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This build has been archived as of 14:38, 3 June 2009 (UTC), for the following reason:
This build had been designed for the following use:
This build was in the category great before being archived.
Attributes and SkillsEdit
<pvxbig> [build prof=E/Mo firema=12+1+1 air=8+1 energy=7+1 healing=8][Blinding Flash][Mind Blast][Immolate][Rodgort's Invocation][Gale][Healing Breeze][Flame Djinn's Haste][Fire Attunement][/build] </pvxbig>
- Max AL armor with Survivor Insignias
- 40/40 sets for Air and Fire
- Anti-cripple set
- High/low energy sets
- Keep Fire Attunement up for energy management.
- Spam Mind Blast and Immolate for continuous pressure.
- Assist in spikes with Rodgort's Invocation, or pressure if the enemy team is balling/falling back.
- Cast Blinding Flash to blind enemies.
- Flame Djinn's Haste should be used as a speed boost.
- Use Gale to KD key skills, flag runners, or key characters during spikes.
- Use Healing Breeze to cover your enchantments when need and to heal yourself and others.
- Enchantment removal