter's Condundrum.
  • Use Power Drain to replenish energy.

Counters Edit

  • Enchantments, ironically.
  • Signet of Humility.
  • General caster counters.

Variants Edit

Notes Edit

  • All damage in this build ignores armor.

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